What Beta Four Ought Have Been

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  • ElectricSheepElectricSheep Join Date: 2003-04-21 Member: 15716Members
    <!--QuoteBegin-Kwil+Apr 25 2004, 09:35 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Kwil @ Apr 25 2004, 09:35 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Good lord, I know I'm a big alien booster most of the time, but this is insane.

    This is way over the top even for me. Marines might as well not play. If they do bother to play, they'll absolutely HAVE to go for the new GL, shotguns become basically pointless, even though damage is upped, if you only have time to get off one shot it doesn't matter (and with the accompanying boosts to fade speed, lerk super boost, and chamber boosts, you'll be lucky if you get off that first shot before you're dead)

    I guess if you like grenade spam, this'd be the version for you. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    The chamber boosts are needed in order to make them first hive viable. Also OCs have to be able to shoot from their tentcles so they cant get sniped by LA marines. The shotgun was weaker and slow in 1.04 but often used to great affect by skilled players who could hit skulks at close range. Fade may be faster but with no crouch bug and lower HP he won't be invinceable. Lerk support gets a boost but other than that it's the same, no pancaking would also be a nice change.
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