Thing That Apart Us From Cs...
SLizer
Join Date: 2003-11-07 Member: 22363Members, Constellation
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<div class="IPBDescription">just got this idea...</div>
I just wrote some post and realized something.
Being marine you need good sense of coordination in every situation.
Few examples:
1 vs 1 skulk: with lmg and skulk on toes you need to know exactly where to jump
or shoot.
with jp : you need to be aware for those inchy corners.
going out with sg: you have only 8 shots and fast roaming buggies forward
Some situation with alins to....
From this i also realized that, in cs you need more reflex to act quickly AND this is the thing that separates ns from most fps. you dont need to know recoil and reflexes, just good sense of motion near you including yourself!
Does this make any sense?
I just wrote some post and realized something.
Being marine you need good sense of coordination in every situation.
Few examples:
1 vs 1 skulk: with lmg and skulk on toes you need to know exactly where to jump
or shoot.
with jp : you need to be aware for those inchy corners.
going out with sg: you have only 8 shots and fast roaming buggies forward
Some situation with alins to....
From this i also realized that, in cs you need more reflex to act quickly AND this is the thing that separates ns from most fps. you dont need to know recoil and reflexes, just good sense of motion near you including yourself!
Does this make any sense?
This discussion has been closed.
Comments
Don't forget you need to memorise bullet patterns in CS in order to full auto anything, and once you do it's painfully simple to kill 4 people at a distance full auto.
seriously, i cant figure out if you are joking or not <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
seriously, i cant figure out if you are joking or not <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
LMAO, TOmekki; and so the truth unfolds... <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
All this is apart from the "2 very different races, commandermode, IQ 90+ required" stuff that turned this game into the best mod ever. EVAR!
It isnt that hard, really. I knew em when I was playing CS (1.3-1.5).. It just takes a bit of practice and spraying some walls to see how the recoil is for different weapons.
And for the record I have a girlfriend since 10 months back and a great life kthx <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
WHEN THE **** WILL THE GET RID OF THE freaking AWP.
woohoo lets make a 1 hit 1 kill anything anywehere on the body gun that has ABSOLUTLY no kick sway or anything.
Seriously though, NS players seem to be far more laid back (i.e. focus more on teamplay and fun than k/d ratios) than CS players.
Seriously though, NS players seem to be far more laid back (i.e. focus more on <b><span style='font-size:21pt;line-height:100%'>teamplay</span></b>and <b><span style='font-size:21pt;line-height:100%'>fun </span></b> than k/d ratios) than CS players.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
CS == Run around, shoot randomly, headshot everyone, Kicked by console
NS == Run around, shoot randomly, get eaten by Onos
Other than that, the're just both FPS games.
EDIT : Fixed embarassing typo
NS server admins = some respect.