Alien Weapon Low Adrenaline B4 Bug?

Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT DeputyThe Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
<div class="IPBDescription">weapons invisible/silent</div> Now I'm pretty sure the older beta version of 3.0 didn't have this problem so here goes:

"All" alien weapons become invisible/silent when the alien using them is on the lowest adrenaline there is.
For example my skulk is chomping away at a marine RT and I noticed that the bite animation didn't show when I ran out of adrenaline and kept on biting, also the sound of the bite was gone like I had the silent upgrade or something.

This surprised me that I set out to test this on all alien weapons and even the acid rocket and bilebomb went silent and invisible while using it during low adrenaline... It's kind of annoying for a commander to notice his buildings or marines keep getting damaged and not to see what or who is doing it.

I tested this on a none-dedicated server with me being the only player ingame. So I can't say anything about it on dedicated servers with me being the client. But is was weird enough for me to start this topic.

Anyone else has experienced this or something similar on a dedicated or none-dedicated server?

Comments

  • BattleTechBattleTech Join Date: 2002-11-02 Member: 4137Members
    Wouldn't this be more like a bug report? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    You are absolutely right, but it could also start a discusion <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> oh well sorry for posting it here, can a mod move it please?
  • ThrillhouseThrillhouse Join Date: 2002-11-01 Member: 3178Members, Constellation
    I think that's client side. I've had this problem in the past since 2.0, where the hud weapon selection is red, but you can still attack, yet there's no animation or sound. I think if someone was watching you, they'd see the animation and hear the sound.
  • Diablo_fxDiablo_fx Join Date: 2003-02-21 Member: 13793Members
    <!--QuoteBegin-Thrillhouse+Apr 26 2004, 02:35 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Thrillhouse @ Apr 26 2004, 02:35 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I think that's client side. I've had this problem in the past since 2.0, where the hud weapon selection is red, but you can still attack, yet there's no animation or sound. I think if someone was watching you, they'd see the animation and hear the sound. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I've also had it...
    Knfing 4 skulks b/c of silent knife rox tho <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • SariselSarisel .::&#39; ( O ) &#39;;:-. .-.:;&#39; ( O ) &#39;::. Join Date: 2003-07-30 Member: 18557Members, Constellation
    What if it is not only client side? This would explain why the commander HUD has not been informing me of nodes under attack.
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    Check Mantis - the BugTracker. It's a known bug.
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