[packwip] The Halo Pack

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Comments

  • RhaALRhaAL Join Date: 2003-11-11 Member: 22491Members
    edited July 2004
    lol that master chief looks funny, his legs bend too far, like an ostrich ;o and he looks strange
  • ChurchChurch Meatshield grunt-fodder // Has pre-ordered NS2 Join Date: 2002-12-31 Member: 11646Members, Constellation
    Actually...scrap the idea of the plasma sword for the knife. I want the Fade to be replaced by Elites, and swipe replaced by the plasma sword, andacid rocket replaced by plasma rifle! Now THAT would officially kick butt! Now if only we could include the shielding effect...
  • Dorian_GrayDorian_Gray Join Date: 2004-02-15 Member: 26581Members, Constellation
    <!--QuoteBegin-DR_FUZZY+Jul 30 2004, 11:39 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DR_FUZZY @ Jul 30 2004, 11:39 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Well, its done, anyone up for giving me some new sounds? <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Sure. I'll extract/mix them tomorrow (its about 3AM right now <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->)
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    <!--QuoteBegin-Dorian Gray+Jul 31 2004, 03:14 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Dorian Gray @ Jul 31 2004, 03:14 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-DR_FUZZY+Jul 30 2004, 11:39 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DR_FUZZY @ Jul 30 2004, 11:39 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Well, its done, anyone up for giving me some new sounds? <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Sure. I'll extract/mix them tomorrow (its about 3AM right now <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->) <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    yea 4:43 here, i sleep during the day though <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • ZaggyZaggy NullPointerException The Netherlands Join Date: 2003-12-10 Member: 24214Forum Moderators, NS2 Playtester, Reinforced - Onos, Subnautica Playtester
    **bumpeh**

    btw, I LUV my new Halo gun <3 wub wub
  • GunFodderGunFodder Join Date: 2004-02-15 Member: 26572Members
    edited July 2004
    <!--QuoteBegin-|ds|meatshield+Jul 31 2004, 02:53 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (|ds|meatshield @ Jul 31 2004, 02:53 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Actually...scrap the idea of the plasma sword for the knife.  I want the Fade to be replaced by Elites, and swipe replaced by the plasma sword, andacid rocket replaced by plasma rifle! <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Or maybe the Covenant fuel rod gun or Covenant pistol because they had the exploding splash of the AR and fired at slower rates.
  • ChurchChurch Meatshield grunt-fodder // Has pre-ordered NS2 Join Date: 2002-12-31 Member: 11646Members, Constellation
    Actually you can fire the Plasma pistol faster than you can fire the plasma rifle if you pressed the fire button quickly enough. I just like the plasma rifle though.
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    Welll, the grenade is going nowhere fast w/o the sounds :o
  • ZaggyZaggy NullPointerException The Netherlands Join Date: 2003-12-10 Member: 24214Forum Moderators, NS2 Playtester, Reinforced - Onos, Subnautica Playtester
    edited August 2004
    I once found a link with ALL the halo sounds, lemme find again


    <edit>

    FOUND!
    <a href='http://dorian.carpe-noctem.ca/models/halo.zip' target='_blank'>http://dorian.carpe-noctem.ca/models/halo.zip</a>

    includes:
    -Mesh
    -Skins
    -Sounds
    -Codec'

    </edit>
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    edited August 2004
    Good thing those sounds are in a half-life readable format <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
  • Dorian_GrayDorian_Gray Join Date: 2004-02-15 Member: 26581Members, Constellation
    <!--QuoteBegin-Zaggy+Aug 2 2004, 01:53 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Zaggy @ Aug 2 2004, 01:53 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I once found a link with ALL the halo sounds, lemme find again


    <edit>

    FOUND!
    <a href='http://dorian.carpe-noctem.ca/models/halo.zip' target='_blank'>http://dorian.carpe-noctem.ca/models/halo.zip</a>

    includes:
    -Mesh
    -Skins
    -Sounds
    -Codec'

    </edit> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Yeppers those would be the sounds off my site. I'm attempting to get the sounds into a HL format (and to fit the HL sounds) but my sound drivers aren't helping, as they were bluescreening my comp whenever I tryed to use the Xbox codec to decode those sounds. I think I fixed it though, I managed to manually delete the new drivers and reinstall an old version (Creative doesn't seem to let you downgrade from a new POS to an old POS) <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • ZaggyZaggy NullPointerException The Netherlands Join Date: 2003-12-10 Member: 24214Forum Moderators, NS2 Playtester, Reinforced - Onos, Subnautica Playtester
    pff, what is the HL sound format, I'll do the job then..
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
  • Dorian_GrayDorian_Gray Join Date: 2004-02-15 Member: 26581Members, Constellation
    edited August 2004
    Nah I just got them all done, for the AR and grenade. It's not just converting, but a lot of the HL sounds don't have direct counterparts in Halo, so you have to mix some together and get something that has the same effect. I also replaced the stupid HL flashlight beep. It's now the Halo flashlight thingy.

