Open Console Bug

hidden_snperhidden_snper Join Date: 2004-03-18 Member: 27412Members
I've been having this problem more and more recently:

Whenever I am in a game (not the ready room) and usually when I am near a lot of battle, if I try to open my console (have it bound to default ~) my computer freezes. This has been happening alot and is really annoying. Can anyone help?

BTW: i have a pretty nice computer running win xp pro

Comments

  • TheGuyTheGuy Join Date: 2003-08-09 Member: 19295Members, Constellation
    edited July 2004
    I've had this problem as well, but I doubt it's a ns problem.. When you freeze after opening console, does the sound loop in a strange sound?
  • DantemssDantemss Join Date: 2003-12-13 Member: 24305Members
    edited July 2004
    Errrm never had this problem with win xp pro. Let me guess an answer. The page file comes set to Manual and a ridiculously low value, at least in my XP. Try setting it to Automatic. This took UT2K4's map loading from +- 5 mins to 1 min. Well, it's just a guess. Other possible solutions include downloading updates from Windows Update or downloading new drivers for your graphics and/or sound cards.
  • TheGuyTheGuy Join Date: 2003-08-09 Member: 19295Members, Constellation
    No, it's not a pagefile problem. It's only started happening since last steam patch so I'll assume it's on steams end.
  • TyrNemesisTyrNemesis trigger_CUT! Join Date: 2003-09-17 Member: 20942Members, NS1 Playtester, Contributor, Constellation
    This happened on Athena's computer for the longest time, not sure if she is still experiencing this problem but I had to remember not to open my console when I was playing at her house because this crash was severe enough to force us to reboot the computer.

    I can't give any outstanding details because I only witnessed it a few times and I have no idea what her config was, but I'll send her over here to give testimony.
  • TheGuyTheGuy Join Date: 2003-08-09 Member: 19295Members, Constellation
    I'll post mine. I can usually get to to crash if I bind a key to "status" and then hit it and open the console right away.


    _snd_mixahead "0.1"
    ati_npatch "0"
    ati_subdiv "0"
    bgmvolume "1.000000"
    bottomcolor "6"
    brightness "1.000000"
    cl_allowdownload "0"
    cl_allowupload "0"
    cl_autohelp "1.0"
    cl_buildmessages "1"
    cl_centerentityid "0.0"
    cl_cmdbackup "2"
    cl_cmdrate "14"
    cl_cmhotkeys "qwerasdfzxcv"
    cl_dlmax "128"
    cl_download_ingame "0"
    cl_dynamiclights "1"
    cl_forcedefaultfov "0"
    cl_highdetail "1"
    cl_himodels "0"
    cl_idealpitchscale "0.8"
    cl_lc "1"
    cl_logocolor "#Valve_Orange"
    cl_logofile "lambda"
    cl_lw "1"
    cl_musicdelay "90"
    cl_musicdirectory ""
    cl_musicenabled "1"
    cl_musicvolume "0"
    cl_particleinfo "0"
    cl_quickselecttime "0.0"
    cl_timeout "60"
    cl_updaterate "30"
    cl_vsmoothing "0.05"
    con_color "255 180 30"
    console "1.000000"
    crosshair "1.000000"
    fps_max "1000"
    fps_modem "85"
    gamma "2.500000"
    gl_dither "1"
    gl_flipmatrix "0"
    gl_fog "1"
    gl_monolights "0"
    gl_overbright "0"
    gl_polyoffset "0.1"
    hisound "1"
    hpk_maxsize "0"
    hud_capturemouse "1"
    hud_centerid "0"
    hud_classautokill "1"
    hud_draw "1"
    hud_fastswitch "1"
    hud_takesshots "0"
    joystick "0"
    lookspring "0.000000"
    lookstrafe "0.000000"
    m_filter "1"
    m_forward "1"
    m_pitch "0.022000"
    m_side "0.8"
    m_yaw "0.022"
    model "gordon"
    MP3FadeTime "0.0"
    MP3Volume "0.8"
    mp_decals "300"
    name "TheGuy"
    net_graph "1"
    net_graphpos "1"
    net_scale "5"
    r_bmodelhighfrac "5.0"
    r_detailtextures "0"
    s_a3d "0.0"
    s_automax_distance "30.0"
    s_automin_distance "2.0"
    s_bloat "2.0"
    s_distance "60"
    s_doppler "0.0"
    s_eax "0.0"
    s_leafnum "0"
    s_max_distance "1000.0"
    s_min_distance "8.0"
    s_numpolys "200"
    s_polykeep "1000000000"
    s_polysize "10000000"
    s_refdelay "4"
    s_refgain "0.4"
    s_rolloff "1.0"
    s_verbwet "0.25"
    sensitivity "10"
    skin ""
    suitvolume "0.250000"
    sv_aim "0"
    sv_voiceenable "1"
    team ""
    topcolor "30"
    viewsize "120.000000"
    voice_enable "1"
    voice_forcemicrecord "1"
    voice_modenable "1"
    voice_scale "1"
    volume "0.800000"
    setinfo "_entpass" "test"
    +mlook
    exec userconfig.cfg
  • torquetorque Join Date: 2003-08-20 Member: 20035Members, NS1 Playtester, Constellation
    It doesn't happen anymore, but Tyr's right... bringing down console would usually completely freeze up my system (I couldn't even alt-tab out of NS/Steam when it happened).

