[wip] Halo Pelican Conversion

Dorian_GrayDorian_Gray Join Date: 2004-02-15 Member: 26581Members, Constellation
<div class="IPBDescription">for a worldmodel</div> Doing a conversion of the Halo Pelican (human dropship). In the Halo MAP file, there are three of them, 2 of roughly the same level of detail, one thats lower poly. This is the high poly one, with a full interior and cockpit windows. The low-poly one (which I'll convert after this one, for reasons that shall become obvious) is about 2200 polies, while this is nearly 4500. The textures are already done (thx Bungie) and all this thing needs is a UVW map (or if I had an xbox and the xbox version, that wouldn't be necessary). The xbox one comes with the uvw maps done already, but the PC version doesn't. I'm not familiar with the xbox version, but if somebody could either send me the map file for the final mission ("The Maw"), since I also want to get the longsword fighter out of there, or the extracted .obj's for the longsword and pelican-high and pelican-low, that'd be awesome, but if not, I guess i'll get some practice UVW mapping this thing.

Render:
<img src='http://dorian.carpe-noctem.ca/models/pelican/pelican001.jpg' border='0' alt='user posted image' />

BTW: Smoothing groups NOT done yet, so its just flatshaded.
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Comments

  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    all ya had to do was ask me for it <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    i got it on my harddrive somewhere with the skin
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    i always liked teh pelican <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • UESCdurandalUESCdurandal Join Date: 2003-05-24 Member: 16660Members
    Nice thing, but where it should be used in NS
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
  • MilitaryPoliceMilitaryPolice Join Date: 2003-10-12 Member: 21623Members
    Sweet , i'd really like to see that in a combat map perhaps or in the "freefall" maps

    Gonna convert a warthog after? <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html//emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif' /><!--endemo-->
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    i got an unskinned warthog on my pc <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • UESCdurandalUESCdurandal Join Date: 2003-05-24 Member: 16660Members
  • Daza4Daza4 Kerc Kasha Join Date: 2003-04-06 Member: 15233Members
    make the pelican the holo on hera.
  • UESCdurandalUESCdurandal Join Date: 2003-05-24 Member: 16660Members
    make a new co_ map, where the rines have to spawn out of it <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • TOMMYTANKTOMMYTANK Join Date: 2003-12-04 Member: 23938Members
    <!--QuoteBegin-UESC DURANDAL+May 9 2004, 05:39 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (UESC DURANDAL @ May 9 2004, 05:39 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> make a new co_ map, where the rines have to spawn out of it <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    just, what i was thinking, a very good idea imo. an outdoors co_map, and some flipped warthogs as obstacles!
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    mhm.. CO map sounds fun. What about the one mission from halo where you crash with the escape pod? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • TOMMYTANKTOMMYTANK Join Date: 2003-12-04 Member: 23938Members
    edited May 2004
    <!--QuoteBegin-CaptainPanaka+May 9 2004, 07:12 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CaptainPanaka @ May 9 2004, 07:12 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->mhm.. CO map sounds fun. What about the one mission from halo where you crash with the escape pod?  <!--emo&:p--><img src='http://www.natural-selection.org/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--><!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    thats the second one right? (excuse me if i cant remember the names).
    i was more thinking about the 3rd one, where u start off in the pelican.

    sort of like an all assault rampage, running across a beach towards each other!!!

    "DDDDDIIEEEEEEEE!!!!!!"

    ooh, thats just reminded me, off topic, but i dont care.. <!--emo&;)--><img src='http://www.natural-selection.org/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> <a href='http://www.nightmarearmor.com/HaloStore.html' target='_blank'>BUY Halo armour!!! omg WOO!!</a>

    [EDIT] piccy <!--emo&:D--><img src='http://www.natural-selection.org/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
    <img src='http://www.nightmarearmor.com/testimages/sidcalebarmor.jpg' border='0' alt='user posted image' />
  • DemiguiseDemiguise Marks Servers Reg Join Date: 2004-01-19 Member: 25462Members
    that would be one damn sexy model....

    you could make a map where, the marines get into the dropship, press a button and then they fly off to where the aleins are <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • UESCdurandalUESCdurandal Join Date: 2003-05-24 Member: 16660Members
    edited May 2004
    <!--QuoteBegin-TOMMYTANK+May 9 2004, 07:05 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TOMMYTANK @ May 9 2004, 07:05 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-UESC DURANDAL+May 9 2004, 05:39 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (UESC DURANDAL @ May 9 2004, 05:39 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> make a new co_ map, where the rines have to spawn out of it  <!--emo&:p--><img src='http://www.natural-selection.org/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    just, what i was thinking, a very good idea imo. an outdoors co_map, and some flipped warthogs as obstacles! <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    and warthogs with guns

    the map name could be co_battlefield ( if there is no map with that name yet )

