Gendo

NzNexusNzNexus Join Date: 2004-02-16 Member: 26605Banned
edited August 2004 in Mapping Forum
<div class="IPBDescription">only serius comments.</div> <span style='color:orange'>Because my old Gendo Thread was totally nuked and turned into a spamm topic i created this one. Only to post really seriusly comments about my map and dont spam useless rubbish. I hopes everybody did understand it now.</span>

More Details Are Coming Soon. <!--emo&::tsa::--><img src='http://www.unknownworlds.com/forums/html//emoticons/tsa.gif' border='0' style='vertical-align:middle' alt='tsa.gif' /><!--endemo-->
----------------------------------------------------------------------
<b>NS GENDO BY NZ-NEXUS AKA DENNIS G.</b>

<span style='color:orange'>2004/08/04 map started.</span>
----------------------------------------------------------------------
*Neurosphere <span style='color:red'>done</span>
*Corelab <span style='color:red'>done</span>
*NeonCells
*The Electric Shells d<span style='color:red'>one</span>
*V-Corridor <span style='color:red'>done</span>
*chambers
*Lab Researh area 81
*Gendo analaysis
*F-Hall <span style='color:red'>done</span>
*Tech Hall
*Marine start (The Bridge Broken) <span style='color:red'>done</span>
*Blue Core
*Red Core
*The Crypt
*Cyber Control
*Processing Area
*System Control
*The Interface
*Experiment Lab
*PowerTubes
*International hallway
*Maitenance Zone
---------------------------------------------------
<span style='color:yellow'>Map Status : 25 %</span>
---------------------------------------------------
<span style='color:gray'><b>Check Allways this LIST for Current Status of the map</b>.</span>
g2.JPG 42.7K
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Comments

  • Soul_RiderSoul_Rider Mod Bean Join Date: 2004-06-19 Member: 29388Members, Constellation, Squad Five Blue
  • Meat_PopsicleMeat_Popsicle Join Date: 2003-08-09 Member: 19254Members, Constellation
    edited August 2004
    am i the only one who really doesnt like the wall-lab textures?

    edit: interesting architecture thoguh
  • NazulNazul Join Date: 2002-11-17 Member: 9052Members
    hmm , i remeber u leaving the forums ?

    more beans plz <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • MasterGMasterG gmfbst Join Date: 2003-08-24 Member: 20169Members, Squad Five Blue
    edited August 2004
    EDIT2: I take it all back.. whole could be improved alot. Rebuild teh map.
    And still.. CHANGE TEXTURES!
  • NzNexusNzNexus Join Date: 2004-02-16 Member: 26605Banned
    <!--QuoteBegin-Kabelen+Aug 4 2004, 12:23 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Kabelen @ Aug 4 2004, 12:23 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> And the lights IMO sucks.

    Just a little edit here and there.. (typos.. /me rolls eyes) <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I know i know. I'ts the bad quality of the image.

    I will send more soon. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • DerangedDeranged Join Date: 2004-04-07 Member: 27774Members
    July 31st

    <a href='http://www.unknownworlds.com/forums/index.php?showtopic=76621' target='_blank'>http://www.unknownworlds.com/forums/in...showtopic=76621</a>


    I thought u were out....
  • raz0rraz0r Join Date: 2003-07-24 Member: 18395Members
    <!--QuoteBegin-Deranged+Aug 4 2004, 03:17 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Deranged @ Aug 4 2004, 03:17 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> July 31st

    <a href='http://www.unknownworlds.com/forums/index.php?showtopic=76621' target='_blank'>http://www.unknownworlds.com/forums/in...showtopic=76621</a>


    I thought u were out.... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Does it really matter??

    Nice architechture, i'm not a fan of the wall_lab texture either, but it doesn't matter.

    Good work, keep it up <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • Ron2KRon2K Join Date: 2004-05-25 Member: 28904Members, Constellation
    edited August 2004
    <!--QuoteBegin-Deranged+Aug 4 2004, 03:17 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Deranged @ Aug 4 2004, 03:17 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> July 31st

    <a href='http://www.unknownworlds.com/forums/index.php?showtopic=76621' target='_blank'>http://www.unknownworlds.com/forums/in...showtopic=76621</a>


    I thought u were out.... <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    I thought it was August 31st...

    But enough of that - let's not let this degenerate into flames and spam like the old Gendo thread.

