rounding is your friend <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
I can't see your image (Bandwith problems?), but I know Daza made a P90 and Panaka modded it as well (I'm using the P90 as we speak, in fact). Check the official release topic.
[EDIT] Here is <a href='http://www.unknownworlds.com/forums/index.php?showtopic=67697' target='_blank'>Daza's P90.</a>
looking good for a seconed model try using chamfer edge to round itll help alot <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
<!--QuoteBegin-chrono5454+May 4 2004, 11:32 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (chrono5454 @ May 4 2004, 11:32 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> and here is the image if you cant see it <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> I can see it now and that is a FINE model. Is that a silencer on the front?
<!--QuoteBegin-BlackPanther+May 5 2004, 01:48 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BlackPanther @ May 5 2004, 01:48 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> SUPPRESSORS are usually round. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> it's called INOVATION... you know, where you actually INVENT something NEW and/or re-design something old to make it BETTER?
i can think of a few design flaws with a square supressor, but ALOT more benifits...
<!--QuoteBegin-TheUdderOne+May 5 2004, 05:38 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TheUdderOne @ May 5 2004, 05:38 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> yes...tis a silencer. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> act its called a compensator... i have a feeling it's to remove some of the effects of recoil
<!--QuoteBegin-TheUdderOne+May 5 2004, 12:37 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TheUdderOne @ May 5 2004, 12:37 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> thanks for the image chrono..obv my hoster dont like linkage.
oh, and I cant find the modifier for editable poly? I'm using Max Ver 6...ne ideas?
I can't get it working using editable mesh, so i'm hoping poly will b better? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> its not a modifier you right click and go to convert editable poly and then go to edge selection then select the edges and press chamfer
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> all you ppl with 3d studio max D: life is sooooo much easier with ms3d, poly by poly is the only way to go<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Yeah but at least u dont go miles over poly counts. I think this ones @ 2607 now cos i added sight and some more detail.
Still trying to get it into milkshape so I can animate it...dont like using 3d max for animations.
Some reason I can't get the SMD exporter for MAX to work.
2600 is a high polycount considering the detail. But then again it was your 2nd model so you will probably learn to optimize the mesh better in the future
Remember, you need to be able to remove the magazine for the reload animation. It's a nice work in progress <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
<!--QuoteBegin-TheUdderOne+May 5 2004, 07:38 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TheUdderOne @ May 5 2004, 07:38 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> yes...tis a silencer. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> I don't like silencers that much. But nice work so far <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Remember, you need to be able to remove the magazine for the reload animation. It's a nice work in progress <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
This i am dreading dude. As far as i can make out on this wep, the whole front assembly swings down and then u slide the magazing back towards yourself.
<!--QuoteBegin-TheUdderOne+May 4 2004, 11:38 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TheUdderOne @ May 4 2004, 11:38 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> yes...tis a silencer. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Then might I suggest this sound for the firing sound? Gas Can put it up on another thread.
Comments
but very nice job, dude
[EDIT] Here is <a href='http://www.unknownworlds.com/forums/index.php?showtopic=67697' target='_blank'>Daza's P90.</a>
<a href='http://i.domaindlx.com/TheUdderOne/customp90.jpg' target='_blank'>Custom P90</a>
and here is the image if you cant see it
I can see it now and that is a FINE model. Is that a silencer on the front?
oh, and I cant find the modifier for editable poly? I'm using Max Ver 6...ne ideas?
I can't get it working using editable mesh, so i'm hoping poly will b better?
it's called INOVATION... you know, where you actually INVENT something NEW and/or re-design something old to make it BETTER?
i can think of a few design flaws with a square supressor, but ALOT more benifits...
that'll teach me not to keep a backup...back to the drawing board.
Edit: oops was signed in as my bro (this is Udder speaking)
act its called a compensator... i have a feeling it's to remove some of the effects of recoil
oh, and I cant find the modifier for editable poly? I'm using Max Ver 6...ne ideas?
I can't get it working using editable mesh, so i'm hoping poly will b better? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
its not a modifier you right click and go to convert editable poly and then go to edge selection then select the edges and press chamfer
<img src='http://i.domaindlx.com/TheUdderOne/help.jpg' border='0' alt='user posted image' />
I cant chamfer these edges properly...ne ideas?
Hopefully you can see pic if not:
<a href='http://i.domaindlx.com/TheUdderOne/help.jpg' target='_blank'>try here</a>
<img src='http://i.domaindlx.com/TheUdderOne/p90_8.jpg' border='0' alt='user posted image' />
Also <a href='http://i.domaindlx.com/TheUdderOne/p90_8.jpg' target='_blank'>link here</a>
Currently @ 1977 Polys
with ms3d, poly by poly is the only way to go
gah i hate my puter, 3dsm doesnt work on it D:
<img src='http://www.unknownworlds.com/forums/uploads//post-19-1078132699.jpg' border='0' alt='user posted image' />
<img src='http://www.unknownworlds.com/forums/uploads//post-19-1078132726.jpg' border='0' alt='user posted image' />
with ms3d, poly by poly is the only way to go<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Yeah but at least u dont go miles over poly counts. I think this ones @ 2607 now cos i added sight and some more detail.
Still trying to get it into milkshape so I can animate it...dont like using 3d max for animations.
Some reason I can't get the SMD exporter for MAX to work.
I don't like silencers that much. But nice work so far <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
This i am dreading dude. As far as i can make out on this wep, the whole front assembly swings down and then u slide the magazing back towards yourself.
Then might I suggest this sound for the firing sound? Gas Can put it up on another thread.
good work!