Cl_skyname

Ron2KRon2K Join Date: 2004-05-25 Member: 28904Members, Constellation
<div class="IPBDescription">What values can you use?</div> I was wondering, what values for cl_skyname work with NS?

Comments

  • WolvWolv Join Date: 2002-01-25 Member: 56Members
    All the default Half-Life skynames will work, but look out of place.
    And all skynames you'll find in your .....\Half-Life\NSP\gfx\env folder (assuming they didn't come with a custom map.)
  • KesterKester Join Date: 2004-02-21 Member: 26770Members, Constellation
    also for using the sky it'll be named "sb-mars256_rt" or something like that the rt means right, meaning it will be rendered on the right side of of the map there'll be a one for left front back top and bottom aswell

    when putting it in the hammer u dont need to put the "rt" (as in my example above) so in "sb-mars256_rt" u would only need to enter "sb-mars256_"
  • DarkATiDarkATi Revelation 22:17 Join Date: 2003-06-20 Member: 17532Members, Reinforced - Shadow
    For some NS Custom Skys, look here: <a href='http://www.unknownworlds.com/forums/index.php?showtopic=62869&hl=windra' target='_blank'>http://www.unknownworlds.com/forums/in...62869&hl=windra</a>

    ~ DarkATi
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