    Nexus, most of your images appear (to me at least) to be of the marine start. How about showing us some other completed areas?

    <b>EDIT: </b>And how's progress on the map that WAS ns_oberon and is now co_i-can't-remember-the-bloody-name?

    <b>FURTHER EDIT: </b>co_nightware, it seems.
  • NzNexusNzNexus Join Date: 2004-02-16 Member: 26605Banned
    <!--QuoteBegin-Ron2K+Aug 4 2004, 02:41 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ron2K @ Aug 4 2004, 02:41 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <b>EDIT: </b>And how's progress on the map that WAS ns_oberon and is now co_i-can't-remember-the-bloody-name?

    <b>FURTHER EDIT: </b>co_nightware, it seems. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Co nightware is 95 % done and on hold for sometime.
  • NzNexusNzNexus Join Date: 2004-02-16 Member: 26605Banned
    1.)
    The progress on my map co_nightware is almost 95 % done. But im delaying that map for some special release date. "When its done, its done."

    2.)Im really working hard on the light and tweaking it for best gamma.

    3.) I will show all my secret screenshots what have never been out.
    Also im not using a custom sky of the ns collection, im using my own sky so i think that will make the zip file including everything in it a little more in size than it was expected. I dont like the custom Ns skies so im very wanted my own sky on wadfather.com

    4.)Adding some cool music for my rr makes my map more comfortable for a good entertainment and also my RR is including a secret room. More about my RR on next week or so.

    5.) And i still dont have any problems with my r speeds. They all are about 700 - 800 but not more.

    6.) I really really need my own Ns Gendo logo so im very happy if someone could make one for me using the wall_lab texture of course.

    7.)Im using the wall lab texture because its logically a "Lab" so it fits good for the walls and the floor and everything makes it a "Lab" on a planet.

    8.) I dont have any backstory for my map but i will ask when my map is done for a backstory so its completly easy to know what the map is about or something like that.

    9.)I know its only 23 % done but well. Im only one who working on the map.

    10.) Thanks for (Dark-Plague) for helping me giving ideas and making it more a realistic and comfortable for some areas. Thanks again.
  • kowkow Join Date: 2003-06-19 Member: 17524Members, Constellation
    I like it. good work. stop creating so much drama though.
  • OlmyOlmy Join Date: 2003-05-08 Member: 16142Members, NS1 Playtester, Contributor, NS2 Developer, NS2 Map Tester, Reinforced - Diamond
    It looks like you aren't using texture lighting very often, and in many cases it would improve your lighting significantly. Also, i'm not particularly keen on that shade of yellow for the majority of lights, personally i'd use that v_wad blue light strip <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->.
  • kowkow Join Date: 2003-06-19 Member: 17524Members, Constellation
    <!--QuoteBegin-Olmy+Aug 4 2004, 10:47 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Olmy @ Aug 4 2004, 10:47 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> It looks like you aren't using texture lighting very often, and in many cases it would improve your lighting significantly. Also, i'm not particularly keen on that shade of yellow for the majority of lights, personally i'd use that v_wad blue light strip <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    stop flaming him dude. you don't have to be such a meanie.
  • SiliconSilicon Join Date: 2003-02-18 Member: 13683Members
    so is that green stuff on the wall supposed to be the zimbabwe matrix codes?
  • JimmehJimmeh Join Date: 2003-08-24 Member: 20173Members, Constellation
    <!--QuoteBegin-Silicon+Aug 4 2004, 05:05 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Silicon @ Aug 4 2004, 05:05 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> so is that green stuff on the wall supposed to be the zimbabwe matrix codes? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Where are the Nigeria off topics then?
  • NzNexusNzNexus Join Date: 2004-02-16 Member: 26605Banned
    edited August 2004
    <!--QuoteBegin-Jimmeh+Aug 4 2004, 05:43 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Jimmeh @ Aug 4 2004, 05:43 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Silicon+Aug 4 2004, 05:05 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Silicon @ Aug 4 2004, 05:05 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> so is that green stuff on the wall supposed to be the zimbabwe matrix codes? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Where are the Nigeria off topics then? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    In the old thread?

    and Enough. Only serius comments.
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    <!--QuoteBegin-Nz-Nexus+Aug 4 2004, 04:50 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nz-Nexus @ Aug 4 2004, 04:50 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Jimmeh+Aug 4 2004, 05:43 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Jimmeh @ Aug 4 2004, 05:43 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Silicon+Aug 4 2004, 05:05 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Silicon @ Aug 4 2004, 05:05 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> so is that green stuff on the wall supposed to be the zimbabwe matrix codes? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Where are the Nigeria off topics then? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    In the old thread?

    and Enough. Only serius comments. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    No entry found for serius.

