[wip]ww1 Pilot (vulture)
frostymoose
Join Date: 2003-09-12 Member: 20799Members
<div class="IPBDescription">For a gameart competition</div> Those flaps look funky in this viewport capture, but they shouldn't in the final. anyways, this is a cartoonish vulture character for a game art comp. you're supposed to take an animal and put it into something to do with war/military from before 1950. this guy is a vulture with a uniform based mostly off what the red baron wore. That part up around his neck will be covered with fur. the triangle limit is 3500. so far mine is just about 1100 triangles. feet will be in leather boots with 3 big sections for a vulture's 3 toes. the arms will basically be arms with wingy hands (with 2 fingers and a thumb)
Comments
good model as i told you on aim <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
anyways, good model tho the blue is kinda wierd 0.o
anyways, good model tho the blue is kinda wierd 0.o <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
the blue/purple just shows up where there are holes in the model.
exactly my thought <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> haha , just played that bout a week ago , i pwned a monkey in a "big-****-megatron-suit" <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
Cpt. Falco in a biplane XD
Our record is ~14 seconds.