Need Help Recompiling A Model
Verthandi
Join Date: 2002-12-12 Member: 10687Members, NS1 Playtester
<div class="IPBDescription">change one texture and it gives an error</div> I'm trying to change the color of the shell that is seen during the reload animation for the Shotgun.
Currently, it's red, and it has its own texture. On my first attempt, I tried to replace the texture inside HLMV. The texture loads, but the top part of the texture gets turned into something resembling static (mostly black, with specks of color). No good.
Next, I decompile the original model. Just to be sure StudioMDL isn't the problem, I recompile the resulting files, and it works. However, once I replace the shell.bmp texture, it'll attempt to compile, but when it's about halfway done, StudioMDL will "encounter a problem, and need to shut down".
Apparently, something is wrong with the texture, but I can't figure it out. It's already in 8-bit color, same name, and same size as the original texture.
Currently, it's red, and it has its own texture. On my first attempt, I tried to replace the texture inside HLMV. The texture loads, but the top part of the texture gets turned into something resembling static (mostly black, with specks of color). No good.
Next, I decompile the original model. Just to be sure StudioMDL isn't the problem, I recompile the resulting files, and it works. However, once I replace the shell.bmp texture, it'll attempt to compile, but when it's about halfway done, StudioMDL will "encounter a problem, and need to shut down".
Apparently, something is wrong with the texture, but I can't figure it out. It's already in 8-bit color, same name, and same size as the original texture.
Comments
<!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
<i>Edit: this post make seem out-of-place now, but it was quite appropriate before the other posts were edited. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> </i>
*smacks head*
*trolls off to get some food and aspirin*
Whenever I create a palette in Micrografx Picture Publisher, and tell it to 'use colors from the image', it does so, but also throws in a handful of unused colors (which may be what's causing the problem). What image editor did you use?