Map Idea And Problem.

VaratharVarathar Join Date: 2004-03-17 Member: 27382Members
<div class="IPBDescription">annoying brightness and gamma cheaters.</div> I have an idea of a map. Map is basically dark and players can get more light by welding specific spots. But there's my problem. Some peple using higher brighness settings than default. Is any way to get all players default gamma settings in my map?

Comments

  • PashPash Join Date: 2003-06-22 Member: 17619Members
    I doubt it m8, and unfortunatly it'd probably give hackers an extra advantage.
    Only way i can see is if you make the rooms pitch black. No amount of gamma correction can change that
  • TheDestroyerTheDestroyer Tooobah Join Date: 2003-07-12 Member: 18123Members, Constellation
    My buddy c00k13 made a map like that, was called ns_pitchblack he says. However, he lost the files....sigh...
  • VaratharVarathar Join Date: 2004-03-17 Member: 27382Members
    <!--QuoteBegin-TheDestroyer+Jul 8 2004, 03:07 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TheDestroyer @ Jul 8 2004, 03:07 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->My buddy c00k13 made a map like that, was called ns_pitchblack he says.  However, he lost the files....sigh...<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    ..sigh.. And I think I make at totally new idea. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo--> But I make a better one!! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • MelancorMelancor Join Date: 2003-12-15 Member: 24415Members
    As I am making a map, <a href='http://predator-distribution.de/Maps/ns_platzangst.zip' target='_blank'>ns_platzangst</a> I have run into the difficulty of proper lighting. Every monitor is very different, so my advice would be to carefully tweak the lighting to a good medium. Marined can USE THEIR FLASHLIGHT or PHASE GATES to light things up...
  • PashPash Join Date: 2003-06-22 Member: 17619Members
    That'd be a good idea for a structure in ns, Portable lighting, drop down like a special light post for marines to build which iluminates the area. Kinda like when u look at a marine with his flash light on.
  • VaratharVarathar Join Date: 2004-03-17 Member: 27382Members
    edited July 2004
    yeah... I already think lighting very carefully.. ( I think.) <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> But map point is Marines using flashlights or weld more light... I'll tell you later my whole idea and "overview" about my map. But if anyone gets more ideas, just tell me. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • Lt_GravityLt_Gravity Join Date: 2003-04-28 Member: 15909Members
    <!--QuoteBegin-TheDestroyer+Jul 8 2004, 03:07 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TheDestroyer @ Jul 8 2004, 03:07 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> My buddy c00k13 made a map like that, was called ns_pitchblack he says. However, he lost the files....sigh... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    nope.
    since I reworked the "map"...
    I still have the rmf ^^
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