ChurchMeatshield grunt-fodder // Has pre-ordered NS2Join Date: 2002-12-31Member: 11646Members, Constellation
Actually...scrap the idea of the plasma sword for the knife. I want the Fade to be replaced by Elites, and swipe replaced by the plasma sword, andacid rocket replaced by plasma rifle! Now THAT would officially kick butt! Now if only we could include the shielding effect...
<!--QuoteBegin-|ds|meatshield+Jul 31 2004, 02:53 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (|ds|meatshield @ Jul 31 2004, 02:53 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Actually...scrap the idea of the plasma sword for the knife. I want the Fade to be replaced by Elites, and swipe replaced by the plasma sword, andacid rocket replaced by plasma rifle! <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Or maybe the Covenant fuel rod gun or Covenant pistol because they had the exploding splash of the AR and fired at slower rates.
ChurchMeatshield grunt-fodder // Has pre-ordered NS2Join Date: 2002-12-31Member: 11646Members, Constellation
Actually you can fire the Plasma pistol faster than you can fire the plasma rifle if you pressed the fire button quickly enough. I just like the plasma rifle though.
Good thing those sounds are in a half-life readable format <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
<!--QuoteBegin-Zaggy+Aug 2 2004, 01:53 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Zaggy @ Aug 2 2004, 01:53 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I once found a link with ALL the halo sounds, lemme find again
</edit> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Yeppers those would be the sounds off my site. I'm attempting to get the sounds into a HL format (and to fit the HL sounds) but my sound drivers aren't helping, as they were bluescreening my comp whenever I tryed to use the Xbox codec to decode those sounds. I think I fixed it though, I managed to manually delete the new drivers and reinstall an old version (Creative doesn't seem to let you downgrade from a new POS to an old POS) <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Nah I just got them all done, for the AR and grenade. It's not just converting, but a lot of the HL sounds don't have direct counterparts in Halo, so you have to mix some together and get something that has the same effect. I also replaced the stupid HL flashlight beep. It's now the Halo flashlight thingy.
Here's the <a href='http://dorian.carpe-noctem.ca/halosounds2.rar' target='_blank'>.rar</a>.
Edit: yeah the HL sound format is 22khz mono 16 bit wav.
uh... I just finished the shotty remix v2... (added the sounds but...) uhm.... I got a nice new origin for it... but... uh I still got that "buttstock clipping" problem... Any ideas how to fix this?
<!--QuoteBegin-CaptainPanaka+Aug 2 2004, 12:01 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CaptainPanaka @ Aug 2 2004, 12:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> uh... I just finished the shotty remix v2... (added the sounds but...) uhm.... I got a nice new origin for it... but... uh I still got that "buttstock clipping" problem... Any ideas how to fix this? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Move the origins down.
I still need a new ar dorian, and a explosion sound for the nade wouldent hurt any either <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
And are you going to rip the LAAG so i can try to turn it into a minigun? :o
<!--QuoteBegin-DR_FUZZY+Aug 2 2004, 05:23 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DR_FUZZY @ Aug 2 2004, 05:23 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-CaptainPanaka+Aug 2 2004, 12:01 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CaptainPanaka @ Aug 2 2004, 12:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> uh... I just finished the shotty remix v2... (added the sounds but...) uhm.... I got a nice new origin for it... but... uh I still got that "buttstock clipping" problem... Any ideas how to fix this? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Move the origins down.
I still need a new ar dorian, and a explosion sound for the nade wouldent hurt any either <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
And are you going to rip the LAAG so i can try to turn it into a minigun? :o <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Doh. I missed that sound in the RAR. Re-download it.
As for the AR, I'm still confused as to exactly what you need done to it...
<span style='font-size:14pt;line-height:100%'><span style='color:red'>red</span> and <span style='color:green'>green</span></span> ingame anyone?
and yes still has big fkn jp <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> i made, fixxed jp marine's mesh, i'll upload if people want
yes but do your skins alternate ingame?? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> mine do! red is equivilant to black rine skin, green is equivilant to white rine skin
[...] <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> uh... yes... and when I want to keep that origins? <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
/edit: Sure they work Bashh <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
[...] <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> uh... yes... and when I want to keep that origins? <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> The problem is the camera is clipping with the model, so your either going to have to move it around or move some polys around. Moving it forward could fix it too.
yep... I moved it forward a bit... oh and... here's the p_model for the Halo nade I made... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--> Because Fuzzy was to lazy <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Just wondering... would anyone have the Spartan model im seeing on this thread <b>without</b> the weirdly ostrich walking legs? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--> <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
Comments
Sure. I'll extract/mix them tomorrow (its about 3AM right now <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->)
Sure. I'll extract/mix them tomorrow (its about 3AM right now <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->) <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
yea 4:43 here, i sleep during the day though <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
btw, I LUV my new Halo gun <3 wub wub
Or maybe the Covenant fuel rod gun or Covenant pistol because they had the exploding splash of the AR and fired at slower rates.
<edit>
FOUND!
<a href='http://dorian.carpe-noctem.ca/models/halo.zip' target='_blank'>http://dorian.carpe-noctem.ca/models/halo.zip</a>
includes:
-Mesh
-Skins
-Sounds
-Codec'
</edit>
<edit>
FOUND!
<a href='http://dorian.carpe-noctem.ca/models/halo.zip' target='_blank'>http://dorian.carpe-noctem.ca/models/halo.zip</a>
includes:
-Mesh
-Skins
-Sounds
-Codec'
</edit> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Yeppers those would be the sounds off my site. I'm attempting to get the sounds into a HL format (and to fit the HL sounds) but my sound drivers aren't helping, as they were bluescreening my comp whenever I tryed to use the Xbox codec to decode those sounds. I think I fixed it though, I managed to manually delete the new drivers and reinstall an old version (Creative doesn't seem to let you downgrade from a new POS to an old POS) <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Here's the <a href='http://dorian.carpe-noctem.ca/halosounds2.rar' target='_blank'>.rar</a>.
Edit: yeah the HL sound format is 22khz mono 16 bit wav.
this is my halo rine, just messed with skin and jp yesterday, yes both skins show up in the game...
i just made it for myself but saw this thread and figured eh, ill offer it if anyone wants it... just need a host
Move the origins down.
I still need a new ar dorian, and a explosion sound for the nade wouldent hurt any either <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
And are you going to rip the LAAG so i can try to turn it into a minigun? :o
Move the origins down.
I still need a new ar dorian, and a explosion sound for the nade wouldent hurt any either <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
And are you going to rip the LAAG so i can try to turn it into a minigun? :o <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Doh. I missed that sound in the RAR. Re-download it.
As for the AR, I'm still confused as to exactly what you need done to it...
And yeah, I'll try ripping that Warthog gun next.
I need the screen attached to the ar and the bolt removed away from the gun so i can animate it.
and yes still has big fkn jp <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> i made, fixxed jp marine's mesh, i'll upload if people want
green, light green, red and white D:
and... another JP <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
[...] <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
uh... yes... and when I want to keep that origins? <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
/edit: Sure they work Bashh <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
[...] <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
uh... yes... and when I want to keep that origins? <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
The problem is the camera is clipping with the model, so your either going to have to move it around or move some polys around. Moving it forward could fix it too.
Fuzzy/Dorian, I did a small reanim of the Halo pistol, do you mind if I release?