    I think it just went away after awhile - I format and reinstall WinXP every so often, so at some point I probably managed to wipe out whatever was causing it. :/
  • hidden_snperhidden_snper Join Date: 2004-03-18 Member: 27412Members
    well, i've done some extensive testing and have a solution, for myself at least:

    If you are currently performing an action, such as attacking or happen to press a key around the same time you open the console, it crashes. I found this only occures when my computer is heated up. So I did more testing, and found that if i waited at least a second before i opened the console, even after playing for hours, i would have no trouble. The only cause I can guess is that the rapid overlay of the menus and re-rendering the windows pointer causes the HL engine to overload.
  • semipsychoticsemipsychotic Join Date: 2003-07-09 Member: 18061Members
    hidden_sniper:
    Maybe you should experiment with the air conditioning kicked way up (or the heat way down, depending on where you live) to see if it actually is a cooling problem. If you don't have access to that for whatever reason, you could wait until it starts getting cold around where you live and then post back.

    I also run windows XP (but home edition *shakes fist at OEMs*), I never have cooling problems, and I do not have this problem regularly. I want to say that this may have happened before to me, but in the kind of isolated fashion that I just restart my computer, I forget about it, and it never happens again.

    My config (just for reference, maybe comparison to the other CFG):

    _snd_mixahead "0.1"
    ati_npatch "1.0"
    ati_subdiv "2.0"
    bgmvolume "0.000000"
    bottomcolor "6"
    brightness "1.090000"
    cl_allowdownload "1"
    cl_allowupload "1"
    cl_autohelp "0"
    cl_buildmessages "1"
    cl_centerentityid "0"
    cl_cmdbackup "2"
    cl_cmdrate "40"
    cl_cmhotkeys "qwerasdfzxcv"
    cl_dlmax "128"
    cl_download_ingame "1"
    cl_dynamiclights "1"
    cl_forcedefaultfov "0"
    cl_highdetail "1"
    cl_himodels "0"
    cl_idealpitchscale "0.8"
    cl_lc "1"
    cl_logocolor "#Valve_Orange"
    cl_logofile "Spray"
    cl_lw "1"
    cl_musicdelay "90.000000"
    cl_musicdirectory ""
    cl_musicenabled "0"
    cl_musicvolume "0.000000"
    cl_particleinfo "0"
    cl_quickselecttime "0.500000"
    cl_timeout "305"
    cl_updaterate "30"
    cl_vsmoothing "0.05"
    con_color "255 155 50"
    console "1.0"
    crosshair "1.000000"
    fps_max "75"
    fps_modem "0.0"
    gamma "1.800000"
    gl_dither "1"
    gl_flipmatrix "0"
    gl_fog "1"
    gl_monolights "0"
    gl_overbright "0"
    gl_polyoffset "4"
    hisound "1"
    hpk_maxsize "0"
    hud_capturemouse "1"
    hud_centerid "0"
    hud_classautokill "1"
    hud_draw "1"
    hud_fastswitch "1"
    hud_takesshots "0"
    joystick "0"
    lookspring "0.000000"
    lookstrafe "0.000000"
    m_filter "0"
    m_forward "1"
    m_pitch "-0.022000"
    m_side "0.8"
    m_yaw "0.022"
    model "gordon"
    MP3FadeTime "2.0"
    MP3Volume "0.800000"
    mp_decals "300.000000"
    name "semi-psychotic[On|E]"
    net_graph "3"
    net_graphpos "1"
    net_scale "5"
    r_bmodelhighfrac "5.0"
    r_detailtextures "0"
    s_a3d "0.0"
    s_automax_distance "30.0"
    s_automin_distance "2.0"
    s_bloat "2.0"
    s_distance "60"
    s_doppler "0.0"
    s_eax "0.0"
    s_leafnum "0"
    s_max_distance "1000.0"
    s_min_distance "8.0"
    s_numpolys "200"
    s_polykeep "1000000000"
    s_polysize "10000000"
    s_refdelay "4"
    s_refgain "0.4"
    s_rolloff "1.0"
    s_verbwet "0.25"
    sensitivity "14.960000"
    skin ""
    suitvolume "0.250000"
    sv_aim "0"
    sv_voiceenable "1"
    team ""
    topcolor "30"
    viewsize "120.000000"
    voice_enable "1"
    voice_forcemicrecord "1.000000"
    voice_modenable "1"
    voice_scale "1"
    volume "0.700000"
    setinfo "friends" "0"
    +mlook
    exec userconfig.cfg
  • TheGuyTheGuy Join Date: 2003-08-09 Member: 19295Members, Constellation
    I highly doubt it's overheating but if it is then Half-Life is causing it. It's only been happening since the last steam patch or so.

