Flaytona500

ComproxComprox *chortle*Canada Join Date: 2002-01-23 Member: 7Members, Super Administrators, Forum Admins, NS1 Playtester, NS2 Developer, Constellation, NS2 Playtester, Reinforced - Shadow, WC 2013 - Silver, Subnautica Developer, Subnautica Playtester, Pistachionauts
<div class="IPBDescription">Ns waiting games</div>Well, seems MonsE isn't doing his PR job very well, so here it is for the folks who don;t visit the readyroom as often as I do <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->

The Readyroom has gone Redneck!!! Coming early next week, the Readyroom will be proud to present the First Annual <b>Flaytona 500 NSTR2 Racing Event</b>. Players will compete in several races to establish standing, then have elimination races down to a final field, depending on the number of players we have showing up. Everything will also be 'taped' into demo loops, with an AVI highlight reel available to all you loyal NS fans. We even have loot for the winners! Check it: <a href="http://www.readyroom.org" target="_blank">http://www.readyroom.org</a> for more info on prizes and rules!

*NOTE* : The <u><b>NSTR2 is NEEDED</b></u> for this! Get the download links at the readyroom too!



<!--EDIT|Comprox|Feb. 27 2002,19:59-->

Comments

  • TalionTalion Join Date: 2002-01-24 Member: 28Members
    Well done that was a seamless job of snipage (dare I say better then MonsE would have done? Probably not...er).
  • ComproxComprox *chortle* Canada Join Date: 2002-01-23 Member: 7Members, Super Administrators, Forum Admins, NS1 Playtester, NS2 Developer, Constellation, NS2 Playtester, Reinforced - Shadow, WC 2013 - Silver, Subnautica Developer, Subnautica Playtester, Pistachionauts
    I started to write my on version and got lazy <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
  • MonsieurEvilMonsieurEvil Join Date: 2002-01-22 Member: 4Members, Retired Developer, NS1 Playtester, Contributor
    Lol. Man, great copy! I wonder who wrote such stirring prose...?
  • pielemuispielemuis Join Date: 2002-01-25 Member: 72Members, NS1 Playtester
    where can i download the racingmaps?
  • FlayraFlayra Game Director, Unknown Worlds Entertainment San Francisco Join Date: 2002-01-22 Member: 3Super Administrators, NS2 Developer, Subnautica Developer
    OMG, what hath the NSTR2 created?  If ns_hera is late because ns_plant_race took priority...(makes fist-smash-hand gesture) <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->

    I can't wait to see the demos.
  • chalupamonkchalupamonk sky h4x0r Join Date: 2002-02-19 Member: 227Members, NS1 Playtester
    I can't wait to race!
    <b><i><u>Yeeeeeehawwww!</b></i></u> <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->

    By the way, any hints as to what the prizes might be?

    Edit:  Just checked the RR.  But, uh, is that REALLY the 1st prize?
  • hArkhArk Join Date: 2002-01-26 Member: 92Members
    lol
    I was going to make a race map for gloom last year but I came to the realisation i can't map but I kmow the best way to make a speed map
    Slippery surface + push entity = speed that you never thought possible it was done on slideways_g in gloom for example
  • ComproxComprox *chortle* Canada Join Date: 2002-01-23 Member: 7Members, Super Administrators, Forum Admins, NS1 Playtester, NS2 Developer, Constellation, NS2 Playtester, Reinforced - Shadow, WC 2013 - Silver, Subnautica Developer, Subnautica Playtester, Pistachionauts
    As for the maps, they will be coming soon, some mappers are just pumping out a few more, and all the maps needed for the racing will be included in a file for your dowloading enjoyment!
  • Silver_FoxSilver_Fox Spammer Join Date: 2002-01-24 Member: 34Members, NS1 Playtester, Contributor
    I would love to compete, and Im sure I'd give many of you a run for the money...  <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->

    However ... 7:30 eastern is 4:30 pst (at least I <b><i>think</b></i> it is ..  <!--emo&???--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/confused.gif" border="0" valign="absmiddle" alt='???'><!--endemo--> ) and Im still working.  I dont get off till 5, then its at least a half-hour drive home ...

    /me cries
  • pielemuispielemuis Join Date: 2002-01-25 Member: 72Members, NS1 Playtester
    7.30 Pm == 1.30 AM in Belgium, needless 2 say more.
  • RavenousRavenous Join Date: 2002-01-25 Member: 48Members
    1.30 AM .. is that the same as 13.30 ? If it is I won't be home for another 30 mins. You think I can still compete after 30 mins of the first start ?
  • Nemesis_ZeroNemesis_Zero Old European Join Date: 2002-01-25 Member: 75Members, Retired Developer, NS1 Playtester, Constellation
    Erm... Mons? How much blood was left in your alcohol when you came up with that idea?

