<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Reported glitch in the PC and Xbox versions of the game causes saved expert games to revert to default difficulty.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Although <b>distributing a patch for the PC version of the game would be relatively easy</b>, <b>a remedy for the Xbox edition would be another story</b>. Thief: Deadly Shadows is not Xbox Live-enabled, and Microsoft does not typically issue autoupdate for games that do not support its console's online service. There is also the question of who would make the patch, given that Eidos has reportedly laid off a good portion of the game's development team. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
That was an easy point to disprove and from a completely immediate example too. I guess you should amend your point to: <i>Usually</i> no game breaking bugs, but when they do occur, you're pretty much stuffed.
Comments
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->no game breaking bugs etc etc<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
From Thief 3:
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Reported glitch in the PC and Xbox versions of the game causes saved expert games to revert to default difficulty.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Although <b>distributing a patch for the PC version of the game would be relatively easy</b>, <b>a remedy for the Xbox edition would be another story</b>. Thief: Deadly Shadows is not Xbox Live-enabled, and Microsoft does not typically issue autoupdate for games that do not support its console's online service. There is also the question of who would make the patch, given that Eidos has reportedly laid off a good portion of the game's development team. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
<a href='http://www.gamespot.com/news/2004/06/08/news_6100241.html' target='_blank'>http://www.gamespot.com/news/2004/06/08/news_6100241.html</a>
Game. Set. And Match.
That was an easy point to disprove and from a completely immediate example too. I guess you should amend your point to: <i>Usually</i> no game breaking bugs, but when they do occur, you're pretty much stuffed.