Attempted One Way Window
BulletHead
Join Date: 2004-07-22 Member: 30049Members
<div class="IPBDescription">How's it look?</div> Ok, I just wanted some feedback on somethign I'm trying... it's supposed to provide a good ambush point for aliens and mariens alike... just wanted to know what you all thought
This is near Marine Start, in the left hand hallway leading out from there.... just a note, not all the texturing is complete (obviously)
REDONE it again!
2 views from the opaque side
<img src='http://12.22.230.41/MicroTech/Hosted/Images/Opaquesideresnode1.JPG' border='0' alt='user posted image' />
<img src='http://12.22.230.41/MicroTech/Hosted/Images/Opaquesideresnode3.JPG' border='0' alt='user posted image' />
2 views from the transparent side
<img src='http://12.22.230.41/MicroTech/Hosted/Images/SeeThruResNode1.JPG' border='0' alt='user posted image' />
<img src='http://12.22.230.41/MicroTech/Hosted/Images/SeeThruRoof.JPG' border='0' alt='user posted image' />
the res node itself
<img src='http://12.22.230.41/MicroTech/Hosted/Images/ResNodeArea.JPG' border='0' alt='user posted image' />
This is near Marine Start, in the left hand hallway leading out from there.... just a note, not all the texturing is complete (obviously)
REDONE it again!
2 views from the opaque side
<img src='http://12.22.230.41/MicroTech/Hosted/Images/Opaquesideresnode1.JPG' border='0' alt='user posted image' />
<img src='http://12.22.230.41/MicroTech/Hosted/Images/Opaquesideresnode3.JPG' border='0' alt='user posted image' />
2 views from the transparent side
<img src='http://12.22.230.41/MicroTech/Hosted/Images/SeeThruResNode1.JPG' border='0' alt='user posted image' />
<img src='http://12.22.230.41/MicroTech/Hosted/Images/SeeThruRoof.JPG' border='0' alt='user posted image' />
the res node itself
<img src='http://12.22.230.41/MicroTech/Hosted/Images/ResNodeArea.JPG' border='0' alt='user posted image' />
Comments
Why would you say that?
Does it look THAT bad? <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
yeah.
edit: the other side looks out of place, cartoonish.
It prolly looks real bad cause it wasn't intended to be there... I figured that, since this was a coridor that aliens would need cover <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
I'd been wondering why it was so bright hehe
Trying that out now
As for the opaque glass.. erm... its a mirror?
Whatcha think?
Plz ignore the suck arse photo quality... <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo--> pixilated because of being in software mode...
I really ought to get that vid card... 50 bucks for a GeForce 4... lol
Whatcha think?
Plz ignore the suck arse photo quality... <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo--> pixilated because of being in software mode...
I really ought to get that vid card... 50 bucks for a GeForce 4... lol <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Why can't you and your "little brother" both buy it. 50/50.
Oh wait, you ARE your brother <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->.
But anyway, I don't see anything.. did you edit the post?
Damn... it was fine till the blackout... the whole area lost power for about 5 min... that shouldn't affect it tho 0o'
I'll re-host the images I guess... no biggie XD
***FIXED***
As for the running into the lines, I'll look into that now
looked at it, can't quite tell what you mean, unless you mean the angle at which it covers the line... not much I can do about that without loosing the arching apearance... or am I mis-understanding what you mean?
*edit*
I looked at it closely... the glass extended down thru the floor a little, is that what you meant? I fixed that, as well as textured some of the ceiling, still working on it (texturing isn't my strong point)
*edit #2* well, I've done the texturing, going to compile now and re-take the screenshots
New screenshots taken! Look at first post in a few moments
- red line the window
- green lines the lines in the texture which the window is not following... Running trough them, which looks bad
erm, okay.
Now to see if I can fix that
*EDIT*
Erm.. I can't fix it with the current texture...
I'm trying another one to see how it looks... looking good so far <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->