[mreq] We Need More Gls!

CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
edited July 2004 in Concepts and Requests
<div class="IPBDescription">Not 8276983 remodelled LMGs/HGs/KNs</div> hi there!

NS really lacks GL custom models. So I though I should post some ideas for a possible GL replacement model. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> I tried to convert some models from TFC to NS, but failed... But maybe someone would like to do something like that "from scratch".

Pics:

How about a C&C Renegade-like GL?
<img src='http://www.cncden.com/images_ren4/grenade_bg.jpg' border='0' alt='user posted image' />

Or more like the "old" NS alpha GL? (see lower right corner)
<img src='http://www.natural-selection.org/images/pt0625_ns_hera0021_8x6.jpg' border='0' alt='user posted image' />

Forgot the name, but it's probably the same as it was intended for NS in the NS alpha:

<img src='http://www.cards-n-collectables.co.uk/figures/mcfarlane/movie_maniacs/terminator3/images/t3_t850_1.jpg' border='0' alt='user posted image' />
<img src='http://www.cards-n-collectables.co.uk/figures/mcfarlane/movie_maniacs/terminator3/images/t3_t850_2.jpg' border='0' alt='user posted image' />
<img src='http://www.cards-n-collectables.co.uk/figures/mcfarlane/movie_maniacs/terminator3/images/t3_t850_3.jpg' border='0' alt='user posted image' />
<img src='http://game.goo.ne.jp/contents/news/NGN20030117exp05/20030117_05_13.jpg' border='0' alt='user posted image' />
<a href='http://www.esdt.com/FR/defense/es130_fr.htm' target='_blank'>http://www.esdt.com/FR/defense/es130_fr.htm</a>

RG-6:
<img src='http://www.g2mil.com/rg_6.jpg' border='0' alt='user posted image' />

Remember "Shadow Warrior"? <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
<img src='http://www.babtech.com/grenade.gif' border='0' alt='user posted image' />

Interesting concept:
<img src='http://homepage.mac.com/clave/Gallery/timegrenade.jpg' border='0' alt='user posted image' />


Thx for your time. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
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Comments

  • Private_ColemanPrivate_Coleman PhD in Video Games Join Date: 2002-11-07 Member: 7510Members
    I wouldn't mind a RG-6 one bit for the GL. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • KardoffelKardoffel Join Date: 2004-04-03 Member: 27711Members, Constellation
    I like the old gl more than the new one! it fitted better in NS than the new one!
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    I made <a href='http://www.unknownworlds.com/forums/index.php?showtopic=55945&hl=grenade+launcher' target='_blank'>this Grenade Launcher Concept</a> a while back, but it never got made. It's pretty unique.
  • BigBullBigBull Join Date: 2003-04-02 Member: 15123Members
    edited July 2004
    Get Redd to model one of those.

    mostly the last one in panak's post
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    get me a side view of this one and i may model it

    <img src='http://www.cards-n-collectables.co.uk/figures/mcfarlane/movie_maniacs/terminator3/images/t3_t850_3.jpg' border='0' alt='user posted image' />
  • REDDmonkeyREDDmonkey Join Date: 2004-03-10 Member: 27256Members
    ok, ill try the bottom one but i'm not sure how it'll come out from just using that pic <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->. I'll get it modelled tomorow <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • SidSid Corwid of the Free Join Date: 2003-01-28 Member: 12903Members, Constellation
    edited July 2004
    How about this? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->

    Details: Compact Grenade Launcher with Internal Magazine. (Four Rounds).
    The Sight folds up and down, and locks in place.
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    cool concept sid but you must consider how will you reload 2 rounds if 2 rounds are already fired? you can make GLs that have switchable magazines
  • SidSid Corwid of the Free Join Date: 2003-01-28 Member: 12903Members, Constellation
    <!--QuoteBegin-Chrono+Jul 13 2004, 05:49 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Chrono @ Jul 13 2004, 05:49 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> cool concept sid but you must consider how will you reload 2 rounds if 2 rounds are already fired? you can make GLs that have switchable magazines <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I forgot *all* about that. Dang!
  • SidSid Corwid of the Free Join Date: 2003-01-28 Member: 12903Members, Constellation
    edited July 2004
    Alright - how about whenever you reload the GL, he replaces it with a new mag? Eh eh eh? <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->

    (Just like how the *OLD* one worked).
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    Nice concept Sid, but Chrono said it all <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    you lie i said nothing! <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    <!--QuoteBegin-Chrono+Jul 14 2004, 02:49 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Chrono @ Jul 14 2004, 02:49 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> cool concept sid but you must consider <b>how will you reload 2 rounds if 2 rounds are already fired?</b> you can make GLs that have switchable magazines <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    D: <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    thats a lie and you know it <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin-Sid+Jul 13 2004, 07:12 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Sid @ Jul 13 2004, 07:12 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Alright - how about whenever you reload the GL, he replaces it with a new mag? Eh eh eh? <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->

