<!--QuoteBegin-Mantrid+Apr 22 2004, 06:26 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mantrid @ Apr 22 2004, 06:26 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Notice how uneven the floor around the hive is. Thats going to be hell for both sides to build structures. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> I don't think that will be a very big problem, since co_ambeke is a combat map. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
Not really. You can't gestate on surfaces whose angle is 45 degrees or greater, or where there is a seam of two brushes whose degree is eh... I forgot, but whatever. Point being, I have gestated in every bit of the hive and other infested areas; it is not a problem.
Yes belg, by jumping and gestating as an egg . <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> I think there is a lesson to be learned here, don't ever do it. Did it once while evolving to fade, then just dieing during the process.
InsaneAnomalyJoin Date: 2002-05-13Member: 605Members, Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Subnautica Developer, Pistachionauts, Future Perfect Developer
I demand credit for fog and particle systems. ;D ;D
Seriously though, you know I love this level, and I'm really sorry I couldn't make those plane adjustments; your terrain confuses me. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> I was going to try and rebuild some of in a more optimal fashion, but I was called away and didn't have enough time. My apologies.
MouseThe Lighter Side of PessimismJoin Date: 2002-03-02Member: 263Members, NS1 Playtester, Forum Moderators, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
<!--QuoteBegin-Zazi+Apr 21 2004, 11:03 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Zazi @ Apr 21 2004, 11:03 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Ho ho ho... as soon as I can fix my plane issue, I shall release Ambeke, which hopefully won't be too much longer. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> ohohoho. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
(the lack of oxygen isn't the only reason you would want to stay on the inside of this map <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> )
on an unrelated note, I still think the uninfested areas are too dark.
<!--QuoteBegin-Cpl.1nsane+Apr 22 2004, 07:48 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Cpl.1nsane @ Apr 22 2004, 07:48 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Very nice. Cant wait to play. Btw seeing as you said 56k beware how large is the bsp? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> He meant beware because of the large image size, not the map size.
I dig it Zazi!~ Very slick <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
This will go on my server for sure <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
my guess is that this will go on everyone's server once it's complete... <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
Comments
I don't think that will be a very big problem, since co_ambeke is a combat map. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
But gestation still will be a problem, as Swiftspear said.
Seriously though, you know I love this level, and I'm really sorry I couldn't make those plane adjustments; your terrain confuses me. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> I was going to try and rebuild some of in a more optimal fashion, but I was called away and didn't have enough time. My apologies.
<!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
ohohoho. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
(the lack of oxygen isn't the only reason you would want to stay on the inside of this map <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> )
on an unrelated note, I still think the uninfested areas are too dark.
He meant beware because of the large image size, not the map size.
Very slick <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
Zazi for teh win!
oh, and im sure you know what server to put this on for the playtesting *wink wink*
(srry, but im working on a map, so something this cool really makes me feel inadequate)
btw my map is co_neo
Looks awesome, BTW!
~ DarkATi
This will go on my server for sure <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->