Ns_altair Progress Shots

KungFuDiscoMonkeyKungFuDiscoMonkey Creator of ns_altair日本福岡県 Join Date: 2003-03-15 Member: 14555Members, NS1 Playtester, Reinforced - Onos
Work is coming along nicely. I've done the major changes to all three hives to fix the big flaws in them so I believe the map should be fairly ballanced for play. I have some more minor changes that I would like to make before I release v6e but I thought I'd post some screens. Thanks again to TyrNemesis^ for his help.


<img src='http://www.barrettphillips.com/~ptraylor/images/projects/altair1.jpg' border='0' alt='user posted image' />
<img src='http://www.barrettphillips.com/~ptraylor/images/projects/altair2.jpg' border='0' alt='user posted image' />
<img src='http://www.barrettphillips.com/~ptraylor/images/projects/altair3.jpg' border='0' alt='user posted image' />
<img src='http://www.barrettphillips.com/~ptraylor/images/projects/altair4.jpg' border='0' alt='user posted image' />
<img src='http://www.barrettphillips.com/~ptraylor/images/projects/altair5.jpg' border='0' alt='user posted image' />
<img src='http://www.barrettphillips.com/~ptraylor/images/projects/altair6.jpg' border='0' alt='user posted image' />
<img src='http://www.barrettphillips.com/~ptraylor/images/projects/altair7.jpg' border='0' alt='user posted image' />

Comments

  • TyrNemesisTyrNemesis trigger_CUT&#33; Join Date: 2003-09-17 Member: 20942Members, NS1 Playtester, Contributor, Constellation
    <3 ! I am working on organizing an official playtest with the PTs. We shall see if the balance changes we've made were for the better!
  • BijiyBijiy Fantastic Damage Join Date: 2003-11-28 Member: 23697Members
    edited June 2004
    I like the design, a lot actually. It seems a tad dim though.

    [Edit] Also, the way the hand rail and the walk in this image connect,
    <img src='http://www.barrettphillips.com/~ptraylor/images/projects/altair4.jpg' border='0' alt='user posted image' />
    could use some minor tweaks to 'mesh' them together better per se.
  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    A really neat look, although it may be a tad dark. I'd like to see how this map plays.
  • TequilaTequila Join Date: 2003-08-13 Member: 19660Members
    A bit more cohesion and variation with the lighting would be better, but it's looking good. Polish polish polish. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • KungFuDiscoMonkeyKungFuDiscoMonkey Creator of ns_altair 日本福岡県 Join Date: 2003-03-15 Member: 14555Members, NS1 Playtester, Reinforced - Onos
    Yeah, well I was mostly trying to get the map balanced and such and I didn't want to put too much work into details that I might have to turn around and remove again. Well I'm pretty satisfied with the layout and I'm pretty sure it's balanced although it would be really nice if I could get some clans or groups or something to PT my map serriously to make sure it's ballanced. I'm going to mess with the ns ps today and start adding some of them into the map <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->.
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