    (Just like how the *OLD* one worked). <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I have another idea. How about he flips the gun over, opens a little hatch, and puts the grenades in like big shotgun shells?
  • SidSid Corwid of the Free Join Date: 2003-01-28 Member: 12903Members, Constellation
    Thats a good idea, Dragonmech!
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin-Sid+Jul 14 2004, 02:06 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Sid @ Jul 14 2004, 02:06 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Thats a good idea, Dragonmech! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    <b>Duh</b>. It came from a Dragon - it <i>has</i> to be a good idea.
  • CFInsaneCFInsane Join Date: 2003-08-27 Member: 20254Members
    <a href='http://www.unknownworlds.com/forums/uploads//post-47-1087349925.jpg' target='_blank'>http://www.unknownworlds.com/forums/up...-1087349925.jpg</a>

    made this one a while ago (middle) but my posts arent so popular.
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    *bump* Any progress so far? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    <!--QuoteBegin-Chrono+Jul 13 2004, 03:17 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Chrono @ Jul 13 2004, 03:17 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> get me a side view of this one and i may model it

    <img src='http://www.cards-n-collectables.co.uk/figures/mcfarlane/movie_maniacs/terminator3/images/t3_t850_3.jpg' border='0' alt='user posted image' /> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    side view please
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    edited July 2004
    on it... I got one pic so far (not the best but... uh... <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo--> )

    <img src='http://www.startribune.com/stonline/images/news50/FTter02b.l.jpg' border='0' alt='user posted image' />

    /edit:

    <img src='http://soldner.jowood.com/images/weapons/Milkor.jpg' border='0' alt='user posted image' />

    <img src='http://arms2.narod.ru/Info/Or_pod/UAR/03.jpg' border='0' alt='user posted image' />

    <img src='http://www.bellum.nu/armoury/wm/mmglmk1.jpg' border='0' alt='user posted image' />
    <a href='http://www.bellum.nu/armoury/wm/mmglmk1.html' target='_blank'>http://www.bellum.nu/armoury/wm/mmglmk1.html</a>

    <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->

    Another RG-6:

    <img src='http://soldner.jowood.com/images/weapons/RG6.jpg' border='0' alt='user posted image' />

    Or... the China Lake?

    <img src='http://www.bellum.nu/armoury/wm/CLEX41.jpg' border='0' alt='user posted image' />
    <a href='http://www.bellum.nu/armoury/wm/CLEX41.html' target='_blank'>http://www.bellum.nu/armoury/wm/CLEX41.html</a>

    Burncycle already modeled it so... <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> I'd make it a shotgun-like reload...
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    Actualy a clip would work, all you gotta do is have the open animations pull the clip out, and it inserts the shells into the clip, then it pops the clip back in. Would work good, but it would be a pain in the **** to animate.
  • MazenMazen Join Date: 2004-06-27 Member: 29578Members
    <span style='font-size:14pt;line-height:100%'><b>I would like the UNreal 2 GL, that would be great ^^ </b></span>
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    <!--QuoteBegin-Mazen+Jul 21 2004, 01:54 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mazen @ Jul 21 2004, 01:54 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <span style='font-size:14pt;line-height:100%'><b>I would like the UNreal 2 GL, that would be great ^^ </b></span> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    yep... or the one from UT2k4 (iirc.... hope is was from 2k4 ^^ ) <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
  • TheUdderOneTheUdderOne Join Date: 2004-05-04 Member: 28471Members
    I'm doing sid's concept cos i thought it was the most gorgeous GL i've seen in ages.
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    <!--QuoteBegin-TheUdderOne+Jul 21 2004, 05:46 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TheUdderOne @ Jul 21 2004, 05:46 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I'm doing sid's concept cos i thought it was the most gorgeous GL i've seen in ages. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    <span style='color:red'><3</span> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    btw... I'd really like to see Burncycle's Chinalake model with shotgun reload animations for GL <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    *cough* 4000+ polies *cough*


    <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    eww, nasty rendar!

    /me reminds self to re-do the chinalake renders
  • SidSid Corwid of the Free Join Date: 2003-01-28 Member: 12903Members, Constellation
    <!--QuoteBegin-TheUdderOne+Jul 21 2004, 08:46 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TheUdderOne @ Jul 21 2004, 08:46 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I'm doing sid's concept cos i thought it was the most gorgeous GL i've seen in ages. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Hehe.. thanks so much. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->

    I am so happy to hear stuff like that.
  • MintmanMintman Join Date: 2003-05-30 Member: 16866Members
    After reading this I thought I'd try and work on a GL to get me back in the modelling saddle. I think it looks alright so far though I'm not sure yet how the reload animations would work, think I'll have to look at the default model to get some ideas about that.

    542, and yes I do realise there is no grip or trigger yet <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
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