[mwip][swip]-ar-66a2
SRT_Rabb
Join Date: 2004-01-31 Member: 25808Members
<div class="IPBDescription">Its comin to a screen near you</div> Well, at the moment, i have some temporary textures on the model that Redd monkey modeld for me, and the animations need a bit of work...wekk i wont lie, they work in game and dont take up too much room on screen but they still look off the heres the picture..for anyone thats intrested in helping the skinning/animations come along..
Comments
really nice <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
P.s im bad at metal
but overall good work
[EDIT]
m still looking for a animator
Ask sushi (not the NS sushi) the one from the dod forums <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Click animate button
Set how many frames you want in bottom right
Start moving stuff, but REMEMBER TO PRESS THE ADD KEYFRAME (crtl+k i think, on in animation dropdown box)
Or if your use to flash, think of motion tweening but in 3D.
[edit] oh yea, export a ref, then the rest save as animations <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
To learn
But it takes a few years to develop the techniques and your own "style" of animation to perfect.
I'd replace it with a proper skin...
the mag skin is hacked together from Brig's mag skin, right?
I'd replace it with a proper skin...
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Yup im replacing it atm just sorta need to fix...the uh..animations..
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Dark Soul Posted on Jun 6 2004, 12:09 PM
nice work, but what if it's not full? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
yea, i noticed that theres this thing that the AVP pulse rifle does that im trying to figure out how to impliment on mine
When it's idle, it says 50.
When it fires, it says - -
When it's empty, 00
When it's reloading, it says 00, then RE, then 50.
How?
Just by making new faces that each have their own space on a skin file.
Then, during the animation, i move the face around seemlessly by moving them very fast.