Minplayers Maxplayers

archer1662archer1662 Join Date: 2004-03-30 Member: 27610Members
<div class="IPBDescription">It just doesn't work...</div> Hi,
I'm setting up my server so that if there are less than 12 people, the map will be CO_, otherwise it will be NS_

Here is my mapcycle (minus the comments at the top):
<!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->co_faceoff "\minplayers\0\maxplayers\11\"
co_angst "\minplayers\0\maxplayers\11\"
co_core "\minplayers\0\maxplayers\11\"
co_pulse "\minplayers\0\maxplayers\11\"
co_daimos "\minplayers\0\maxplayers\11\"
co_sillyv5 "\minplayers\0\maxplayers\11\"
co_blackmesa "\minplayers\0\maxplayers\11\"
co_dead_mvm1 "\minplayers\0\maxplayers\11\"
co_freefall_rc1 "\minplayers\0\maxplayers\11\"
co_kestrel "\minplayers\0\maxplayers\11\"
co_ulysses "\minplayers\0\maxplayers\11\"
co_rebirth "\minplayers\0\maxplayers\11\"
ns_eclipse "\minplayers\12\maxplayers\32\"
ns_caged "\minplayers\12\maxplayers\32\"
ns_siege007 "\minplayers\12\maxplayers\20\"
ns_metal "\minplayers\12\maxplayers\32\"
ns_nothing "\minplayers\12\maxplayers\32\"
ns_tanith "\minplayers\12\maxplayers\32\"
ns_bast "\minplayers\12\maxplayers\32\"
ns_origin "\minplayers\12\maxplayers\32\"
ns_nancy "\minplayers\12\maxplayers\32\"
ns_stargate-xt9 "\minplayers\12\maxplayers\32\"
ns_veil "\minplayers\12\maxplayers\32\"
ns_eclipse "\minplayers\12\maxplayers\32\"
ns_agora "\minplayers\12\maxplayers\32\"<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->

The only problem is, it doesnt work <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->

What could be the problem?

Also, I'm using AMX from modns.org (could the nextmap feature be the problem?)

Comments

  • BrackharBrackhar Santa Monica Join Date: 2003-10-26 Member: 22004Members, Constellation, Reinforced - Onos
    I'm having a similar problem on our server, and we're also using AMX. Any ideas?

    -Brackhar
  • strikeforcestrikeforce Join Date: 2003-11-11 Member: 22523Members, Constellation
    I'm having the problem as well but it seems that I can't chnage it I even reset the server to see whether it would change but no luck. Any suggestions
  • CheesyPetezaCheesyPeteza Join Date: 2002-11-24 Member: 9784Members, NS1 Playtester, Constellation
    The built in nextmap plugin wasn't designed for NS. Get <a href='http://www.modns.org/forums/index.php?showtopic=274' target='_blank'>this</a> modified one which will work.

    Also there is other plugins which won't work by default in NS 3. I made a package with all the changes needed to AMX so that it works by default including that nextmap fix above. Get it <a href='http://www.modns.org/forums/index.php?showtopic=308' target='_blank'>here</a>.
  • strikeforcestrikeforce Join Date: 2003-11-11 Member: 22523Members, Constellation
    edited June 2004
    Whats the issue though? What is AMX I probably should know what it is but I don't. I can't seem to get the max_players and min_players to work.


    *EDIT

    Don't worry I found AMX however even without AMX I still should be able to set the server numbers I would have thought.


    *2nd Edit

    I've been able to enforce a maxplayers in regards to a server but not on a particular map is there a way to do this without getting a plugin.
  • CheesyPetezaCheesyPeteza Join Date: 2002-11-24 Member: 9784Members, NS1 Playtester, Constellation
    The minplayers and maxplayers thing in the mapcycle is to specify how many people on the server there needs to be for the map to change to it. If there isn't the correct amount of people then it will skip that map.

    You cannot change the maxplayers for your server without restarting it.
  • archer1662archer1662 Join Date: 2004-03-30 Member: 27610Members
    Strange, I got your package of AMX, but took out the nextmap plugin, and it works fine...
  • CheesyPetezaCheesyPeteza Join Date: 2002-11-24 Member: 9784Members, NS1 Playtester, Constellation
    Well it will do, just nextmap won't work. If you put my version of the nextmap plugin back in, the mapcycle will work as normal and you can use nextmap.
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