    Anyway, setting the contest on 7.30 EST really kicks us Europeans, it'll be at least midnight over here. If you want to stick with monday, at least try and put it on 5.30. Or how about saturday?
  • TraneTrane Join Date: 2002-02-01 Member: 148Members
    saturday sounds much easier
  • MonsieurEvilMonsieurEvil Join Date: 2002-01-22 Member: 4Members, Retired Developer, NS1 Playtester, Contributor
    Hmmm. Well, if we need to do a weekend race, it will have to be next Saturday. Otherwise the mappers won't have enough time. Then we could aim for a late afternoon race. It's usually funnier if it's late and you're getting squirrely, though...
  • FamFam Diaper-Wearing Dog On A Ball Join Date: 2002-02-17 Member: 222Members, NS1 Playtester, Contributor
    Why not hold seperate lagues for the Europeans and the rest of the world. Then we dont have to compete when were all tired and slow. I think its all a conspiracy to stop us from winning <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
  • MonsieurEvilMonsieurEvil Join Date: 2002-01-22 Member: 4Members, Retired Developer, NS1 Playtester, Contributor
    Hmmmm - an excellent idea! The only issue is we need enough European competitors in the field to make it worth the race. And I'm out 2 sets of prizes!
  • Shuvit_ViperShuvit_Viper Join Date: 2002-01-25 Member: 62Members
    Im in! i already said i would be in, but i can't because i have exam-week. otherwise i would stay awake, A european tournament sounds like the solution. If there are not enough competitors i say we go for the weekend. Although then my just-finished map ns_hazardcourse would have much more competition. Its fun to play i think but it looks eehm... ugly.

    -

    If we have a european and non-european cup, we could make a intercontinental final? this could be in the middle of the night for me (i have my last exam tuesday (:)
  • KassingerKassinger Shades of grey Join Date: 2002-02-20 Member: 229Members, Constellation
    I'd say have separated tournaments but with a final in the weekend for both tournaments. <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
  • FamFam Diaper-Wearing Dog On A Ball Join Date: 2002-02-17 Member: 222Members, NS1 Playtester, Contributor
    Yeah, great idea Kassinger.

    Europeans play off against each other, as do the rest of the world. A certain amount from each go through to the final which is for everyone (depending upon how many people are in each league)
  • pielemuispielemuis Join Date: 2002-01-25 Member: 72Members, NS1 Playtester
    who needs prices anyway monsE, it's just fun!
    It'll be  big enough reward finishing first.
  • chalupamonkchalupamonk sky h4x0r Join Date: 2002-02-19 Member: 227Members, NS1 Playtester
    I say forget about the actual game for first prize - I don't think many people would like that game anyway.  Make it somthing simpler, and if you're feeling EXTRA kind you can make 1st place be a spot on the beta testing team.
  • FlayraFlayra Game Director, Unknown Worlds Entertainment San Francisco Join Date: 2002-01-22 Member: 3Super Administrators, NS2 Developer, Subnautica Developer
    OK, I'm not promising, but I'll try to get an NSTR2 update out to you folks before race night.  In it, I'm thinking of including:

     1. Player IDs (when you look at someone)
     2. Allowing bunny jumping (there should be SOME racing skill involved)
     3. Holding crouch means you can't fall off walls

    I'm not sure if I'll have time to work on it, or if the auto-update will work smoothly, but we'll see. <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->



    <!--EDIT|Flayra|Mar. 01 2002,10:52-->
  • MonsieurEvilMonsieurEvil Join Date: 2002-01-22 Member: 4Members, Retired Developer, NS1 Playtester, Contributor
  • pielemuispielemuis Join Date: 2002-01-25 Member: 72Members, NS1 Playtester
    Damn it Flayra don't tell me you'll need skills <!--emo&:(--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/sad.gif" border="0" valign="absmiddle" alt=':('><!--endemo-->
    And BTW can someone post a link where we can download the maps?
    (Greedo i didn't get your map, i got disconnected before it completed <!--emo&:(--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/sad.gif" border="0" valign="absmiddle" alt=':('><!--endemo--> )
  • MoleculorMoleculor Namer-of-Bob Join Date: 2002-01-24 Member: 9Members
    Woohoo!

    *hands boxes of Krispy Kreme donuts out to everyone*
  • Terawatt_99Terawatt_99 Join Date: 2002-02-09 Member: 188Members
    sorry if this has been asked already, but where and when do we find out where and when we will be racing?
  • MoleculorMoleculor Namer-of-Bob Join Date: 2002-01-24 Member: 9Members
    That would be the IRC channel on irc.gamesnet.com in the #naturalselection channel. Check out the main page FAQ for more info (though not much more) on how to get in there. (Use mIRC, Luke! Use mIRC! )



    <!--EDIT|Moleculor|Mar. 02 2002,03:03-->
  • KassingerKassinger Shades of grey Join Date: 2002-02-20 Member: 229Members, Constellation
    *sigh*, my firewall keeps me from using IRC. <!--emo&:(--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/sad.gif" border="0" valign="absmiddle" alt=':('><!--endemo-->

    (It's not a firewall I have on meh comp, so I can't decide over it) <!--emo&???--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/confused.gif" border="0" valign="absmiddle" alt='???'><!--endemo-->
  • RhoadsToNowhereRhoadsToNowhere i r 8 Join Date: 2002-01-24 Member: 33Members
    Kassigner, I don't know if this will work or not, but try setting the IRC option (forget where) for time until timeout from 60 seconds to 120.  That worked for me at home, as it would timeout before then.
  • MonsieurEvilMonsieurEvil Join Date: 2002-01-22 Member: 4Members, Retired Developer, NS1 Playtester, Contributor
    See other post. The Flaytona will be delayed until next weekend due to lack of racer submissions and a few mappers still tidying things up. Oh, and those pesky timezoned Euro's. Bah! You're all just jealous beacuse you missed the boat to Plymouth Rock!
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