Alien Bunnyhopping
Ness
Join Date: 2002-12-17 Member: 10935Members, Reinforced - Onos
<div class="IPBDescription">Game feature?</div> I've actually been wondering about this. Can somebody point me to a post/changelog/anything that might tell me whether or not alien bunnyhopping is a game feature, or if it just hasn't been removed due to issues with normal alien movement, etc.. Naturally, a developer (Or someone who can be trusted to know what they are talking about in terms of Natural Selection developement) post is preferred. When I read various threads I see that folks always seem to assume that alien bunnyhopping was left in because it was wanted in, and I'm just wondering if that is true, because I'm not a changelog nut and there's always the chance I've missed something. I'm not really looking for personal opinions. Anyone mind giving me a hand with this?
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I know there is a page of changelogs somewhere, i'll try to find it...There might be a line of text from the 2.0 changelog about it
Anyway like cypher said I'm pretty sure flayra left it in because he wanted it in. Good choice if you ask me. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
<i>However,</i> there exists no official thread on these forums or in the manuals that features Flayra or dev team members talking about the intention to keep b.hop. There exists no portion in the now outdated manual which instructs players about bunnyhoping . As a result, players of this mod are split over the validity of this "<i>engine exploit</i>" as an official feature of NS gameplay.
One blunder on the part of Flayra and co. ...
Alien bhop was included when marine bhop was taken out, he wants it.
There is nothing in this topic that warrants the expression of your worthless bias.
You should have noticed by now that NS in general is just ugly and unrealistic.
There is nothing in this topic that warrants the expression of your worthless bias. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
It's Ollj tbh <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Thanks for clearing it up Sarisel. Will the topic head off to yes/no bunnyhop grounds or will it stay on topic? Who knows! <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
Hear hear. I hate seeing a skulk rocketing around at 2-3 times it's supposed speed.
Personally I would like bunnyhopping removed and walljumping added, this would level the playing field a bit.
--Scythe--
There is nothing in this topic that warrants the expression of your worthless bias. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
It's Ollj tbh <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Thanks for clearing it up Sarisel. Will the topic head off to yes/no bunnyhop grounds or will it stay on topic? Who knows! <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
It's going to head into an anti scripting debate where people will swear blind that +3jumps makes you bhop 3 times perfectly.
its always bugged me how difficult it is for me to bunnyhop since i can only press two keys at once, and im pretty sure you need to be holding three for proper hopping.
its always bugged me how difficult it is for me to bunnyhop since i can only press two keys at once, and im pretty sure you need to be holding three for proper hopping. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
yea, just three at any one time. So i have my jump bound to mouse2 and duck bound to mouse4. Try that out.
Good choice to let an Enginebug survive? I thought bugs are here to get eleminated!?
No, I think its not a feature or a "Skill" its just a Bug which has to be eleminated.
Good choice to let an Enginebug survive? I thought bugs are here to get eleminated!?
No, I think its not a feature or a "Skill" its just a Bug which has to be eleminated. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Which part of HE WANTED IT IN are you not getting? if Flayra wanted it gone, he'd have gotten rid of it long ago.
TyrNemesis, myself, and exigent. Jink_Jink, had spoke on ventrilo, with about 50 listeners about some NS related things, you will hear here.
I am first to speak, jink and nemesis you will pick out easily.
<a href='http://smgns.clanpimp.net/TyrNemesis-Interview.mp3' target='_blank'>http://smgns.clanpimp.net/TyrNemesis-Interview.mp3</a>
edit: Oh yeah, dn'lucid pops in for a few words too ... woohooo cameo
1.1i changelog :
<!--QuoteBegin-Flayra+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Flayra)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->O Marine bunny-hopping addressed: When marines land after a jump, they are slowed down a bit (like CS), so speed can't be increased by jumping repeatedly. You can still hop to your heart's content as alien.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Edit: Link to <a href='http://www.unknownworlds.com/forums/index.php?showtopic=32558&hl=' target='_blank'>Changelog</a>
Oh and btw, the new version of my bot BUNNYHOPS like mad <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
<a href='http://hivemind.game-mod.net/hive32meta.zip' target='_blank'>Download Bunnyhopping madness here</a>