Alien Abilitiy Levels
IMM
Join Date: 2004-07-27 Member: 30187Members
Ok, I have been playing NS for a few weeks, mostly co maps. As a marine, I can level up and get things like level 3 armor, etc. Howerver, as an alien, once I upgrade an ability, like celerity or carapace, it is greyed out for the remainder of the game, and I can't get to higher levels of those abilities even though the auto-help states that higher levels are possible to attain. What do I need to do to get higher levels of these abilities, if possible? Thanks for the help.
Comments
Aye! play classic. That't the true NS.
Aye! play classic. That't the true NS. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
It's also woefully unbalanced and unfun at this point in time.
(I don't care if it's impossible to save him, but I will protect that hive with my life!)
Oh and combat isn't right?
Oh and combat isn't right? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
It's much better than Classic at any rate , when classic is in its current state.
OMG I SAID COMBAT IS BETAR TAHN CLASSIC OMG BANT.
Diablo, that's pretty funny...last I heard, aliens were almost always getting trounced in clan games.
I believe aliens actually dominate more than marines in competetive play due to the destruction the fades do in the early minutes of the game <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
Oh my I always thought shotguns decimated those early fades. I mean people who are in clans usually can AIM. (And they know things about hitboxes etc.)
I will confess that I never played in a clan match. However, most servers in my country are always full of regulars, which gives you a clan match-like experience, at least IMO. Aliens usually get pwned hard in classic, unless there's skill stacking or the comm decides to play badly.
For the most part I can say that balance is better than it was in 2.01 (where fades ripped through anything (bugged hitboxes as well)) or 1.04 with HMG/JP rushes winning the day.
There are certainly things in game play that need to be adjusted and we are looking into those. The flip side is the devs are preparing a release of (mostly) bugfixes which will give us a more accurate impression of where the problems truly lie and what we need to look at tweaking.