Ns_pteros Layout

A_Boojum_SnarkA_Boojum_Snark Join Date: 2003-09-07 Member: 20628Members
edited June 2004 in Mapping Forum
The hives, MS, and res nodes should be obvious <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> The color gradient is aproximate elevation difference (light = high, dark = low).
Vents I have not put on yet, but they will be very extensive, (nancy extensive) but mine will be labeled and unconfusing (think tanith/bast).
Weldables I have not marked nor considered yet.
The layout isnt to prefect scale, just approximate. The room:hallway size relation is a bit off, etc, etc.
Last note is I am thinking of making another room nearish to Fusion Reactor for sieging and all that stuff.

Critique! Comment! Have at it <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->

Comments

  • GrizzlyGrizzly Join Date: 2003-10-27 Member: 22025Members
  • TOmekkiTOmekki Join Date: 2003-11-25 Member: 23524Members
    the 2 bottom hives are too close to each other.


    (ps: why do u swedes write your sigs in swedish? is it cool that non-swedish speaking ppl can't read them? :P )
  • GrizzlyGrizzly Join Date: 2003-10-27 Member: 22025Members
    my sig says "whoever reads this is stupid"
    and to get back to topic, the overlay is looking good, maybe add more weldebals to encourage marine teamplay
  • CobletCoblet Join Date: 2004-01-31 Member: 25803Members
    That bottom right hive could do with more twisty coridoors leading into it to slow the aliens down, as well as needing to be pushed further into the corner. Either that or make MS slightly closer to the bottom left/top right hive(s).
  • ZyndromeZyndrome Join Date: 2003-03-28 Member: 14974Members
    It screams "Need VENTS!"
  • A_Boojum_SnarkA_Boojum_Snark Join Date: 2003-09-07 Member: 20628Members
    grizzly & zyndrome: I said in my original post vents and weldable have not yet been planned out <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->

    cobra & tomekki: Indeed those hives should probably be spread apart somehow.
  • TOmekkiTOmekki Join Date: 2003-11-25 Member: 23524Members
    Grizzly: i _know_ that, hell, i've been forced to read swedish in school for 5 years, and still 3 more to come.


    *staying on topic* umm, what's with those round shaped rooms? are they like elevators?'
  • kolokolkolokol Join Date: 2002-11-18 Member: 9166Members
    edited June 2004
    If your bothered about level over level with your spiral stairs you could have a circular shaft with a ramp cut into the sides, spiraling down. This means the rines get a nice view of water or eletricity and a pit to fall in. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->

    ___
    |
    |""
    ""|
    """"
    Ie walkway is actually in the side of the shaft, and covered.
  • A_Boojum_SnarkA_Boojum_Snark Join Date: 2003-09-07 Member: 20628Members
    tomekki: The one will be a spiral staircase as I labeled, the round room closest to Sump Pumps will simply be a round room ("Overflow Tank Access"), and the 3rd one I was planning on having a revolving door ala bast, but last night I began thinking up a better type of fancy airlock door, so there probably wont be a revolving door.
Sign In or Register to comment.