Help please!

Master-DornMaster-Dorn Join Date: 2002-05-30 Member: 704Members
<div class="IPBDescription">When a friend thinks...</div>When a friend thinks that ns is a clone of avp... what should i say to him that he doesnt think it is a clone??? i said he should read the faq but he isnt persuaded about that.

so tell the differences and i will show him. (dont think that i think that <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo--> because i know that rts thingies and that u cannot survive without mates)

ps: this is a friendly board

Comments

  • JediYoshiJediYoshi The Cupcake Boss Join Date: 2002-05-27 Member: 674Members
    A friendly board with mean people.
  • GwahirGwahir Join Date: 2002-04-24 Member: 513Members, Constellation
    yes there is the extremely important rts nature of the mod.  And don't forget the commander.  You have resources to spend on buildings, etc.

    The aliens always spawn as level 1s and may evolve to others as they see fit, providing they have the resources.  Only the level 1 can wallwalk.  The level 2 is a builder.  The level 3 can fly. the level 4 is the only bipedal alien and has the ability to blink (teleport) to other locations, but not through walls, the level 5 is a huge tank and can kill several marines in succession just by charging through them.  See much in similarity to avp?

    I hope this helps worf.
  • DerfudDerfud Join Date: 2002-09-29 Member: 1370Members
    My friend thinks this game is a Gloom clone, he will post on the forums tommorow with this regard.  Flayra, Reqeusting permission to flame his post.
    <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
  • GwahirGwahir Join Date: 2002-04-24 Member: 513Members, Constellation
    you probably won't need to... that topic has been brought up so many times forum members have designed flamer weaponry specific to the topic.
  • DOOManiacDOOManiac Worst. Critic. Ever. Join Date: 2002-04-17 Member: 462Members, NS1 Playtester
    <!--QuoteBegin--Derfud+Oct. 26 2002,04:17--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (Derfud @ Oct. 26 2002,04:17)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->My friend thinks this game is a Gloom clone, he will post on the forums tommorow with this regard.  Flayra, Reqeusting permission to flame his post.
    :D<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    have your friend look through the bajillion other threads calling NS a gloom clone.. just search for GLOOM and you're bound to hit them...
  • DOOManiacDOOManiac Worst. Critic. Ever. Join Date: 2002-04-17 Member: 462Members, NS1 Playtester
    <!--QuoteBegin---=Master-Dorn=-+Oct. 26 2002,03:40--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (-=Master-Dorn=- @ Oct. 26 2002,03:40)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->When a friend thinks that ns is a clone of avp... what should i say to him that he doesnt think it is a clone??? i said he should read the faq but he isnt persuaded about that.<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    have your friend look through the bajillion other threads calling NS an avp clone.. just search for AVP and you're bound to hit them...
  • MendaspMendasp I touch maps in inappropriate places Valencia, Spain Join Date: 2002-07-05 Member: 884Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Retired Community Developer
    Q: What happens if anyone says that NS is a SC clone?

    A: Have your friend look through the bajillion other threads calling NS a SC clone.. just search for SC and you're bound to hit them...
  • HBNayrHBNayr Join Date: 2002-07-13 Member: 930Members
    <!--QuoteBegin---=Master-Dorn=-+Oct. 26 2002,03:40--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (-=Master-Dorn=- @ Oct. 26 2002,03:40)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->because i know that rts thingies and that u cannot survive without mates<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    Start with that.  AvP (And, to a lesser extent, Gloom) was a death match, pure and simple.  A team deathmatch, to be sure, but there was no need of teammates, and one good player could carry the game.

    In Natural Selection, teammates are vital to your survival.  Besides which, your personal score doesn't mean jack.  You could be an alien with hundreds of kills and a handful of deaths, but if you've just lost that last Hive, you're screwed.  The more I think about how teamplay is encouraged, the more I admonish myself for not thinking of the ideas myself, much earlier.

    Look, Natural Selection draws inspiration from Gloom.  And the Aliens movies.  And Starcraft, and Half-Life, and any number of other FPS/RTS games.  And then it smacks them all on the nose with a rolled-up newspaper and runs off, screaming into the night.

    But tell him he doesn't have to take our word for it, if he doesn't want to.  Just tell him to wait 5 days.

    -Ryan!


    "It's not really about taking your clothes off."
    -- Demi Moore,actress, on her role in Striptease
  • NecroNecro &lt;insert non-birthday-related title here&gt; Join Date: 2002-08-09 Member: 1118Members
    my friends have always said it reminds them of a gloom, the q2 mod, and then i say it has a LOT better teamplay...and then send them the trailer <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->

    that gets em everytime!
  • CMEastCMEast Join Date: 2002-05-19 Member: 632Members
    Well... the aliens are different to AvP
    Oh and the gameplay will be completely different
    and of course theres no predators <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
    and its gonna be much better obviously...
    oh yeah, its got great netcode as well, netcode that actually makes the game playable!

