Removing Texture Smoothing

frostymoosefrostymoose Join Date: 2003-09-12 Member: 20799Members
<div class="IPBDescription">(more like blurring)</div> A big problem with NS textures is that the engine automatically blurs them when they are put ingame. Is there any command to turn this off? the default skins would be VERY nice then.

Comments

  • ZeroByteZeroByte Join Date: 2002-11-01 Member: 3057Members
    Try "gl_maxsize 512".
  • Jabba_The_HuntJabba_The_Hunt Join Date: 2003-01-05 Member: 11850Members
    erm aint this a feature of opengl/directx rendering? Any from what i remember of my doom days its a very good thing <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • Billy_SilverfishBilly_Silverfish Join Date: 2003-04-20 Member: 15688Members
    <!--QuoteBegin-ZeroByte+Jun 5 2004, 10:33 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ZeroByte @ Jun 5 2004, 10:33 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Try "gl_maxsize 512". <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    And if that doesn't do what you want, you can get rid of any kind of blurring by opening the console and typing:

    gl_texturemode "gl_nearest"
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    <!--QuoteBegin-Billy Silverfish+Jun 5 2004, 12:20 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Billy Silverfish @ Jun 5 2004, 12:20 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-ZeroByte+Jun 5 2004, 10:33 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ZeroByte @ Jun 5 2004, 10:33 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Try "gl_maxsize 512". <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    And if that doesn't do what you want, you can get rid of any kind of blurring by opening the console and typing:

    gl_texturemode "gl_nearest" <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I think hes talking about removing the distance-bluring.

    I hate this too, its noticable on some surfaces where it goes from sharp to really blurry.
  • Jabba_The_HuntJabba_The_Hunt Join Date: 2003-01-05 Member: 11850Members
    edited June 2004
    oh thats easy gl_texturemode "GL_LINEAR_MIPMAP_LINEAR"


    edit: and if you have a really powerful graphics card, enabled antisotropic filtering.
  • chadypuchadypu Join Date: 2004-04-15 Member: 27951Members, Reinforced - Shadow
    ^^^^
    thats what ive been needing
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