I Suppose This Is A Newb Question

CommunistWithAGunCommunistWithAGun Local Propaganda Guy Join Date: 2003-04-30 Member: 15953Members
<div class="IPBDescription">But I've played since release!!!</div> Uh, what size of the skulks mouth (from your first person view) actually "bites" I've had alot of my bites not registering lately and I can't tell if Im missing or what. I think that if they aren't already that the bite should damage wherever the jaws show it. :|
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Comments

  • ekentekent Join Date: 2002-11-08 Member: 7801Members
    The skulk bitegun is a hitscan weapon just like the lmg. Hitscan weapons have a point of origin, a cone of fire, and a range. The point of origin for bitegun is very near the center of the skulks body (from a third person perspective) and the cone of fire seems like it is greater than 180 degrees, because you are able to back into something and bite it with your arse (if you're close enough), although this is probably just because the point of origin is so far back it runs into the target behind.

    If you are missing bites it is most likely a range issue. The range seems to have changed in beta4a, although I didn't see anything in the chlog to suggest that. I had some issues with biting after the patch came out, although I seem to have adjusted fine and no longer notice those issues. If you're having problems biting and you know for sure you were practically climbing down the guy's throat, check your latency (ping), choke and loss, since all those will affect your ability to bite (in other words the server sees the marine as sucessfully evading you, even though on your screen you were right on him the whole time).

    I've also heard (and noticed personally) problems with biting a marine's head or feet when he's not ducked. I have no idea if this has anything to do with the above.
  • CommunistWithAGunCommunistWithAGun Local Propaganda Guy Join Date: 2003-04-30 Member: 15953Members
    I feel dumb asking as I have never had problems making my bites count untill the private beta was hashed. My ping was roughly 30, and you can only imagine my frustration when a random pubber owned my ambush when I was basically humping his leg and biting. 3 bites, 1 registered. I just don't get it. no loss no choke 30 ping :|
  • BogglesteinskyBogglesteinsky Join Date: 2002-12-24 Member: 11488Members
    <!--QuoteBegin-CommunistWithAGun+Jun 3 2004, 10:25 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CommunistWithAGun @ Jun 3 2004, 10:25 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I feel dumb asking as I have never had problems making my bites count untill the private beta was hashed. My ping was roughly 30, and you can only imagine my frustration when a random pubber owned my ambush when I was basically humping his leg and biting. 3 bites, 1 registered. I just don't get it. no loss no choke 30 ping :| <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    You know, some people just suck. And there is nothing you can do about it.



    Was the marine in the center of the screen? that usually help. When you say size, are you talking about the angle at which you can be from the marine and still get a hit, or how far away?
  • CommunistWithAGunCommunistWithAGun Local Propaganda Guy Join Date: 2003-04-30 Member: 15953Members
    This is embarassing...


    Yeah it was a precise aim, it was directly on him, and It wouldn't damage. However my marine game was like, 40:3. Which dosen't make sense, at all.
  • e_Nadagaste_Nadagast Join Date: 2003-10-30 Member: 22149Members
    The skulk bites not registering happens to me all the time... and I swear it is the most frustrating bug ever

    it happens with fade too... sometimes I even hear the sound of a Fade swipe hitting so I blink away then I realize I didn't kill him and have to blink back and finish him off.
  • SkySky Join Date: 2004-04-23 Member: 28131Members
    If the guy you were attacking was lagging, would that make a difference? Like if he "thought" he was 2 feet away from where you thought he was, which would the server check to see if you hit him.
  • NiteowlNiteowl Join Date: 2002-09-04 Member: 1274Members, NS1 Playtester, Contributor
    ah sweet! even if this bug is fixed, i now have a solid alibi for my utter suckiness as a skulk. now to just get excuses for the rest....



    <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->

    kent: middle of the body eh? very inneresting .
  • rennexrennex Join Date: 2002-11-01 Member: 2688Members
    Seems to me that you can hit a marine from farther away if you bite while jumping. Otherwise I have to be humping his leg to hit him.
  • TheMunch8TheMunch8 Join Date: 2004-03-03 Member: 27080Members, Constellation
    edited June 2004
    Does this have to do with the Marine and skulk Hitboxes being changed? If you are running straight into a marine, and biting his legs, maybe your nose is through his legs. I find I often bite a marine 3-4 times and only 1 or 2 bites register. In older versions, they would be dead, and i would be already on to the next marine. Instead, i have to continue biting the same marine more. This also ruins my 2 bite and move on to the next marine strat. Before these recent versions, i used to be able to bite 2 times and move on to the next marine, knowing that if i saw blood, they would die. <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html//emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif' /><!--endemo-->

