<!--QuoteBegin-Seph Kimara+Jul 13 2004, 03:11 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Seph Kimara @ Jul 13 2004, 03:11 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Jimmeh+Jul 13 2004, 12:59 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Jimmeh @ Jul 13 2004, 12:59 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Don't have too many custom maps. Only have about 5 max. Otherwise people won't bother playing there because they can't be bothered downloading all the maps. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Doesn't that kinda defeat the point of it being a custom map server? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> No, not really.
Having 50 custom maps in the cycle straight away is a bit... idiototic.
With just 5 custom maps, you can change them every week or so so people who are regs will get used to it and new people will still be able to join.
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Doesn't that kinda defeat the point of it being a custom map server? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
No, not really.
Having 50 custom maps in the cycle straight away is a bit... idiototic.
With just 5 custom maps, you can change them every week or so so people who are regs will get used to it and new people will still be able to join.