Need Help With A New Skulk
Tricky
Join Date: 2003-12-03 Member: 23913Members
lo i need to know if it is pos to move my model down !!!! i have made a new alien skulk but its a bit smaller so in hlmv it looks fine but in game its up off the ground????????????? is here a way to fix this??? ohhhh but when i make it bigger than a skulk it still is up off the ground????
Comments
Find/add the line
$origin 0 0 X
Be careful about the position on the line. If you make it too much up you get a compile error (Or was that another line?)
So it looks like
<!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->$modelname "ALIEN5.mdl"
$cd ".\"
$cdtexture ".\"
$scale 1.0
$origin 0 0 8
$cliptotextures<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->
Now, by changing the X you move the model up/down. Negative values move down, positive up.
*sw000000000000000000sh*