Multi_manager Being Mean To Me
wascally_wabbit
Join Date: 2003-09-09 Member: 20701Members
<div class="IPBDescription">BAD MULTI_MANAGER, BAD!</div> I'm making a flaytona map (actually, it's pretty much finished... this is about all that's left), and I'm having troubles with the start race button.
The idea is you hit a button and the text 5, 4, 3, 2, 1 will appear on the screen, then the door will open.
I've set up a button that has it's target as "startrace" (startrace is the multi_manager)
I have 5 game_texts each of which say to the player's screen (at least they're supposed to) '5', '4', '3', '2', and '1'. They're name race1, race2, etc.
I have a func_door named racedoorup.
The problem is that I hit the button and nothing happens =/
I'm sure there's something obvious I'm missing... But I don't know what it is.
For your viewing pleasure, here are the entities
The idea is you hit a button and the text 5, 4, 3, 2, 1 will appear on the screen, then the door will open.
I've set up a button that has it's target as "startrace" (startrace is the multi_manager)
I have 5 game_texts each of which say to the player's screen (at least they're supposed to) '5', '4', '3', '2', and '1'. They're name race1, race2, etc.
I have a func_door named racedoorup.
The problem is that I hit the button and nothing happens =/
I'm sure there's something obvious I'm missing... But I don't know what it is.
For your viewing pleasure, here are the entities
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Comments
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*cry*
How the heck do I miss that <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
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