All the default Half-Life skynames will work, but look out of place. And all skynames you'll find in your .....\Half-Life\NSP\gfx\env folder (assuming they didn't come with a custom map.)
also for using the sky it'll be named "sb-mars256_rt" or something like that the rt means right, meaning it will be rendered on the right side of of the map there'll be a one for left front back top and bottom aswell
when putting it in the hammer u dont need to put the "rt" (as in my example above) so in "sb-mars256_rt" u would only need to enter "sb-mars256_"
For some NS Custom Skys, look here: <a href='http://www.unknownworlds.com/forums/index.php?showtopic=62869&hl=windra' target='_blank'>http://www.unknownworlds.com/forums/in...62869&hl=windra</a>
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And all skynames you'll find in your .....\Half-Life\NSP\gfx\env folder (assuming they didn't come with a custom map.)
when putting it in the hammer u dont need to put the "rt" (as in my example above) so in "sb-mars256_rt" u would only need to enter "sb-mars256_"
~ DarkATi