Onos ( Devour )

TugBoatTugBoat Join Date: 2004-04-22 Member: 28077Members
Hi,

Just wondering if there is something wrong with Devour? As I have seen multiple times an Onos eating someone above them when there is no way they should of been in range.

Like a few times I have been above an Onos, and I was like WTH, he ate me, and I was like 2-3 Onos Sizes Above him>

Is this a problem ignored at the moment, or its meant to be like that, just very unrealistic.

I have friend that plays onos and says there is something wrong with its devour when you eat things above an Onos, he says he has trouble sometimes eating thing in front of him at a dribbles lenght, than above him at a range that he shouldnt be able to devour.

Comments

  • SandstormSandstorm Join Date: 2003-09-25 Member: 21205Members
    The long range Devour issue is caused by lag. Many fades have died from shotgun blasts even though they were on the other side of the room on THEIR end. Devour would work in the same way, as would any melee attack.

    Devour requires you to have your target at the center of the screen. Search the forums for how to add Devour crosshairs if you can't figure out how to aim it. You will miss a Devour if your aiming with the mouth, instead of the center of the screen.
  • Cowman1Cowman1 Join Date: 2002-11-03 Member: 5813Members
    And crouching is the best tactic to get a succesful devour. =p

    Oh yes, and that reminds me of marines crouching.. how are you supposed to devour a marine when they crouch? I just.. can't.. do it. *cries* <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html//emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif' /><!--endemo-->
  • HybridclawHybridclaw Join Date: 2003-11-03 Member: 22271Members
    aim the center of your screen on the person
  • DelphiDelphi Join Date: 2003-04-02 Member: 15134Members, Constellation
    About two months ago, I was surfing the NS customization forums for .. well, customization.

    I got a nice LMG with new sounds, save the muzzleflash for *everything* got too big (Burst fire no workie when everything's balanced for nonburst.. heh), great marine vox sounds, and plenty of sprite crosshairs.

    I got devour, web, leap, blink, and devour sprites; and they're actually REALLY helpful. I mean it helps when I'm fading and see the small concentric circles on my screen. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->

    Good luck finding 'em, though.. Pray for a repost.
  • ZekZek Join Date: 2002-11-10 Member: 7962Members, NS1 Playtester, Constellation, Reinforced - Shadow
    Devour has a natural high reach because its range has to be long enough to reach the floor from the Onos' perspective; turn that upwards and it goes quite high. Add in a jump and a little lag and they can pick you out of the air from pretty far away.
  • inkblotinkblot Join Date: 2004-01-05 Member: 25077Members
    Can't vouch for the truthfullness, but I have heard (on these boards) that devour has unlimited vertical range. In any case, unlimited or not, devour can **** JPs out of the air at quite a distance.

    As for devouring people on the ground, point the horn at their torso area. It has a suprisingly long range when lag cooperates. Best way to learn to do it is have a friend stand still and devour him a couple times. You'll get used to it really quickly.
  • panda_de_malheureuxpanda_de_malheureux Join Date: 2003-12-26 Member: 24775Members
    isn't steam supposed to fix lag by doing the calculations server side?
  • Soylent_greenSoylent_green Join Date: 2002-12-20 Member: 11220Members, Reinforced - Shadow
    edited April 2004
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->sn't steam supposed to fix lag by doing the calculations server side?<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    That's why lag is even an issue here. It does fix lag, so even if you think you where far away the server will accept hits when your opponent thought you where close.

    Lets say I'm lagging like hell and I see you where you where 1 second ago, I run up to you and devour you and the server goes OK he was there 1 second ago, but you can allready be out of the room on your screen.

    There is maximum time it will correct lag for me like that and it's somewhere around a second I believe.
  • SquinageSquinage Join Date: 2003-12-02 Member: 23869Members
    <!--QuoteBegin-Delphi+Apr 28 2004, 09:47 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Delphi @ Apr 28 2004, 09:47 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I got devour, web, leap, blink, and devour sprites; and they're actually REALLY helpful. I mean it helps when I'm fading and see the small concentric circles on my screen. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->

    Good luck finding 'em, though.. Pray for a repost. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    You can get the aim sprites from <a href='http://www.nsarmslab.com/flash/home.htm' target='_blank'>NS Armslab</a>

    under the custom models section.
  • thedraftthedraft Join Date: 2002-11-01 Member: 2919Members
    Yeah, Ashaman Joe's Alien sprite pack is awesome, and available on ArmsLab.

    This reminds me of a question I was going to ask: what's peoples opinion on using a Devour crosshair? Is this considered "cheating?" I mean, I find Devour very, very difficult without some kind of crosshair. I know people say just get the marine in the center of the screen, but that's a real crapshoot as far as I'm concerned.

    What's CAL or any other leagues view on this? I know custom models are usually against the rules, but what about custom crosshairs?

    (while you're getting that alien pack, I also highly recommend ZeroBytes leap and xenocide crosshairs. They don't really make things easier, but they do add a much needed visual indicator as to whether you're using bitegun/leap or xeno.)
  • WolvWolv Join Date: 2002-01-25 Member: 56Members
    If CAL would prohibit using crosshairs for devouring, they'd also have to make you aim a webcam at your screen during the match to make sure you didn't use ye olde whiteout h@x...
  • DelphiDelphi Join Date: 2003-04-02 Member: 15134Members, Constellation
    As I see it, the sprite itself is just centering your view, really. I don't know HOW many times I tried to devour someone when they were about 2 feet under my "crosshair".

    Either way, once you learn where the thing is, you're just as good at devouring as anyone else, so...

    Thanks for the crosshair sprite links. I gotta find an install for co_ether, though; since I couldn't copy any .mdl files to the new install, I lost all the plant models that came with ether.. And ether's one of my fav maps. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
  • JavJav Join Date: 2004-04-14 Member: 27921Members
    Put the horn just to the right of them and allways aim for the feet. Easy as pie. Even funnier when you get a JP's reaction when you pick him running out of the air. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
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