Weapon Concept...

Crm_GreyCrm_Grey Join Date: 2003-01-05 Member: 11890Members
basically the writting says...AK47+SPAS12+Flashlight+Bayonet+ACOG sight+Duel Clip, lots of masking tape lol... and then some other stuff.. this is a pic i wipped up in english when i was bored... even though i dont play much ns anymore... u guys might want to have a look
ak.JPG 23.2K

Comments

  • wnnwnn Zombie Panic modeller Join Date: 2003-06-03 Member: 16960Members
    Bigger & Straight lines please :)
  • Crm_GreyCrm_Grey Join Date: 2003-01-05 Member: 11890Members
    ok here is a paint concept
  • BurncycleBurncycle Join Date: 2002-11-24 Member: 9759Members, NS1 Playtester
    Looks like an AK with telescoping stock, fancy new furniture (with cooling holes) and some optics/toys <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • Crm_GreyCrm_Grey Join Date: 2003-01-05 Member: 11890Members
    yhea <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> basically the idea is...the sotry behind the gun...

    ...spacemarines are on their normal travells through space, and just like normal, aliens are infesting some sort of junkhole in the middle of space, so the marines are rushing to get there, and basically... the adjustable but makes it compact... the masking tape + torch shows how much of a rush they were in... and the cooling holes are for when that shulk is close and u swear your finger is taped to the trigger... and the nade launcher is for protecting that base from a big rush... i was going to have a bayonet but that conflicts with the nade launcher.... here is another concept
  • Crm_GreyCrm_Grey Join Date: 2003-01-05 Member: 11890Members
    lol here it is <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
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