maybe have a railing and just put clips around the whole thing so you can't fall in <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> what about the onos death trap at alien spawn (hole under the hive)? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> I've notied my bots run down it as onos before (I think) and got stuck and made every alien bot get stuck and all marine bots went in the other side and started a party <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
lol u shuld really check your own forums, i posted the new final version there with the fixed onos death hole earlier... railings wuld be nasty, besides ive seen an unwaypointed bot fall down and then manage to jump back up so it cant be too difficult...
and as for the last version im just gonna make a new thread so i can get all the right screens in one place and ppl wont get confused by the old ones and versions
You cant get under the walk way as skulk in the areas shown as red, this really needs fixing before its relased again <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> Alternativly you get under at the corners and have a hard time getting back out <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
Also do something to that ramp is a bit of an eye saw now =(
i hate these feckin corridors <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
sorry for bumping this, but i feel it must be said. while the textures are beautiful, the gameplay is horrendous. i have it on my server and around 25 people play it. not ONCE have the marines won. the marines have to exert an exponential amount of teamwork, which does not work on pub servers. i think the problem is too many curves. there are not alot of long corridors. and the long corridors it does have has boxes and pipes in the way. beautiful map, horrid gameplay.
ur right in that aliens do tend to win most rounds but i dont believe its the balance of the map at fault... for starters look at the general rooms and corridors in the map, on the whole theyre pretty big (the hitchhiker for example) and straight which obviously favours marines, u may have also noticed that aliens tend to win most rounds on any combat map due to balance issues, and lastly its the way the marines play it, far too often i see HA's sat in the spawn slowly getting pounded when they shuld be pushing constantly at the hive with jetpackers (theyres certainly enough routes there) and taking advantage of the big rooms with their "projectile" weapons...
if u want an example of marines who know how to do this, go play on "e-frag.co.uk | The Monkey Den Custom Selection" when the =X= guys r around and u'll see wat i mean <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo-->
I have been playing with this map on my server and I have had no complaints Anyone that cant get out of the corridors if they fall off the walkway deserves to be eaten <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Meat can I ask that you PM me if you do release a new version of the map, or atleast make a new thread about it <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
That secret room looks so awesome! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
So does the rest of the map <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
<!--QuoteBegin-Kester+Oct 19 2004, 07:27 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Kester @ Oct 19 2004, 07:27 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> And your need to revive this 2 month old thread was? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> hes tonto from nz, hes a retard.
Comments
and as for the last version im just gonna make a new thread so i can get all the right screens in one place and ppl wont get confused by the old ones and versions
You cant get under the walk way as skulk in the areas shown as red, this really needs fixing before its relased again <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> Alternativly you get under at the corners and have a hard time getting back out <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
Also do something to that ramp is a bit of an eye saw now =(
if u want an example of marines who know how to do this, go play on "e-frag.co.uk | The Monkey Den Custom Selection" when the =X= guys r around and u'll see wat i mean <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo-->
<img src='http://www.bios-clan.uk-xtreme.net/images/training/tea1.jpg' border='0' alt='user posted image' />
<img src='http://www.bios-clan.uk-xtreme.net/images/training/tea2.jpg' border='0' alt='user posted image' />
<img src='http://www.bios-clan.uk-xtreme.net/images/training/tea3.jpg' border='0' alt='user posted image' />
gotta love the synchronisation in the last one <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
best secret room EVAR!!!
Anyone that cant get out of the corridors if they fall off the walkway deserves to be eaten <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Meat can I ask that you PM me if you do release a new version of the map, or atleast make a new thread about it <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
So does the rest of the map <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
hes tonto from nz, hes a retard.
hes tonto from nz, hes a retard. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
...joy