I Was Missed Her.
Caboose
title = name(self, handle) Join Date: 2003-02-15 Member: 13597Members, Constellation

in Off-Topic
<div class="IPBDescription">So I installed her again.</div> I was going to put this in the mapping forum, they would probly appreciate it more... but...
<img src='http://www.cabewse.com/nostalgia.png' border='0' alt='user posted image' />
I wanted to play around with Qoole. It's been a while since I've used this puppy. Just thought I should share.
<img src='http://www.cabewse.com/nostalgia.png' border='0' alt='user posted image' />
I wanted to play around with Qoole. It's been a while since I've used this puppy. Just thought I should share.
Comments
Looks a lot like Quark too..
w00t?
Too bad I hate hate hate mapping now. :P
Hammer is the divine path, anything else is heresy.
<--- Envious
Hammer is the divine path, anything else is heresy. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
This man speaks the truth.
Come back to the brethren Caboose. Follow not the false editors, lest ye be judged before the purity that is lord VALVe.
Long may Hammer guide and protect me.
But seriously, that is a nice looking map. Is it for DoD?
But seriously, that is a nice looking map. Is it for DoD? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
You might be able to figure it out if you look at the top left of the screenshot.
But seriously, that is a nice looking map. Is it for DoD? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
You might be able to figure it out if you look at the top left of the screenshot. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Owned. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> (Erm... on second thought, perhaps I am owned as well... ZP = Zombie Panic??)
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<!--QuoteBegin-Foul Hammarite+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Foul Hammarite)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin-Another Foul Hammarite+Jul 11 2004, 05:11 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Another Foul Hammarite @ Jul 11 2004, 05:11 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Qoole? 'TIS NOT NORMAL.
Hammer is the divine path, anything else is heresy. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
This man speaks the truth.
Come back to the brethren Caboose. Follow not the false editors, lest ye be judged before the purity that is lord VALVe.
Long may Hammer guide and protect me.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Don't listen to these HammArites/Mechanists! Quark for life! Power to the pagans!
Add more normal ammo, less shotgun ammo. Fix the 3 doors you can't open, if you squeeze into the boards you become almost invisible, and the door sometimes won't stop trying to close(making that REALLY ANNOYING sound)
Either, as long as you are not a HammArite dog.
But seriously, that is a nice looking map. Is it for DoD? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
You might be able to figure it out if you look at the top left of the screenshot. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Owned. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> (Erm... on second thought, perhaps I am owned as well... ZP = Zombie Panic??)
<!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Cold-Nite wins the cookie.
But seriously, that is a nice looking map. Is it for DoD? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
You might be able to figure it out if you look at the top left of the screenshot. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Owned. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> (Erm... on second thought, perhaps I am owned as well... ZP = Zombie Panic??)
<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Cold-Nite wins the cookie. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Is that cookie.... a <i>DEATH</i> cookie?
....
Because I like those ya know.
DCK pwns all of your sissy little map editors!
But since Qoole is open source, I think I'll improve upon the productivity of it and make it a 1337 editor once again. In other words, worp it so muck that it is no longer recognisable as Qoole.
Anyone up for a project? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
Never! When HL2 rolls round you'll flounder, smashed by the glory of a revamped, righteous Hammer <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->.
And when Doom3 rolls around, you'll wish you had been using Radiant.
I think it uses a vastly upgraded form of Radiant, which indeed can be ran to some extent while inside the game.
I've actually used Radiant, Caboose, back when I dipped into RTCW and SOF2 mapping. It's quite similar to Hammer, except notably camera movement and keyboard shortcuts are different and the vertex editing is weaker. I'm sure I'll pick it up just fine for Doom 3 <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->.
Really, in the sense that Radiant has vertex editing, VHE can't touch it. Radiant vas vertex manipulationthat allows you to move one vertex at a time as well as the hammer like edge manipulation. Not to mention Brush skewing and that it keeps the brush scale of the previous brush. Also, you can edit things in the 3d window.
Not to mention you can actually use the mouse wheel in the texture window...
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Wasn't DOOM based on an all-new, fully integrated editor with real-time lightning clactulation? (Feel free to slap me into shape on that one, I'm currently on a writing binge and thus out of the loop.)<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
From what I understand, it's based on Radiant. It will have similar functionality.
Real edit... I hit edit... WTH?
:2nd real edit:
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->The game will ship with a new version of the Radiant map editor.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
<a href='http://www.fileplanet.com/comingsoon/doom3/' target='_blank'>http://www.fileplanet.com/comingsoon/doom3/</a>
Really, in the sense that Radiant has vertex editing, VHE can't touch it. Radiant vas vertex manipulationthat allows you to move one vertex at a time as well as the hammer like edge manipulation. Not to mention Brush skewing and that it keeps the brush scale of the previous brush. Also, you can edit things in the 3d window.
Not to mention you can actually use the mouse wheel in the texture window... <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Funny, the developers of RTCW and SOF2 exported their Radiant map files to Worldcraft <i>solely</i> for the purpose of vertex editing. I've made cliff faces using both editors, and while it isn't easy in either, Hammer gives you more control. Of course, this was GTKRadiant, standard Radiant has that God-awful camera control that I can't live with.
And proove that they did that? I'd like proofe please? Because I seriously doubt that.