    Here's the <a href='http://dorian.carpe-noctem.ca/halosounds2.rar' target='_blank'>.rar</a>.

    Edit: yeah the HL sound format is 22khz mono 16 bit wav.
  • ZaggyZaggy NullPointerException The Netherlands Join Date: 2003-12-10 Member: 24214Forum Moderators, NS2 Playtester, Reinforced - Onos, Subnautica Playtester
    edited August 2004
    Much luv, how is the Halo AR doing? still fiddling with the ammo counter?
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    uh... I just finished the shotty remix v2... (added the sounds but...) uhm.... I got a nice new origin for it... but... uh I still got that "buttstock clipping" problem... Any ideas how to fix this?
  • RatonetwothreetwooneRatonetwothreetwoone Join Date: 2004-03-23 Member: 27504Members
    k.. (didnt read through the whole thread)

    this is my halo rine, just messed with skin and jp yesterday, yes both skins show up in the game...

    i just made it for myself but saw this thread and figured eh, ill offer it if anyone wants it... just need a host
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    edited August 2004
    <!--QuoteBegin-CaptainPanaka+Aug 2 2004, 12:01 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CaptainPanaka @ Aug 2 2004, 12:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> uh... I just finished the shotty remix v2... (added the sounds but...) uhm.... I got a nice new origin for it... but... uh I still got that "buttstock clipping" problem... Any ideas how to fix this? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Move the origins down.

    I still need a new ar dorian, and a explosion sound for the nade wouldent hurt any either <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->

    And are you going to rip the LAAG so i can try to turn it into a minigun? :o
  • Dorian_GrayDorian_Gray Join Date: 2004-02-15 Member: 26581Members, Constellation
    <!--QuoteBegin-DR_FUZZY+Aug 2 2004, 05:23 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DR_FUZZY @ Aug 2 2004, 05:23 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-CaptainPanaka+Aug 2 2004, 12:01 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CaptainPanaka @ Aug 2 2004, 12:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> uh... I just finished the shotty remix v2... (added the sounds but...) uhm.... I got a nice new origin for it... but... uh I still got that "buttstock clipping" problem... Any ideas how to fix this? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Move the origins down.

    I still need a new ar dorian, and a explosion sound for the nade wouldent hurt any either <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->

    And are you going to rip the LAAG so i can try to turn it into a minigun? :o <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Doh. I missed that sound in the RAR. Re-download it.

    As for the AR, I'm still confused as to exactly what you need done to it...

    And yeah, I'll try ripping that Warthog gun next.
  • RealmerRealmer Join Date: 2004-03-12 Member: 27296Members
    Would someone mind giving Rat a host?
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    edited August 2004
    <a href='http://drfuzzy.nsarmslab.com/ns/models/halogrenade/grenade.rar' target='_blank'>Grenade download</a>

    I need the screen attached to the ar and the bolt removed away from the gun so i can animate it.
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    edited August 2004
    <span style='font-size:14pt;line-height:100%'><span style='color:red'>red</span> and <span style='color:green'>green</span></span> ingame anyone?

    and yes still has big fkn jp <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> i made, fixxed jp marine's mesh, i'll upload if people want
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    I got...:
    green, light green, red and white D:

    and... another JP <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    yes but do your skins alternate ingame?? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> mine do! red is equivilant to black rine skin, green is equivilant to white rine skin
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    edited August 2004
    <!--QuoteBegin-DR_FUZZY+Aug 2 2004, 07:23 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DR_FUZZY @ Aug 2 2004, 07:23 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Move the origins down.

    [...] <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    uh... yes... and when I want to keep that origins? <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->

    /edit: Sure they work Bashh <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    <!--QuoteBegin-CaptainPanaka+Aug 2 2004, 01:50 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CaptainPanaka @ Aug 2 2004, 01:50 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-DR_FUZZY+Aug 2 2004, 07:23 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DR_FUZZY @ Aug 2 2004, 07:23 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Move the origins down.

    [...] <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    uh... yes... and when I want to keep that origins? <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    The problem is the camera is clipping with the model, so your either going to have to move it around or move some polys around. Moving it forward could fix it too.
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    yep... I moved it forward a bit... oh and... here's the p_model for the Halo nade I made... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--> Because Fuzzy was to lazy <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • LtHicksLtHicks Join Date: 2004-01-22 Member: 25606Members
    edited August 2004
    Just wondering... would anyone have the Spartan model im seeing on this thread <b>without</b> the weirdly ostrich walking legs? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--> <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    Btw I did a halo medpack a long time ago <a href='http://drfuzzy.nsarmslab.com/ns/models/halomedpack/model.rar' target='_blank'>here</a>
  • oldmanboboldmanbob Join Date: 2004-07-31 Member: 30268Members
    Panaka, change the scale of the model in the .qc to between 1.5 and 2.0, and it'd work fine as it was, albeit the muzzleflash will look smaller...

    Fuzzy/Dorian, I did a small reanim of the Halo pistol, do you mind if I release?
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