Great words from valvepit

ComproxComprox *chortle*Canada Join Date: 2002-01-23 Member: 7Members, Super Administrators, Forum Admins, NS1 Playtester, NS2 Developer, Constellation, NS2 Playtester, Reinforced - Shadow, WC 2013 - Silver, Subnautica Developer, Subnautica Playtester, Pistachionauts
<div class="IPBDescription">Ns most anticipated mod</div>Hey guys, take a look <a href="http://www.valvepit.com/cgi-bin/vpnews/coranto/articles/EpEuVZEEVZIZzlWwvb.shtml" target="_blank">here</a> for more great stuff from the guys at Valvepit. NS tops the list of the most anticipated mods.
Glad to see HL Rally is on there too, seems PolyFighter is missing though <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->

Comments

  • MonsieurEvilMonsieurEvil Join Date: 2002-01-22 Member: 4Members, Retired Developer, NS1 Playtester, Contributor
    Awesome article. I really liked those HL Rally shots - nifty HUD gauges.

    But where was the MPPT mod???
  • pielemuispielemuis Join Date: 2002-01-25 Member: 72Members, NS1 Playtester
    yeah HL rally rocks, i' m waiting for that one for a while now, would be great to play it at LANs.
  • Nemesis_ZeroNemesis_Zero Old European Join Date: 2002-01-25 Member: 75Members, Retired Developer, NS1 Playtester, Constellation
    <!--QuoteBegin--MonsieurEvil+Feb. 25 2002,02:28--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (MonsieurEvil @ Feb. 25 2002,02:28)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->But where was the MPPT mod???<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    Well, Mons you told us that MPPT is gonna be based on the Daikatana engine, so why should it be mentioned in an article about HL-mods? <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
  • MonsieurEvilMonsieurEvil Join Date: 2002-01-22 Member: 4Members, Retired Developer, NS1 Playtester, Contributor
    Doh! Well, we had a cross-platform thing going for a while. In our initial design doc, we used Kingpin, Shogo, Sin, and the Blake Stone engines to cover all our bases.

    But we finally settled on Daikatana because John Romero called us up and told us it would make us his #####.
  • pielemuispielemuis Join Date: 2002-01-25 Member: 72Members, NS1 Playtester
    wow blakestone rocked! lol monsE, nearly blew it there <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
    hmmm a teapotmod with the wolfenstein 3d engine.......
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