[mreq]predator Fade
I_LiKe_DuCkS
Join Date: 2004-02-08 Member: 26222Members
<div class="IPBDescription">Necrosis's Predator Fade</div> Does any perchance have the Predator Fade hanging around from this pack?
<img src='http://www.unknownworlds.com/forums/uploads//post-19-1082607586.jpg' border='0' alt='user posted image' />
If so it'd be nice if you could put it up.
<img src='http://www.unknownworlds.com/forums/uploads//post-19-1082607586.jpg' border='0' alt='user posted image' />
If so it'd be nice if you could put it up.
Comments
Whaddya think I did? <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
Whaddya think I did? <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
you never stated that in your post
How long ago did you pm him?
im guessing less than a day.
if you pm someone, allow at <i>least</i> 2 days for a response
Thats why I'd to host it on Fatmilk in the first place, lol.
The Fade itself is more of a nailed on bonus to the Aliens pack.. Rhaal doesn't like the fact that it's accurately animated to the AvP games, ie it only does a one handed jab... just like every predator attack.. and in fact it only ever does big one handed strikes in the movies too.
But hey, you can't please everyone. I notice Rhaal hasn't made his own one, which would no doubt be so much more impressive.
<!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
You'd be my hero <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html//emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif' /><!--endemo-->
(Im actually looking for the pred/alien one)
In the case of the Predalien, you'd need to extract its model, open Milkshape, assign EVERY vertex, and if you're smart you'll have used one of the NS default skeletons, so you'll have to do verrrry little reanimation. GG.