    Edit: Also, don't tell me "You just suck now." I find it rude and immature that you would assume that. it is not about skill when you can tell the difference from version to version
  • camO_ocamO_o Join Date: 2004-04-19 Member: 28028Members
    edited June 2004
    he probably had the hitbox bug. it's not as apparent on marines, but it does make a big difference against skulks or fades. i've had incidences where i literally bhopped THROUGH a marine. also, sometimes no blood/hit registration shows if the marine has enough armor, but the bite does register.

    i hate to say this but cwag is a pretty good skulk, and i doubt most of you could best him, so just keep your mouth shut.

    edit:
    this is a counterstrike vid, but this is probably what's happening sometimes.
    <a href='http://www.future-servers.de/teamy/cs-model-hitboxes-avi.zip' target='_blank'>http://www.future-servers.de/teamy/cs-model-hitboxes-avi.zip</a>
  • DarkDudeDarkDude Join Date: 2003-08-06 Member: 19088Members
    I don't really have an answer to your question, but lately I have also been noticing that my bites aren't hitting. I can be right on top of a marine biting and it won't register. Kind of odd.
  • RueRue Join Date: 2002-10-21 Member: 1564Members
    <!--QuoteBegin-CommunistWithAGun+Jun 3 2004, 09:32 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CommunistWithAGun @ Jun 3 2004, 09:32 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> This is embarassing...


    Yeah it was a precise aim, it was directly on him, and It wouldn't damage. However my marine game was like, 40:3. Which dosen't make sense, at all. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I find that if you run into a large group of marines and bite alot the chance of actualy hitting people goes down.

    Maybe there are some issues with hitboxes when marines jump
  • ThardinThardin Join Date: 2004-01-05 Member: 25081Members
    Same problem here, I hear my three bites on a shotty, this is my most angry case, he didn't have resupply and he couldn't of had armor 3 by then.

    Note this is in Combat.

    He didn't die and I died, grrr, rawr.
  • Jean_Luc_PicardJean_Luc_Picard Join Date: 2003-02-03 Member: 13051Members
    edited June 2004
    Meh, I got ya all beat


    0 choke, 0 loss, 72 ping for me
    other dude had 124 ping

    He was AFK with an SG (start of game, so prolly had jsut those 2 levels as he only had like, 1 kill)

    I sat there and FOCUS BIT him (yeah, I rushed **** for some reason) 5 straight times... he didn't die... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--> he turned round and blew a hole in my head. Then some random guy comes and chews his **** up.


    THAT sucks!
  • NGENGE Join Date: 2003-11-10 Member: 22443Members
    Ok, I've been noticeing this myself, and though I have not done extensive testing, it appears that the bite range has a "hole" in it if you will.


    Imagine the hyphens are showing where a skulk would bite:


    <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html//emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif' /><!--endemo--> -----


    (Yes, I know, it's liniar, but you understand what I'm talking about.)

    Now, this is the current skulk bite, *On occasion*


    <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html//emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif' /><!--endemo--> - ----


    Meaning something that <i>looks</i> like a direct hit might not actually regester, as the rine falls "inbetween" the skulks teeth.



    Of course, I could be terribly wrong and it's just lag.
  • Jean_Luc_PicardJean_Luc_Picard Join Date: 2003-02-03 Member: 13051Members
    edited June 2004
    that's the <span style='color:white'>Dodge this.</span> thing I've ever heard.... but by god it seems to make sense!


    *is very afraid now*
  • CommunistWithAGunCommunistWithAGun Local Propaganda Guy Join Date: 2003-04-30 Member: 15953Members
    I haven't played ns in a very long time, I fire it up to try and extract some fun and low and behold, bites not registering, bites from 30 feet away (like my picture in beta bug reports) and the like. I really don't play ns anymore for this reason, I might play if its fixed but yeah, I have been scarred.
  • Raistlin6Raistlin6 Join Date: 2002-11-02 Member: 4420Members
    I experienced the same problem CWAG. I think it is some problem with the Leg Hitbox of the Marine. Mostly this Bug occurs when you bite a marine into his leg. Yesterday i´ve biten an Marine 5 times (He was excatly in front of me) but no bite did any damage. This is even worse than the old hitbox bug when a marine was kneeing in an vent.
  • surprisesurprise Join Date: 2003-01-16 Member: 12382Members, Constellation
    there are quite some bugs that make it very difficult to find fun in ns...

    the mentioned problems here, sarisels pshb and others...

    i hope for beta 5 <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • gophergopher Join Date: 2003-08-01 Member: 18657Members, Constellation
    Nice to see other people having the same problem ;(
  • Raistlin6Raistlin6 Join Date: 2002-11-02 Member: 4420Members
    I also noticed if you bite a marine that stands on an ip, direct after he´s spawned you dont do any damage if you aim for the legs. Other parts of the body are correct registered but not the legs. I dont know if this is the same bug but you can easily reproduce it. Try to bite an new spawned marine without hopping you will see that you didn´t do any damage (But sometimes it works correct).

