ns_lost update
Greedo
Bounty Hunter Join Date: 2002-01-24 Member: 37Members, NS1 Playtester, Contributor
<div class="IPBDescription">3 new shots</div>I haven't had a chance to work on this map for a long time. I've been quite busy with my HLRally map, and it's been a big hassle indeed. Without further ado:
Resource nozzle in a hallway:
<img src="http://www.bol.ucla.edu/~mrolek/lost10.jpg" border="0">
Expansive ship exterior:
<img src="http://www.bol.ucla.edu/~mrolek/lost11.jpg" border="0">
Expansive ship exterior from opposite window:
<img src="http://www.bol.ucla.edu/~mrolek/lost12.jpg" border="0">
Questions, comments, and suggestions greatly appreciated.
Resource nozzle in a hallway:
<img src="http://www.bol.ucla.edu/~mrolek/lost10.jpg" border="0">
Expansive ship exterior:
<img src="http://www.bol.ucla.edu/~mrolek/lost11.jpg" border="0">
Expansive ship exterior from opposite window:
<img src="http://www.bol.ucla.edu/~mrolek/lost12.jpg" border="0">
Questions, comments, and suggestions greatly appreciated.
Comments
The first shout looks good too, the only fault i can see is the texture on the ceiling looks a little stretched.
Also the two floor textures you have (the actual floor texture and the one on the steps) kinda clash, especially because of the graininess of them. maybe you can use a cleaner texture on one?
<!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
<!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
Once again, great work Greedo!
in the first pic, is the resource nozzle meant to be tilted like that?
re r-speeds: They peak at around 450 or so, I can't remember. It shouldn't be above 600 anywhere once everything's in place. It may be a large area, but it's very simple architecture and highly scaled textures.
re trigger random: It's a ship floating in an asteroid field. I'm not sure if I'll be able to accomplish what I want to, but I hope so.
re slanted nozzle: That's simply a side effect of the field of view distortion of the alien.
Um, I guess that's all I have to say (my comments get pretty short when I can't find anything negative to say about the map <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->).