Help Me With These Halfmodels
Necrosis
The Loquacious Sage Join Date: 2003-08-03 Member: 18828Members, Constellation
<div class="IPBDescription">Solving the see through problem</div> I've managed to import some nice hands from somewhere else.... but half the hands are missing!!
Its like a trick i've seen modellers use to cut down on polys - only the bits of the model you'll ever SEE are skinned and present. I'm looking for a way to use MS3D to create the appropriate faces AND texture them. I can play with the create face button, and fill in the blanks a bit, but I'm baffled as to how to texture.
To be honest its not my field of expertise, I hate trying to skin and mesh and quite frankly since I'm an animator I don't see why I have to spend valuable animating time trying to learn the finer points of modelling. Sorry, but I'm being honest here. I'd really like someone to volunteer just to help with the model so I can finally FINALLY release my updated v models pack. From my point of view my time's better suited to animating other people's stuff while yet other people handle the parts I can't do.
It's taken me most of my milkshape trial to learn how to get the appropriate models out of the game and put them into a somewhat normal looking position... but with less than 4 days left I'm really looking for outside help.
Anyhow, tips or volunteers welcome, thanks!
Its like a trick i've seen modellers use to cut down on polys - only the bits of the model you'll ever SEE are skinned and present. I'm looking for a way to use MS3D to create the appropriate faces AND texture them. I can play with the create face button, and fill in the blanks a bit, but I'm baffled as to how to texture.
To be honest its not my field of expertise, I hate trying to skin and mesh and quite frankly since I'm an animator I don't see why I have to spend valuable animating time trying to learn the finer points of modelling. Sorry, but I'm being honest here. I'd really like someone to volunteer just to help with the model so I can finally FINALLY release my updated v models pack. From my point of view my time's better suited to animating other people's stuff while yet other people handle the parts I can't do.
It's taken me most of my milkshape trial to learn how to get the appropriate models out of the game and put them into a somewhat normal looking position... but with less than 4 days left I'm really looking for outside help.
Anyhow, tips or volunteers welcome, thanks!
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