New Steam Update Fixes The Pshb Bug?

PeteyPetey Join Date: 2004-04-09 Member: 27819Members
The latest Steam update says:
"Improved lag compensation for the player with the last player slot (ie. player 10 on a 10 player server)"
But it only updated CS and CZ. Does that mean the update won't fix the PSHB bug in other games?

Comments

  • Soylent_greenSoylent_green Join Date: 2002-12-20 Member: 11220Members, Reinforced - Shadow
    If it's in the engine portion of half-life it doesn't matter which MOD they say they fixed it for right?
  • XenoXeno Join Date: 2002-11-01 Member: 2343Members
    if you check the "monitor" setting, it says its updating half life game.

    MAYBE THE BETA PATCH WILL COME OUT NOW!?!?! please!!!!!!! pshb is gone!! you can release the patch now!!
  • ThansalThansal The New Scum Join Date: 2002-08-22 Member: 1215Members, Constellation
    The beta patch is NOT waiting on PSHB (as it dosn't matter when PSHB is fixxed b/c it will instantly fix it for any version of NS)
  • XenoXeno Join Date: 2002-11-01 Member: 2343Members
    <!--QuoteBegin-Thansal+Aug 11 2004, 10:48 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Thansal @ Aug 11 2004, 10:48 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The beta patch is NOT waiting on PSHB (as it dosn't matter when PSHB is fixxed b/c it will instantly fix it for any version of NS) <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    "Due to problems fixing two big bugs, we are unfortunately going to have to delay the release scheduled for today. Voogru and Elven have been working really hard to find and fix the 'hitbox' bug (which really has nothing to do with hitboxes)"

    i assumed thats why they delayed the patch.
  • BobTheJanitorBobTheJanitor Join Date: 2003-12-10 Member: 24228Members, NS1 Playtester
    The other showstopper was a listenserver crash bug. I'm sure they're working on getting that resolved before release. Plus a lot of fixes had problems integrating or just didn't work for some reason. Cut them some slack, these are coders putting their hands on the NS code for the first time, the fact that they've already done as much as they have is amazing. And always read the bug tracker. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • semipsychoticsemipsychotic Join Date: 2003-07-09 Member: 18061Members
    If you guys haven't read the bugtracker already, scan a few of the pages (back to page 3-4 or so) and you'll be amazed by how many have been tagged "resolved" (green fill) for B5 release.

    I get the feeling that B5 went something like this:

    A: "NS is kinda unbalanced right now, it could use fixing."
    B: "Well, there are a lot of bugs hindering that..."
    A: "Okay, let's gear B5 towards a less buggy and more easily balanced game."
    B: "Well, I'll start with thie bug..."
    B: "Look at that one! I can fix that..."
    B: "Gimme a second, fixing this bug would be really cool..."
    B: "Showstopper bug found. Gotta delay release. While C is working on it, let me check this bug..."
    B: "I'm on a roll! 58 resolved and only 250 to go!"
    B: "Don't release it yet! I'm working on this bug, and fixing it would be really neat..."

    And before you know it, you have dozens more bugs fixed than you had planned for in the first place.
  • RueRue Join Date: 2002-10-21 Member: 1564Members
    There is going to be alot changed to NS in the next patch I belive


    Maybe even some portion of the BUS? or something to do with custom icons? we will see <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • QuaunautQuaunaut The longest seven days in history... Join Date: 2003-03-21 Member: 14759Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin-semi-psychotic+Aug 11 2004, 04:45 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (semi-psychotic @ Aug 11 2004, 04:45 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> If you guys haven't read the bugtracker already, scan a few of the pages (back to page 3-4 or so) and you'll be amazed by how many have been tagged "resolved" (green fill) for B5 release.

    I get the feeling that B5 went something like this:

    A: "NS is kinda unbalanced right now, it could use fixing."
    B: "Well, there are a lot of bugs hindering that..."
    A: "Okay, let's gear B5 towards a less buggy and more easily balanced game."
    B: "Well, I'll start with thie bug..."
    B: "Look at that one! I can fix that..."
    B: "Gimme a second, fixing this bug would be really cool..."
    B: "Showstopper bug found. Gotta delay release. While C is working on it, let me check this bug..."
    B: "I'm on a roll! 58 resolved and only 250 to go!"
    B: "Don't release it yet! I'm working on this bug, and fixing it would be really neat..."

