Hammer Screenshots
Chods
Join Date: 2003-04-25 Member: 15838Members
<div class="IPBDescription">have to set up my compile stuff though</div> Ok im working on a map, dunno if it ill make it classic or combat yet. I've basically done one room, haved compiled, but i have a feeling the r-speeds will be way too high. I'm am fairly poor at texturing as i can never seem to find one that i like. I would also like and to add more detail but at the rate im going, im quessing ill probably have to be taking stuff out, based on other maps i have started and scrapped. We'll see when i finally get around to setting up my compile tools (had them perfect, but i forgot to back them up when i reformatted)
Sorry i think the screenshots are 1024 * 768, i dont have photoshop or paintshop to resize
<img src='http://slo1.250free.com/screen1.JPG' border='0' alt='user posted image' />
<img src='http://slo1.250free.com/screen2.JPG' border='0' alt='user posted image' />
<img src='http://slo1.250free.com/screen3.JPG' border='0' alt='user posted image' />
<img src='http://slo1.250free.com/screen4.JPG' border='0' alt='user posted image' />
<img src='http://slo1.250free.com/screen5.JPG' border='0' alt='user posted image' />
<img src='http://slo1.250free.com/screen6.JPG' border='0' alt='user posted image' />
if they dont work go here
<a href='http://slo1.250free.com/index.html' target='_blank'>http://slo1.250free.com/index.html</a>
Sorry i think the screenshots are 1024 * 768, i dont have photoshop or paintshop to resize
<img src='http://slo1.250free.com/screen1.JPG' border='0' alt='user posted image' />
<img src='http://slo1.250free.com/screen2.JPG' border='0' alt='user posted image' />
<img src='http://slo1.250free.com/screen3.JPG' border='0' alt='user posted image' />
<img src='http://slo1.250free.com/screen4.JPG' border='0' alt='user posted image' />
<img src='http://slo1.250free.com/screen5.JPG' border='0' alt='user posted image' />
<img src='http://slo1.250free.com/screen6.JPG' border='0' alt='user posted image' />
if they dont work go here
<a href='http://slo1.250free.com/index.html' target='_blank'>http://slo1.250free.com/index.html</a>
Comments
2.Those textures the yellow ones, dont suit it at all
3.imo its to hard to tell what a maps like without a compile WITH lights, rad, vis etc
But not a bad start mate
Nevertheless it confuses me. That canyon in the middle looks dangerous, maybe put some fence around it, eh? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> Really can't say anything else.. If you think it's hard to make a room try drawing it into paper first. Have fun with mapping. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
[edit] architecture in that bridge is coool!
Also, get the compiling set up. There's only so much that anyone can comment from a hammer screenshot. Lighting is hugely important in ns maps, and it could literally make or break this scene, probably with 0 geometry/texture changes.