    Here's a sure way to totally lock it up. bind a key to condump . Go to a full server, hit the key and open the console, instant freeze.
  • hidden_snperhidden_snper Join Date: 2004-03-18 Member: 27412Members
    well, what can you expect from a laptop:
    _snd_mixahead "0.1"
    ati_npatch "1.0"
    ati_subdiv "2.0"
    bgmvolume "0.000000"
    bottomcolor "6"
    brightness "1.500000"
    cl_allowdownload "1"
    cl_allowupload "1"
    cl_autohelp "0"
    cl_buildmessages "1"
    cl_centerentityid "0"
    cl_cmdbackup "2"
    cl_cmdrate "101"
    cl_cmhotkeys "qwerasdfzxcv"
    cl_dlmax "128"
    cl_download_ingame "1"
    cl_dynamiclights "1"
    cl_forcedefaultfov "0"
    cl_highdetail "1"
    cl_himodels "1"
    cl_idealpitchscale "0.8"
    cl_lc "1"
    cl_logocolor "#Valve_Red"
    cl_logofile "splatt"
    cl_lw "1"
    cl_musicdelay "90.000000"
    cl_musicdirectory ""
    cl_musicenabled "0"
    cl_musicvolume "150.000000"
    cl_particleinfo "0"
    cl_quickselecttime "0.500000"
    cl_timeout "305"
    cl_updaterate "101"
    cl_vsmoothing "0.05"
    con_color "255 155 50"
    console "1"
    crosshair "1.000000"
    fps_max "61"
    fps_modem "0.0"
    gamma "2"
    gl_dither "1"
    gl_flipmatrix "0"
    gl_fog "1"
    gl_monolights "0"
    gl_overbright "0"
    gl_polyoffset "4"
    hisound "1"
    hpk_maxsize "0"
    hud_capturemouse "1"
    hud_centerid "0"
    hud_classautokill "1"
    hud_draw "1"
    hud_fastswitch "1"
    hud_takesshots "0"
    joystick "0"
    lookspring "0.000000"
    lookstrafe "0.000000"
    m_filter "0"
    m_forward "1"
    m_pitch "0.022000"
    m_side "0.8"
    m_yaw "0.022"
    model "gordon"
    MP3FadeTime "2.0"
    MP3Volume "0.800000"
    mp_decals "300.000000"
    name "[Epi]Dog-God"
    net_graph "0"
    net_graphpos "2"
    net_scale "5"
    r_bmodelhighfrac "5.0"
    r_detailtextures "0"
    s_a3d "0.0"
    s_automax_distance "30.0"
    s_automin_distance "2.0"
    s_bloat "2.0"
    s_distance "60"
    s_doppler "0.0"
    s_eax "1"
    s_leafnum "0"
    s_max_distance "1000.0"
    s_min_distance "8.0"
    s_numpolys "200"
    s_polykeep "1000000000"
    s_polysize "10000000"
    s_refdelay "4"
    s_refgain "0.4"
    s_rolloff "1.0"
    s_verbwet "0.25"
    sensitivity "4.530000"
    skin ""
    suitvolume "0.250000"
    sv_aim "0"
    sv_voiceenable "1"
    team ""
    topcolor "30"
    viewsize "110"
    voice_enable "1"
    voice_forcemicrecord "1.000000"
    voice_modenable "1"
    voice_scale "1.000000"
    volume "0.700000"
    setinfo "friends" "0"
    +mlook
    +jlook
    exec userconfig.cfg
  • ModChaosControlModChaosControl HiveMind NS bot creator Join Date: 2004-03-31 Member: 27613Members
    Is your console value set to 1.0?
  • TyrNemesisTyrNemesis trigger_CUT! Join Date: 2003-09-17 Member: 20942Members, NS1 Playtester, Contributor, Constellation
    <span style='color:green'>*phased*</span> to Tech Support.
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