Lerk Hitboxes
Omega_Death
Sith apprentice to a box of Cereal Join Date: 2003-08-06 Member: 19042Members
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<div class="IPBDescription">Hardly any on the wings.</div> This topic is <b>NOT</b> complaining about an "unbalanced" Lerk.
But I've attached a picture of he lerk model and the hitboxes for it and looking at the model I see that there are no hitbox areas on the pink wings. Only on the brown bone areas of the wings. Roughly estimated thats about 80% of the surface for the Lerk from the top thats missing a hitbox. So if shooting the lerk from the topside or even bottomside you would be shooting at a skeleton and likely to miss with inaccurate weapons, like the shotgun. Now I know having this huge area become a hitbox would have them take more damage but hey look at the Onos there are parts of the Onos where the hitbox is extened outside of the model. Maybe give the Lerk correct hitboxes and a health and armor boost. If I'm missing something or the hitboxes are there but not visible in half life model viewer I'll shut up.
But I've attached a picture of he lerk model and the hitboxes for it and looking at the model I see that there are no hitbox areas on the pink wings. Only on the brown bone areas of the wings. Roughly estimated thats about 80% of the surface for the Lerk from the top thats missing a hitbox. So if shooting the lerk from the topside or even bottomside you would be shooting at a skeleton and likely to miss with inaccurate weapons, like the shotgun. Now I know having this huge area become a hitbox would have them take more damage but hey look at the Onos there are parts of the Onos where the hitbox is extened outside of the model. Maybe give the Lerk correct hitboxes and a health and armor boost. If I'm missing something or the hitboxes are there but not visible in half life model viewer I'll shut up.
Comments
Just my opinion.
<a href='http://www.unknownworlds.com/forums/index.php?showtopic=68799&hl=' target='_blank'>http://www.unknownworlds.com/forums/in...topic=68799&hl=</a>
I also know and believe that Gameplay>Realism but the hitbox thing bugs me and I was wondering if anyone else sees this too.
True.
Level 3 weapons and weapons like HMGs and Shotguns are like Anti-Aircraft to the Lerk... Besides, the lerk has <i>nothing</i> critical to it's immediate survival (brain, heart, bones, viens) in the areas without a hitbox. As well, the lerk's wing could work like a parachute. It may be riddled with bullets, but it should still slow your decent (or keep you flying) enough to not die.
Shucks, Cereal beat me to it. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
Yes, the "hitboxes" in HLMV are not the hitboxes ingame. Want proof? Look at a LA marine. See that giant box on his back? Now try hitting it as a skulk. Oops! no hit! <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
i think there should be a hitbox on the lerk wings, but make a very weak hitbox, like it only takes 10% damage there so for the lmg it would only do 1 dmg, correct?
And I think you can get a mod/admin to change your username.
<!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo--> <!--emo&::lerk::--><img src='http://www.unknownworlds.com/forums/html//emoticons/lerk.gif' border='0' style='vertical-align:middle' alt='lerk.gif' /><!--endemo-->
good lerks= never die
Besides, look at how the lerk sits still and glides around. When its on the ground, it's all scrunched up into a little ball, putting the wing hitboxes close to the trunk hitboxes. I doubt this is much of a problem, you aren't missing much damage if any at all.
I think, repeat THINK, that HL2 is changing the hitbox system to be a hit "point" system, as in it actually can be made to conform to the body (so no shooting NEXT to a head and still hitting it)
And it may also allow you to have variable damage hitboxes (hehe, I'd love to see that bony onos head take like, 25% damage)
yea its not needed
if it happened, they would need a conciderable hp/ammor boost
The lerks wing membranes are so thin that the alien bacterium can easily regenerate an y holes in it within nano seconds, preventing any reduction in flight or damage.
Nanites....
Alright well that answers my question about the hitboxes pretty well. The response that it isn't the actual damage boxes was sufficent. Thx.
Which would increase their effectiveness against turrets.