Sky Bug

EmooEmoo Ibasa Join Date: 2002-12-20 Member: 11198Members
<div class="IPBDescription">Any way round it</div> I know this happens in quite a few maps but normally you can only see rt smoke though the sky. My map has a part were you can see though the sky to a room just below and to the side. Is there any way to stop this?
thanks

Comments

  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    edited July 2004
    Theres no way to fix it using the sky brush. But think about this, when you look at the sky and see a resnode being rendered, wouldnt it be logical to have a building there which contains it?

    What I normally do is have the sky in places where its impossible to see other parts of the map, and if it just happens to be so that you can see other parts of the map I build a structure there so it looks like the rest of the ship/base.

    Hope this helps
  • EmooEmoo Ibasa Join Date: 2002-12-20 Member: 11198Members
    Thanks i got rid of the bug my Vis wasnt running properly but im using your sky looks away from the main map method now. Thanks again <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
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