    And before you know it, you have dozens more bugs fixed than you had planned for in the first place. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Yeah, except the new NS devs aren't that stupid.

    B5 will come out when the current devs SAY its ready to come out. I hate the fact you guys keep bashing them for delaying it- they weren't the ones that set that date from before. If you want it coming out sooner, learn C++ and talk to Flayra, cause this doesn't help <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html//emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif' /><!--endemo-->
  • XenoXeno Join Date: 2002-11-01 Member: 2343Members
    i never bashed them. im not saying they are stupid or anything or they are slow. i was jsut saying that since they were GOING to release it, all the major bugs i assumed, were squashed. the only thing holding them back was pshb and the crash thingie. since pshb is fixed, they could release it now, then when they find a solution to the crash fix, release another patch.
  • ElderwyrmElderwyrm Join Date: 2003-04-07 Member: 15296Members
    edited August 2004
    Not to mention alot of the time "fixing" one thing will many times, turn up another mess of crap that needs to be fixed...
  • FlayraFlayra Game Director, Unknown Worlds Entertainment San Francisco Join Date: 2002-01-22 Member: 3Super Administrators, NS2 Developer, Subnautica Developer
    We're getting ready to release beta 5, we just need to make sure the game changes are worthwhile (ie, we need to do some serious playtesting).

    I'll make a news post when we have a release date, but it's soon.
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    yo G, its bout time we roll out.
  • sproutssprouts Join Date: 2002-11-03 Member: 6731Members, Constellation
    All news is good news
  • BlueNovemberBlueNovember hax Join Date: 2003-02-28 Member: 14137Members, Constellation
    Meh. It always boils down to "It will be ready when it's ready".

    No matter when it's released, it's going to be big, it's going to be bug free, and play tested to the full. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->

    I'll go playtest some more ns3b4a I think...
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    ill go playtest some... porkchop sandwich.... yes...
  • wallerwaller Join Date: 2004-04-28 Member: 28281Members
    <!--QuoteBegin-Flayra+Aug 11 2004, 09:08 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Flayra @ Aug 11 2004, 09:08 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> We're getting ready to release beta 5, we just need to make sure the game changes are worthwhile (ie, we need to do some serious playtesting).

    I'll make a news post when we have a release date, but it's soon. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Oh no, not the long and boring, PLAYTESTING, OH, it's such a hard life for some.

    </sarcasm>
  • SalvationSalvation Join Date: 2003-11-21 Member: 23300Members
    summer is omost over X.X
  • coriscoris Join Date: 2003-07-08 Member: 18034Members, Constellation
    <!--QuoteBegin-Salvation+Aug 12 2004, 10:55 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Salvation @ Aug 12 2004, 10:55 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> summer is omost over X.X <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Yeah, so I wont be able to play as much NS. GG life.
  • todd1Oktodd1Ok Join Date: 2004-04-19 Member: 28018Members, Constellation, NS2 Playtester
    yeah. i know how that feels. going from bout 12 hours of ns per day to just 5 is quite a turndown. gotta get fit tho, get into the army and all that. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • wallerwaller Join Date: 2004-04-28 Member: 28281Members
    Suppose when holidays are over my gather record is gonna fall through the floor.
  • CerebralCerebral Join Date: 2003-06-25 Member: 17689Members
    <!--QuoteBegin-Flayra+Aug 11 2004, 09:08 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Flayra @ Aug 11 2004, 09:08 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> We're getting ready to release beta 5, we just need to make sure the game changes are worthwhile (ie, we need to do some serious playtesting).

    I'll make a news post when we have a release date, but it's soon. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    well i'm sure you could get the vets to do it...wait..nevermind
  • Marine0IMarine0I Join Date: 2002-11-14 Member: 8639Members, Constellation
    Us consties are willing to make the ultimate sacrafice, seeing as our veteran friends have been retired <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • cheeZcheeZ Join Date: 2003-11-15 Member: 22948Members
    It's early, so sorry if someone already said this.

    Valve are trying to fix the phsb bug within the netcode/engine itself, therefore, the ns patch has nothing to do with it. (for those of you who are confused still)

    I'm not entirely sure if the new patch has fixed it on 3rd party mods, but i suppose you can test it <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
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