    Did you mean serious?
    Suggestions:
    serious
    serous
    series
    sirius
    serrous
    serais
    ser ius
    ser-ius
    seri us
    seri-us
    serinus
    sergius
    sris
    cerous
    serai's
    serows
    saris
    sarus
    serrs
    siris
    sorus
    sri's
    sriss
    ssris
    seiurus
    serifs
    serins
  • NzNexusNzNexus Join Date: 2004-02-16 Member: 26605Banned
    Need fix my r speeds soon.

    here some screenshots
  • NzNexusNzNexus Join Date: 2004-02-16 Member: 26605Banned
  • NzNexusNzNexus Join Date: 2004-02-16 Member: 26605Banned
  • NzNexusNzNexus Join Date: 2004-02-16 Member: 26605Banned
    And the last screenshot.
  • KesterKester Join Date: 2004-02-21 Member: 26770Members, Constellation
    don't care what other people think, i rekon its looking nice, and uve got some nice brush work aswell
  • JezpuhJezpuh Join Date: 2003-04-03 Member: 15157Banned
    <!--QuoteBegin-Kester+Aug 4 2004, 07:21 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Kester @ Aug 4 2004, 07:21 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> don't care what other people think, i rekon its looking nice, and uve got some nice brush work aswell <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Same thing here. It's looking good.
  • NaigelNaigel Join Date: 2003-07-23 Member: 18376Members, Constellation
    <!--QuoteBegin-JezPuh+Aug 4 2004, 08:35 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (JezPuh @ Aug 4 2004, 08:35 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Kester+Aug 4 2004, 07:21 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Kester @ Aug 4 2004, 07:21 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> don't care what other people think, i rekon its looking nice, and uve got some nice brush work aswell <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Same thing here. It's looking good. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Hey weird, same thing here! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • RueRue Join Date: 2002-10-21 Member: 1564Members
    Ahhh an eclipse-lookie-likie and I like it, has the same feel as veil too.

    CC looks a bit out-of the way, but apart from that its looking great
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    I would change the names of the following areas

    The bridge broken:
    This isn't exactly correct English--> The broken bridge is

    The interface:
    Maybe add its function in the name... Something like The cookie jar security interface <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> Kidding ofcourse but it would look better if you added something to this.

    Massgate:
    Gravity gate/gravatron/gravimatrix? Hmm all of them sound like a bad scifi from the sixties <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> Oh well nm, my area names are worse...

    Oxide chambers:
    Did you mean Oxygen chambers?

    About the room which is darker then the other hallways/rooms (dunno name butI think you know which one I mean). It is a pretty dark room, but I see no reason for it to be that dark.
    Now if you add damage to that area with some flurescent flickering lights it would look nicer...

    <span style='color:gray'>*You must be thinking: There is that Kouji again with his addiction to damage in NS maps <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> But I think that everyone agrees with me on this: damage does give the map more atmosphere*</span>
  • MoconnorMoconnor Join Date: 2002-07-26 Member: 1004Members
    Its looking nice,i like the lab set alot <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
    One thing, learn to use texture lighting it works wonders.
    do that then come back to us with more screenies. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • teh_fattsteh_fatts Join Date: 2004-06-21 Member: 29442Members
    agreed. good bruskwork + interesting cielings + a couple places where you used textures creatively, only detracted by subpar lighting and the occasional "out of place" texture.
  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    Oooo, I like the blue ovally wire things... And the next person to make fun of Nexus' grammer or spelling gets - Cookies <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html//emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif' /><!--endemo--> <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html//emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif' /><!--endemo-->

    He's foriegn, we get it, its not funny... I bet he speaks his first language a lot better than you do...
  • BijiyBijiy Fantastic Damage Join Date: 2003-11-28 Member: 23697Members
    edited August 2004
    Interesting design, work on your textures and you're gold.

    Kouji: He may have also meant Nitrous Oxide, Nitric Oxide, etc. Although, "Nitric Oxide Chambers" doesn't sound all that cool.
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