Ns_bored

HanzGrub3rHanzGrub3r Join Date: 2004-02-23 Member: 26823Members
<div class="IPBDescription">cause I was bored..</div> I just got home and was bored so I felt like mapping for a few minutes...here you go...the results...

1/5

Comments

  • HanzGrub3rHanzGrub3r Join Date: 2004-02-23 Member: 26823Members
  • HanzGrub3rHanzGrub3r Join Date: 2004-02-23 Member: 26823Members
  • HanzGrub3rHanzGrub3r Join Date: 2004-02-23 Member: 26823Members
  • HanzGrub3rHanzGrub3r Join Date: 2004-02-23 Member: 26823Members
  • BlackPlagueBlackPlague Join Date: 2004-02-02 Member: 25990Banned
    hey very nice! would u like to join my mapping squad? we are currently building ns_ghost... things are slow, but when summer comes along, we will have production going on quickly... pm me if u wanna join <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • GrizzlyGrizzly Join Date: 2003-10-27 Member: 22025Members
    i luv the 3 pic, its just wery good lokin <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
    but the 5 ( i think it was) was bit to coulerfull fore me <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • HanzGrub3rHanzGrub3r Join Date: 2004-02-23 Member: 26823Members
    <b>BlackPlague</b> - meh, don't know...I'm pretty flat out most of the time.. had a couple of my own projects that I had to abandon cause of time restraints...I guess if it wasn't a whole map I could handle that...

    <b>Grizzly</b> - well tanks...it looks a lot different in game..so I guess its hard to say...it was a lot more mellow for me... but then again, I need a new monitor cause this one is a tad dark..

    <b>ShenTrax</b> - PM Reply - (everyone else: he said that it looked wierd with blue and then grey trim with lights) The irony is - it's all grey, basically every texture in that corridor is grey - only reason it has colour at all is cause of the lights.. I guess I could make the overlays blue too..but that might be a bit much..
  • ShenTraXShenTraX Join Date: 2003-11-10 Member: 22434Members, Constellation
    edited April 2004
    I meant that these look tinted strange...
    the blue+yellow=green

    otherwise it does look good.
  • HanzGrub3rHanzGrub3r Join Date: 2004-02-23 Member: 26823Members
    ohhhhh! now I'm on the same page as you...yeah...does look a bit crappy...then again, only took me 20 minutes to make those two corridors ...lol...If I was actually gonna use these I'd probably fix it up... <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • ShenTraXShenTraX Join Date: 2003-11-10 Member: 22434Members, Constellation
    <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    whaddya expect in 20 minutes? perfection? more like a cup of coffee....
  • AlienCowAlienCow Join Date: 2003-09-20 Member: 21040Members
    4/5 looks to me like some kind of beautiful sunset, or it woulf with some touching up <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • CobletCoblet Join Date: 2004-01-31 Member: 25803Members
    I love the way you do those kind of... burnt lights
  • BlackPlagueBlackPlague Join Date: 2004-02-02 Member: 25990Banned
    hey, i dont really mean the whole map... i mean like parts of it...
  • HanzGrub3rHanzGrub3r Join Date: 2004-02-23 Member: 26823Members
    <b>BlackPlague</b> - ok..sound good..tell me what to make and I'll make it

    <b>All</b> - If anyone wants the map files for these corridors...just let me know
  • DethGauntDethGaunt Join Date: 2003-06-02 Member: 16938Members
    ooh, ooh i really like.. get bored more often please
  • BlackPlagueBlackPlague Join Date: 2004-02-02 Member: 25990Banned
    ok try making a marine start. the atmosphere is an abbandoned space ship, not a lot of lights on, pipes broken and pipes dribbling...

    try and use some alien textures also, the space ship has been abandoned for a while, so aliens must have taken over the whole thing ^_^... so just see what u can make and then pm me the rmf ^_^
  • lillbrorsanlillbrorsan Join Date: 2003-08-21 Member: 20060Members, Constellation, Reinforced - Shadow
    Need more details and the lightnings need to be fixed.
  • HanzGrub3rHanzGrub3r Join Date: 2004-02-23 Member: 26823Members
    <b>BlackPlague</b> - Ok...I'll give that a bash..

