Gendo
NzNexus
Join Date: 2004-02-16 Member: 26605Banned
<div class="IPBDescription">only serius comments.</div> <span style='color:orange'>Because my old Gendo Thread was totally nuked and turned into a spamm topic i created this one. Only to post really seriusly comments about my map and dont spam useless rubbish. I hopes everybody did understand it now.</span>
More Details Are Coming Soon. <!--emo&::tsa::--><img src='http://www.unknownworlds.com/forums/html//emoticons/tsa.gif' border='0' style='vertical-align:middle' alt='tsa.gif' /><!--endemo-->
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<b>NS GENDO BY NZ-NEXUS AKA DENNIS G.</b>
<span style='color:orange'>2004/08/04 map started.</span>
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*Neurosphere <span style='color:red'>done</span>
*Corelab <span style='color:red'>done</span>
*NeonCells
*The Electric Shells d<span style='color:red'>one</span>
*V-Corridor <span style='color:red'>done</span>
*chambers
*Lab Researh area 81
*Gendo analaysis
*F-Hall <span style='color:red'>done</span>
*Tech Hall
*Marine start (The Bridge Broken) <span style='color:red'>done</span>
*Blue Core
*Red Core
*The Crypt
*Cyber Control
*Processing Area
*System Control
*The Interface
*Experiment Lab
*PowerTubes
*International hallway
*Maitenance Zone
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<span style='color:yellow'>Map Status : 25 %</span>
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<span style='color:gray'><b>Check Allways this LIST for Current Status of the map</b>.</span>
More Details Are Coming Soon. <!--emo&::tsa::--><img src='http://www.unknownworlds.com/forums/html//emoticons/tsa.gif' border='0' style='vertical-align:middle' alt='tsa.gif' /><!--endemo-->
----------------------------------------------------------------------
<b>NS GENDO BY NZ-NEXUS AKA DENNIS G.</b>
<span style='color:orange'>2004/08/04 map started.</span>
----------------------------------------------------------------------
*Neurosphere <span style='color:red'>done</span>
*Corelab <span style='color:red'>done</span>
*NeonCells
*The Electric Shells d<span style='color:red'>one</span>
*V-Corridor <span style='color:red'>done</span>
*chambers
*Lab Researh area 81
*Gendo analaysis
*F-Hall <span style='color:red'>done</span>
*Tech Hall
*Marine start (The Bridge Broken) <span style='color:red'>done</span>
*Blue Core
*Red Core
*The Crypt
*Cyber Control
*Processing Area
*System Control
*The Interface
*Experiment Lab
*PowerTubes
*International hallway
*Maitenance Zone
---------------------------------------------------
<span style='color:yellow'>Map Status : 25 %</span>
---------------------------------------------------
<span style='color:gray'><b>Check Allways this LIST for Current Status of the map</b>.</span>
Comments
edit: interesting architecture thoguh
more beans plz <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
And still.. CHANGE TEXTURES!
Just a little edit here and there.. (typos.. /me rolls eyes) <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
I know i know. I'ts the bad quality of the image.
I will send more soon. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
<a href='http://www.unknownworlds.com/forums/index.php?showtopic=76621' target='_blank'>http://www.unknownworlds.com/forums/in...showtopic=76621</a>
I thought u were out....
<a href='http://www.unknownworlds.com/forums/index.php?showtopic=76621' target='_blank'>http://www.unknownworlds.com/forums/in...showtopic=76621</a>
I thought u were out.... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Does it really matter??
Nice architechture, i'm not a fan of the wall_lab texture either, but it doesn't matter.
Good work, keep it up <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
<a href='http://www.unknownworlds.com/forums/index.php?showtopic=76621' target='_blank'>http://www.unknownworlds.com/forums/in...showtopic=76621</a>
I thought u were out.... <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
I thought it was August 31st...
But enough of that - let's not let this degenerate into flames and spam like the old Gendo thread.
Nexus, most of your images appear (to me at least) to be of the marine start. How about showing us some other completed areas?
<b>EDIT: </b>And how's progress on the map that WAS ns_oberon and is now co_i-can't-remember-the-bloody-name?
<b>FURTHER EDIT: </b>co_nightware, it seems.
<b>FURTHER EDIT: </b>co_nightware, it seems. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Co nightware is 95 % done and on hold for sometime.
The progress on my map co_nightware is almost 95 % done. But im delaying that map for some special release date. "When its done, its done."
2.)Im really working hard on the light and tweaking it for best gamma.
3.) I will show all my secret screenshots what have never been out.
Also im not using a custom sky of the ns collection, im using my own sky so i think that will make the zip file including everything in it a little more in size than it was expected. I dont like the custom Ns skies so im very wanted my own sky on wadfather.com
4.)Adding some cool music for my rr makes my map more comfortable for a good entertainment and also my RR is including a secret room. More about my RR on next week or so.
5.) And i still dont have any problems with my r speeds. They all are about 700 - 800 but not more.
6.) I really really need my own Ns Gendo logo so im very happy if someone could make one for me using the wall_lab texture of course.
7.)Im using the wall lab texture because its logically a "Lab" so it fits good for the walls and the floor and everything makes it a "Lab" on a planet.
8.) I dont have any backstory for my map but i will ask when my map is done for a backstory so its completly easy to know what the map is about or something like that.
9.)I know its only 23 % done but well. Im only one who working on the map.
10.) Thanks for (Dark-Plague) for helping me giving ideas and making it more a realistic and comfortable for some areas. Thanks again.
stop flaming him dude. you don't have to be such a meanie.
Where are the Nigeria off topics then?
Where are the Nigeria off topics then? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
In the old thread?
and Enough. Only serius comments.
Where are the Nigeria off topics then? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
In the old thread?
and Enough. Only serius comments. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
No entry found for serius.
Did you mean serious?
Suggestions:
serious
serous
series
sirius
serrous
serais
ser ius
ser-ius
seri us
seri-us
serinus
sergius
sris
cerous
serai's
serows
saris
sarus
serrs
siris
sorus
sri's
sriss
ssris
seiurus
serifs
serins
here some screenshots
Same thing here. It's looking good.
Same thing here. It's looking good. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Hey weird, same thing here! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
CC looks a bit out-of the way, but apart from that its looking great
The bridge broken:
This isn't exactly correct English--> The broken bridge is
The interface:
Maybe add its function in the name... Something like The cookie jar security interface <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> Kidding ofcourse but it would look better if you added something to this.
Massgate:
Gravity gate/gravatron/gravimatrix? Hmm all of them sound like a bad scifi from the sixties <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> Oh well nm, my area names are worse...
Oxide chambers:
Did you mean Oxygen chambers?
About the room which is darker then the other hallways/rooms (dunno name butI think you know which one I mean). It is a pretty dark room, but I see no reason for it to be that dark.
Now if you add damage to that area with some flurescent flickering lights it would look nicer...
<span style='color:gray'>*You must be thinking: There is that Kouji again with his addiction to damage in NS maps <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> But I think that everyone agrees with me on this: damage does give the map more atmosphere*</span>
One thing, learn to use texture lighting it works wonders.
do that then come back to us with more screenies. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
He's foriegn, we get it, its not funny... I bet he speaks his first language a lot better than you do...
Kouji: He may have also meant Nitrous Oxide, Nitric Oxide, etc. Although, "Nitric Oxide Chambers" doesn't sound all that cool.