    By the way, the rocket launcer looks like the one of MARATHON, No new ideas Bungie, eh? <!--emo&:)--><img src='http://www.natural-selection.org/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • TOMMYTANKTOMMYTANK Join Date: 2003-12-04 Member: 23938Members
    <!--QuoteBegin-UESC DURANDAL+May 9 2004, 07:26 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (UESC DURANDAL @ May 9 2004, 07:26 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-TOMMYTANK+May 9 2004, 07:05 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TOMMYTANK @ May 9 2004, 07:05 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-UESC DURANDAL+May 9 2004, 05:39 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (UESC DURANDAL @ May 9 2004, 05:39 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> make a new co_ map, where the rines have to spawn out of it  <!--emo&:p--><img src='http://www.natural-selection.org/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    just, what i was thinking, a very good idea imo. an outdoors co_map, and some flipped warthogs as obstacles! <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    and warthogs with guns

    the map name could be co_battlefield ( if there is no map with that name yet ) <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    hmmz.. co_beachwar ?
  • UESCdurandalUESCdurandal Join Date: 2003-05-24 Member: 16660Members
    very well, too. I didn't play HALO yet <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo--> But therefore all parts of Marathon <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • DemiguiseDemiguise Marks Servers Reg Join Date: 2004-01-19 Member: 25462Members
    Grrr
    i had an idea for a CO or NS map called Battlefield
    i had the worst Paint skills so it looked crappy <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    hmm someone rip the halo assault rifle out, i want it for my LMG <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->

    I'll do animations if needed.
  • UESCdurandalUESCdurandal Join Date: 2003-05-24 Member: 16660Members
    I can remember there was a HALO gun at readyroom.org.
  • BrimstoneBrimstone Join Date: 2003-08-25 Member: 20211Members
    edited May 2004
    I'll trade a skinned Warthog for a skinned Pelican.. PM me...

    <img src='http://home.fuse.net/brimstone/screen3.jpg' border='0' alt='user posted image' />
  • TOMMYTANKTOMMYTANK Join Date: 2003-12-04 Member: 23938Members
    <!--QuoteBegin-Brimstone+May 9 2004, 08:31 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Brimstone @ May 9 2004, 08:31 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I'll trade a skinned Warthog for a skinned Pelican.. PM me...

    <img src='http://home.fuse.net/brimstone/screen3.jpg' border='0' alt='user posted image' /> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    phwoar *messes pants*

    so i take it ppl really are going to make this map?

    is it rude if i ask to test any halo type map if it comes out? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • DemiguiseDemiguise Marks Servers Reg Join Date: 2004-01-19 Member: 25462Members
    also, do a crashed Pelican for large maps. then you can put some good things in it...
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    <!--QuoteBegin-UESC DURANDAL+May 9 2004, 08:10 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (UESC DURANDAL @ May 9 2004, 08:10 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I can remember there was a HALO gun at readyroom.org. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    More than likely its that ugly FA conversion that dont look nothing like the original halo AR
  • UESCdurandalUESCdurandal Join Date: 2003-05-24 Member: 16660Members
    no FA Version, i ll could send it to you, just PM me
  • DemiguiseDemiguise Marks Servers Reg Join Date: 2004-01-19 Member: 25462Members
    edited May 2004
    could i have a look at the Warthog model?
    i would like to see how it is skinmeshed as i am trying to learn how to do it properly

    I Would also like to test any halo map that is coming out
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    <!--QuoteBegin-UESC DURANDAL+May 9 2004, 11:59 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (UESC DURANDAL @ May 9 2004, 11:59 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> no FA Version, i ll could send it to you, just PM me <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    actual model ripped from halo?
  • brute_forcebrute_force Join Date: 2003-10-04 Member: 21433Members, Constellation
    4500 is way too high poly for a world model. The epoly limit is 2100. Sorry :/
  • UESCdurandalUESCdurandal Join Date: 2003-05-24 Member: 16660Members
    <!--QuoteBegin-DR_FUZZY+May 9 2004, 01:50 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DR_FUZZY @ May 9 2004, 01:50 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-UESC DURANDAL+May 9 2004, 11:59 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (UESC DURANDAL @ May 9 2004, 11:59 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> no FA Version, i ll could send it to you, just PM me <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    actual model ripped from halo? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    i am not sure, have to look that up
  • Dorian_GrayDorian_Gray Join Date: 2004-02-15 Member: 26581Members, Constellation
    edited May 2004
    Yeah I'm actually gonna make this map (or try <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->), and this model is one of two alternates for the map. The low-poly pelican from halo is about 2100 polies <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->. The longsword fighter is over 6000, but that's because it has a fully detailed interior of the cockpit (such as joysticks made out of 32 side cylinders), as the MC is seen in the thing in the last cinematic of Halo.

    Heh, I just extracted the lifepod. This pretty much takes any HL poly limit and thrashes it severly. I think the HL engine would give up and just die if it saw a few of these in a map. Polycount: 16173. If i removed the uber-detailed interior, that would be okay. The one with no interior (except for a pilot chair, which is over 1000 polies, and easily removed) is only 2800 polies.

    Edit: The halo warthog is 5640 polies, so if yours is lower, thats definately a good thing.
  • JimmehJimmeh Join Date: 2003-08-24 Member: 20173Members, Constellation
    edited May 2004
    <!--QuoteBegin-DR_FUZZY+May 9 2004, 06:50 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DR_FUZZY @ May 9 2004, 06:50 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-UESC DURANDAL+May 9 2004, 11:59 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (UESC DURANDAL @ May 9 2004, 11:59 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> no FA Version, i ll could send it to you, just PM me <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    actual model ripped from halo? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    <a href='http://buyitem.net/~tweek/jimmeh/modules/mydownloads/singlefile.php?cid=1&lid=7' target='_blank'>From ::NSModelling::</a>

    From FA afaik... from <a href='http://www.unknownworlds.com/forums/index.php?showtopic=48565&st=0&hl=halo+assault+rifle' target='_blank'>this thread</a>
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