    <b>lillbrorsan</b> - Ok...1) I'm not changing anything cause it's not part of a map 2) there is no lightning or lightnings (plural) 3) You aren't very friendly, I don't want to play with you anymore
  • Soylent_greenSoylent_green Join Date: 2002-12-20 Member: 11220Members, Reinforced - Shadow
    edited April 2004
    Grub3r, lillbrorsan is either from Sweden or Norway just looking at the name, insulting someone whose first language is far from english for a simple and rather inoffencive spelling misstake is even more rude than not complementing you on your long and empty corridors...
  • brute_forcebrute_force Join Date: 2003-10-04 Member: 21433Members, Constellation
    <!--QuoteBegin-Soylent green+Apr 23 2004, 07:16 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Soylent green @ Apr 23 2004, 07:16 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Grub3r, lillbrorsan is either from Sweden or Norway just looking at the name, insulting someone whose first language is far from english for a simple and rather inoffencive spelling misstake is even more rude than not complementing you on your long and empty corridors... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I'd say Swedish. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • WurmspawnWurmspawn Join Date: 2002-01-24 Member: 19Members
    chill already...
    the initial statement may have been a bit abrupt, the response wasn't necessarily insulting and it's not somehitng to worry about. /me chalks up another point for internet clarity. (ps, i just want to be a hippy and see everyone happy ~: )

    mapwise:
    i like the firest hallway, but i'm a sucker for dark areas and funky lit pipes behind grates. i like that unfamiliar texture on the wall. looks like a perfect place for a broken one/vent opening. the light emitted seems too diffuse; i'd expect brighter spots on the pipe texture right under them.
    the second one's pretty neat as well, but i don't think that currently the blue compliments the red sky
  • HanzGrub3rHanzGrub3r Join Date: 2004-02-23 Member: 26823Members
    <b>Soylent Green</b> : One, if you can't spot a joke..then dude..get off forums..all forums are (generally) is sarcasm...which the fun being - you don't know a serious comment from a playful one <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> ...two, nice jab at my 20 minute corridors - lets see you make a sandwich in 20 minutes, let alone do brushwork, texture, light, and test it ....three, irony comes in many forms...in this case, for you, whilst mentioning an "inoffensive" spelling mistake...lol..

    <b>Wurmspawn</b> : There's always one hippy... <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> ...about the unfamiliar texture, it's actually one of mine, it's a 8 frame animated fan (which is hard to see in a screenshot - as you can imagine).. a long time ago (prior to ns being released) when I was a regular round here (and I was furious when I couldn't remember my original password and didn't have the original email account - 1800 posts <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo--> ) I gave out an early copy of my texture wad which has since grown and shrunk to 93 textures.

    In the hallway there is actually one of them open which is big enough for a marine to get in so I can imagine it would be perfect for a skulk too..

    People forget that we can do animated textures and use them for more than just flashing lights etc.. There's some really groovy things you can do with animation rather than actual entities to lag the server.. I've attached a scaled down GIF animation version of the fan so you can see it properly...
    fan.gif 35.1K
  • Soylent_greenSoylent_green Join Date: 2002-12-20 Member: 11220Members, Reinforced - Shadow
    edited April 2004
    Sarcasm by itself isn't ever funny, it needs some, even if it's sligthly, witty part to be undestood as humor. That's what separates a "flame" from a sarcastic joke.

    edit: how's this?, plenty of places for skulks to hide.

    p.s. I like my sandwhich with particle spam.
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    <!--QuoteBegin-Soylent green+Apr 25 2004, 06:02 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Soylent green @ Apr 25 2004, 06:02 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Sarcasm by itself isn't ever funny, it needs some, even if it's sligthly, witty part to be undestood as humor. That's what separates a "flame" from a sarcastic joke.

    edit: how's this?, plenty of places for skulks to hide.

    p.s. I like my sandwhich with particle spam. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    uh... "Total Recall"? <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • DethGauntDethGaunt Join Date: 2003-06-02 Member: 16938Members
    i like it.. for some reason it reminds me of Aliens O_o

    although i would suggest adding a bit of variation to the architecture in that corridor , say a couple of pipes or something .. looking real good.. gj <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • Soylent_greenSoylent_green Join Date: 2002-12-20 Member: 11220Members, Reinforced - Shadow
    edited April 2004
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->although i would suggest adding a bit of variation to the architecture in that corridor , say a couple of pipes or something .. looking real good.. gj<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    That's outside the scope of a 20 minute corridor. And the ceiling has 2 pipes and room for skulks to climb above the "beam" that holds the pipe. The really labour intensive part isn't the corridors themselves, it's those damned intersections between corridors, the joint between corridors and rooms... and the rooms... Basically everything but the corridors is the hard part... <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
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