    Sometimes i wonder where this all gonna end some day <!--emo&:(--><img src='http://www.natural-selection.org/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
  • NGENGE Join Date: 2003-11-10 Member: 22443Members
    Actually, you won't do any damage as the IP "protects" the legs of the rine. You'll just hit the IP if you don't jump.
  • ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
    <!--QuoteBegin-(e)kent+Jun 3 2004, 04:14 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> ((e)kent @ Jun 3 2004, 04:14 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The skulk bitegun is a hitscan weapon just like the lmg. Hitscan weapons have a point of origin, a cone of fire, and a range. The point of origin for bitegun is very near the center of the skulks body (from a third person perspective) and the cone of fire seems like it is greater than 180 degrees, because you are able to back into something and bite it with your arse (if you're close enough), although this is probably just because the point of origin is so far back it runs into the target behind. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    This can't be true because I know I've jumped on top of a skulk who is biting like a mad man, but I'm on top of him so he can't hit me <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • Nemesis_ZeroNemesis_Zero Old European Join Date: 2002-01-25 Member: 75Members, Retired Developer, NS1 Playtester, Constellation
    Seeing that this appears to be a clear-cut bug, I'll <span style='color:white'>***move***</span> it for further evaluation.
  • Raistlin6Raistlin6 Join Date: 2002-11-02 Member: 4420Members
    <!--QuoteBegin-NGE+Jun 4 2004, 12:16 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (NGE @ Jun 4 2004, 12:16 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Actually, you won't do any damage as the IP "protects" the legs of the rine. You'll just hit the IP if you don't jump. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I also thought this but i dont do any damage to the rine or the ip.
    But maybe i smoked to much Weed <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
    I go and check it today again <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • juicejuice Join Date: 2003-01-28 Member: 12886Members, Constellation
    <!--QuoteBegin-e.Nadagast+Jun 3 2004, 04:44 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (e.Nadagast @ Jun 3 2004, 04:44 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->The skulk bites not registering happens to me all the time... and I swear it is the most frustrating bug ever

    it happens with fade too... sometimes I even hear the sound of a Fade swipe hitting so I blink away then I realize I didn't kill him and have to blink back and finish him off.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    ditto. this is real.

    I've been recording demos of every single game I play now, because I want to put together a library of clear evidence for bugs like this one. You all should too.
  • TrayderTrayder Join Date: 2003-10-30 Member: 22127Members, Constellation
    I've noticed that versing my other computer i can put my crosshair atleast half a screen off em and bite and it'll register when they're standing still (same applies with other melee weapons). However online i notice that while people are moving i can bite slightly off em and it won't register. (once again 0 choke 0 loss, 60 ping and aiming around their body)

    I've been thinking it might have something to do with that stuff about marines jumping up and bites flying em to the left (or right). So later on i'll try looking at that again.

    Otherwise i can suggest that it could just be lagged hitboxes, its suggested all the time when people are shooting aliens but its hardly mentioned when aliens are biting marines =\
  • AlkillerAlkiller Join Date: 2004-05-23 Member: 28847Members
    edited June 2004
    This is perhaps true, because I have seen many people swear that their bites were hitting, but not registering. These people were skilled as well. The hole theory makes sense. One way to reproduce this would be to set the health of a marine incredibly high and take a skulk and just bite him in every place possible. Doesn't amx_heal allow you to increas HP or something?
  • Gerald_R_FordGerald_R_Ford Join Date: 2003-11-11 Member: 22544Members
    do not worry cwag. I'm having similar problems myself where i just can't kill a single marine with bitgun anymore. in the last 4 scrims, i've gone 0-10 because i just can't get the bites to hit them, where as half of the encounters i've bitten them enough times to kill them, but one or more does not register and i get killed. Very often in pubs (where i am currently working because i swear my skulk skill completely left me)i still can't kill the most common random NSPlayer.


    it's most frustrating to me because i too thought that i've lost all my skill as a skulk. perhaps the leg hitboxes of marines are screwed up?
  • EmanonEmanon Join Date: 2003-05-13 Member: 16254Members, Constellation
    I have also had a skulk run into me and bite me then i get knockback in the reverse direction.
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