Focus Lvl 1 > Lvl 3 ?
BreakfastSausages
Join Date: 2002-12-19 Member: 11148Members
<div class="IPBDescription">depending on armor lvl</div> Focus is great, but then they get armor 1 and it takes the same amount of time to kill as if you didn't have focus.
But if you have focus level 1 against armor 1, it should still only take 2 bites but you can bite much faster than level 3. Which means that you will actually be killing faster than if you had no upgrades (assuming you dont miss <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->).
If they have lvl 2 armor. level 2 focus is the fastest kill, for level 3 armor, level 3 focus is fastest.
Before today I never considered using anything but level 3 focus, but now I think an incremental approach could give better results if you can accurately guess the enemy upgrades.
But if you have focus level 1 against armor 1, it should still only take 2 bites but you can bite much faster than level 3. Which means that you will actually be killing faster than if you had no upgrades (assuming you dont miss <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->).
If they have lvl 2 armor. level 2 focus is the fastest kill, for level 3 armor, level 3 focus is fastest.
Before today I never considered using anything but level 3 focus, but now I think an incremental approach could give better results if you can accurately guess the enemy upgrades.
Comments
level 1 scent of fear sure does suck though you are right about that.
This is how I see it, lvl 1 armor dying in 2 bites, almost as fast attack speed as non-focus. That means the marines' first upgrade is almost nullified, to me that is big, it puts the battle <i>almost</i> back to vanilla vs. vanilla. In my commanding experience, non-armor marines vs plain skulks usually results in marines dying over the long run.
The fact that you get 1 sensory (and more later) for free cloaking is just gravy on this plan, if you build that sensory in a smart place it can help alot.
Try it! Especialy for pugs and scrims cos on pubs 3/4 of ppl wont listen...
<!--QuoteBegin-Act Chill+Apr 26 2004, 02:50 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Act Chill @ Apr 26 2004, 02:50 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->A level 3 focus onos or fade I think can still kill a level 1 armor marine in 1 hit.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
That is not true. With level 1 armor, a marine effectively has 190 health (100 + 45 * 2). A focused swipe deals 160 damage, and a focused gore deals 180 damage.
But if you have focus level 1 against armor 1, it should still only take 2 bites but you can bite much faster than level 3. Which means that you will actually be killing faster than if you had no upgrades (assuming you dont miss <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->).
If they have lvl 2 armor. level 2 focus is the fastest kill, for level 3 armor, level 3 focus is fastest.
Before today I never considered using anything but level 3 focus, but now I think an incremental approach could give better results if you can accurately guess the enemy upgrades. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Although true it would still be a very big mistake to scale your focus lvl with their armor. One of the many GOOD tactics used with sensory is for the skulks to have focus and have a lerk spore the marines therefore taking away the armor and allowing the skulks their 1 hit fodder. If you scale focus armor stripping tactics would fail.