[help] Skulk Biting
kltower4
Join Date: 2003-08-17 Member: 19855Members
<div class="IPBDescription">Bite Does Not Register!!!</div> Yo peeps, I need help in my skulk bites.
In most games when I see a marine, I try to ambush him. However, when I get really up close to him (biting range). My bites doesn't seem to register. Marines tend to be jumpy and eventho he is right in front of HUD, my bites aren't working. I've tried aimming up but it doesn't work. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
Sometimes if I'm lucky, I can finish a marine off with 2~3 consecutive bites. When I try to do it agian, it doesn't work.
At times, the weirdest thing I've seen of NS is when I deliver my last blow. Nothing appears on my HUD but I get the kill. I was like WTH!!!
What am I doing wrong? Any skulks tips to improve my biting? I see a lot of good skulk'er just go up to a marine can finish him very quick with 2~3 bites of chain bites. Also, how you all dodge those bullets?
In most games when I see a marine, I try to ambush him. However, when I get really up close to him (biting range). My bites doesn't seem to register. Marines tend to be jumpy and eventho he is right in front of HUD, my bites aren't working. I've tried aimming up but it doesn't work. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
Sometimes if I'm lucky, I can finish a marine off with 2~3 consecutive bites. When I try to do it agian, it doesn't work.
At times, the weirdest thing I've seen of NS is when I deliver my last blow. Nothing appears on my HUD but I get the kill. I was like WTH!!!
What am I doing wrong? Any skulks tips to improve my biting? I see a lot of good skulk'er just go up to a marine can finish him very quick with 2~3 bites of chain bites. Also, how you all dodge those bullets?
Comments
locational damage = what's this? *blur*
Anyway, it's difficult to target their backs or side. They'll be facing at you most of the time.
The other thing to remember is that if you're spamming bite heavily, you may run out of energy and thus while he *is* in front of you, you're simply not biting due to energy issues.
If its neither a lag issue nor an energy issue, then its probably nanites.
wth? There is no locational damage in ns!
The strangest things with the register bug (I'm calling this a bug because I personally think it is, please do not interpret this any other way) is that it can happen in a couple ways.
Basically, when you bite one of a few things can happen:
1. You get blood, but no marine grunt
2. You get no blood, but a marine grunt
3. You get both
All three of these situations may or may not constitute a register.
So just because you think a bite connected, theres always a chance that it in fact did not.
So, you have a couple choices. You can practice biting a marine in quick successions. Many good skulkers kill their marines before they turn around and jump back to get some distance. Or you could aways scream 'WTH, Register Much?', blame it on lag, or whatever else rocks you boat. Both choices are used and generally accepted (the latter gets you laughed at, mostly).
Divebombing from above effectively nullifies knockback, meaning your two bites will hit *every* time, and that means dead marine very very quickly.
It used to be locked, it's not locked anymore.
I don't see how you could just type a couple of characters in a console and consider that hacking. You might as well call bunnyhopping hacking.
necrosis: divebombing is quite challenging without leap, because the skulk cannot jump off from walls. it can only "drop". but as usual the vent is your friend <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
You *can* get a little bit of distance if you're running along a wall at full pelt... but its meagre compared to any of the above.
The strangest things with the register bug (I'm calling this a bug because I personally think it is, please do not interpret this any other way) is that it can happen in a couple ways.
Basically, when you bite one of a few things can happen:
1. You get blood, but no marine grunt
2. You get no blood, but a marine grunt
3. You get both
All three of these situations may or may not constitute a register.
So just because you think a bite connected, theres always a chance that it in fact did not.
So, you have a couple choices. You can practice biting a marine in quick successions. Many good skulkers kill their marines before they turn around and jump back to get some distance. Or you could aways scream 'WTH, Register Much?', blame it on lag, or whatever else rocks you boat. Both choices are used and generally accepted (the latter gets you laughed at, mostly). <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
You're totally correct!!!
Today, I played a game where marines are crack-jumping. Their hitboxes are sooo buggy. However, there is another thread last time talking about how the damage dealt to the marines are base on the models and not on the HUD. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
I just wish that before they fix this "bug" that most of the ns community will know about this.
Sometimes I say that my bites don't register and some lame pubbers say like : You just missed, or, no no your aim was bad!
It's sad.