Sprite Name Help

Cloud_KingCloud_King Join Date: 2002-11-18 Member: 9154Members
<div class="IPBDescription">whats the name of this sprite?</div> Can someone please tell me the name of the sprite used seen here while shooting a wall, its the blackish ones.

<img src='ftp://public:public@www.cri-hacks.com/cloud%20king/stuff.jpg' border='0' alt='user posted image' />

Comments

  • Sniper_ChanceSniper_Chance Join Date: 2002-12-11 Member: 10549Members
    They're not sprites, they're internal engine particles that have carried over from Quake 1. There's no way to change them.
  • Black_ViperBlack_Viper Join Date: 2003-12-08 Member: 24157Members
    Noice fps, ya what he said...


    No spelling errors... <!--emo&::tsa::--><img src='http://www.unknownworlds.com/forums/html//emoticons/tsa.gif' border='0' style='vertical-align:middle' alt='tsa.gif' /><!--endemo-->
  • Cloud_KingCloud_King Join Date: 2002-11-18 Member: 9154Members
    :\ oh well, thanks for the help.
  • CMF_FatalCMF_Fatal Join Date: 2003-12-27 Member: 24792Members
    yeah its all engine. i dont think even plugins can change that :o but hth did you get 131 fps?
  • Dorian_GrayDorian_Gray Join Date: 2004-02-15 Member: 26581Members, Constellation
    developer 1. I regularly get 250-300 fps. As Talesin pointed out in some other thread though, the engine only renders up to 100.
  • BlackPantherBlackPanther Join Date: 2002-02-11 Member: 197Members
    It also looks like hes playing in software <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html//emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif' /><!--endemo-->
  • TrayderTrayder Join Date: 2003-10-30 Member: 22127Members, Constellation
    playing in software =\ ns doesn't even let u play in software but u can still see sprites when u do.
  • ANeMANeM Join Date: 2003-05-13 Member: 16267Members, Constellation
    Might be DirectX, I remember playing in DX once and had no sprites and looked really poor. Can't remember why I even bothered playing like that..
  • Cloud_KingCloud_King Join Date: 2002-11-18 Member: 9154Members
    I use opengl its just gl_texturemode "GL_NEAREST_MIPMAP_NEAREST" for better fps.
  • DillinjaDillinja Join Date: 2003-09-04 Member: 20563Members
    edited July 2004
    ITs very easy to change them

    Open the

    <span style='font-size:14pt;line-height:100%'>decals.wad</span>

    with wally and change the neccesary files

    the bulletholes are textures with an alpha channel so change them and voila


    there you go new bulletholes


    <span style='font-size:14pt;line-height:100%'><a href='http://www.csnation.net/cssprites/bulletholestutorial.shtml' target='_blank'>tutorial link</a></span>
  • VerthandiVerthandi Join Date: 2002-12-12 Member: 10687Members, NS1 Playtester
    edited July 2004
    I think he's asking about the black, debris-like particles (as $niper Chance has already pointed out). <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
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