    Many games are influenced by the aliens movies and books, that doesnt mean they are AvP clones.

    Oh and if your friend still doesnt get it point him towards CS <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
  • Troy_RageTroy_Rage Join Date: 2002-10-18 Member: 1530Members
    tell him the weapons and aliens and marines and storylines are compleetly different and then tell him that there were only 4 battles in the movies of aliens and theres no preditors in this game and therefor since there is no 3rd race, it cannot be a clone

    a clone is a copy that is exactly the same

    this is not AVP so its not a clone
  • KhaimKhaim Join Date: 2002-06-28 Member: 841Members, NS1 Playtester, Constellation
    <!--QuoteBegin--H'BNayr+Oct. 26 2002,05:37--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (H'BNayr @ Oct. 26 2002,05:37)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->The more I think about how teamplay is encouraged, the more I admonish myself for not thinking of the ideas myself, much earlier.<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    I did think of making a game like NS(RTS/FPS mix multiplayer game w/ massive teamplay) But im only 16 and not like I have enuff coding skills to do it yet.
  • Master-DornMaster-Dorn Join Date: 2002-05-30 Member: 704Members
    oh man he doesnt understand even now. (btw: what is a ripoff??? i think thats another word for clone)

    i think i call him now as dumb idiot and leave him alone in his little soft room.

    facts of avp2:
    - 3 species
    - aliens have melee, marines long range, preds have high tech
    - team death match, death match, etc.
    - simple fps

    facts of ns:
    - 2 species
    - aliens have melee and long range, marines have close and long range
    - aliens vs marines
    - rts implented things: base building, commanding forces to enemy or to defend etc.
    - evolving aliens

    he thinks that ns plays like avp...
  • humbabahumbaba That Exciting Tales From the Frontline Guy Join Date: 2002-01-25 Member: 86Members, NS1 Playtester, Contributor
    I like to look at it also from a visual perspective. Bear with me.

    With traditional online games (mods in particular), we have EVERYTHING given an equal role. Each class or weapon must be balanced to be equal to the other classes. Every enemy must be equal. Without this, the game is not fun because weaponry will be "Whored". In a sense, everything SHOULD be on a level playing field. They are all SEPERATE, but equal.

    In Natural Selection, the TOTAL power of each team is dependant on the resources secured. THIS scaling of power based on resources is what makes NS an RTS, not the commander mode. Even with Aliens vs Aliens, it would still be RTS at its core. It is designed like an RTS game, with every element being balanced based on its RP cost. IF you implemented an Onos into TFC, EVERYONE would play it. Natural Selection is balanced because getting an Onos requires a HUGE investment of resources (The cost of 3 Heavy armors, PLUS 10 rps). It is therefore balanced to be evenly matched against opposition which costs as much as itself.
    THIS is why NS is completely different from Gloom, or AvP, or any of those. It is TRULY an RTS at heart. I have heard PTs describe Natural Selection as 70 percent FPS, 30 Percent RTS. I disagree. Natural Selection is built on an RTS back bone with the commander mode as the visible outgrowth of that backbone. The majority of the Players will play it like an FPS, it will feel like an FPS, but behind the scenes, the gameplay, balance, and flow are ALL balanced like a real time strategy game.
    TELL YOUR FRIEND TO STICK THAT IN HIS PIPE AND SMOKE IT!  <!--emo&::asrifle::--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/asrifle.gif" border="0" valign="absmiddle" alt='::asrifle::'><!--endemo-->
  • DarkPenguinsDarkPenguins Join Date: 2002-03-14 Member: 317Members
    humbaba is the genius  <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
  • HBNayrHBNayr Join Date: 2002-07-13 Member: 930Members
    <!--QuoteBegin--Khaim+Oct. 26 2002,09:30--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (Khaim @ Oct. 26 2002,09:30)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin--><!--QuoteBegin--H'BNayr+Oct. 26 2002,05:37--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (H'BNayr @ Oct. 26 2002,05:37)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->The more I think about how teamplay is encouraged, the more I admonish myself for not thinking of the ideas myself, much earlier.<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    I did think of making a game like NS(RTS/FPS mix multiplayer game w/ massive teamplay).<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    I have thought of having a RTS/FPS mix, but not to extent of NS, as Humbaba pointed out.  I wouldn't have thought it was possible with modern technology, much less the Half-life engine.  Not only that, but throw in aliens (ALWAYS fun to play on...whatever the game), Hive sight, the resource structure, the balance of weapons (long reload for HMG, poor long range for shotgun, etc.) ensuring marines must stick together, EVERYTHING in this game is made to ensure that teamplay is encouraged, if not forced.  Not just the commander mode.

    It makes me giddy to think about.

    -Ryan!


    "Tell me who you frequent, and I will tell you who you really are."
    -- French Proverb
  • JasperJasper Join Date: 2002-04-08 Member: 390Members
  • BedwettingTypeBedwettingType Join Date: 2002-07-26 Member: 1001Members
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