Painkiller Impressions
BloodySloth
Join Date: 2003-08-27 Member: 20284Members
in Off-Topic
<div class="IPBDescription">probable spoilers</div> Got this game a few days back, and have been slowly blasting my way to glory. Figured I might as well say what I think of it.
First, the gameplay. Most important part. This game plays out like Serious Sam meets Quake, and that's friggen awesome. The rush you get from blasting away 100+ zombie nazis weilding bayonetted rifles with a minigun/rocket launcher (yes, they're the same gun) is indescribable. Let alone some of the other nasties. There aren't exactly a limited number of them either, there are more then 50 different minions of hell for you to slaughter en masse, and while there aren't massive differences between a lot of them, they all look distinct, and this helps keep the game feeling fresh.
The game is divided into five chapters, each having a massive boss at the end. And when i say massive, I mean defecate-in-your-pants-and-cry massive. The boss arenas are beautiful, with temples crumbling under the weight of the monsters, ceilings being shaken down from above you, gigantic stone pillars being reduced to rubble with a swipe of a hand, or the shockwave from a stomp. I haven't made it to the last boss yet, but I'm sure he'll be just as impressive.
On to graphics, the second big part of the equation. This game is second only to Far Cry in terms of visuals. Nearly everything can be destroyed, so firefights are full of flying shrapnel from walls, splinters of wood, firecrackers, glass shard, everything. The hordes of nasties that run after you are each incredibly detailed for this type of game, and I've found myself running dangerously close to the monsters just to gaze at their minute details. The physics are awesome, but I don't know how they can even be described without visual aid.
Now the downsides. It took me more than an hour to get this game to even run. The copy protection is like the fort knox of gaming. You can't even have registry files hidden in your computer from Alcohol 120% or any other cd emulation software. Even the uninstall programs dont pick up all the registry files, but Painkiller does. You'll need to go through your registry and manually delete each registry file to get this thing to work. The game also requires certain drivers for your CD-ROM, and these might not be the latest ones. If you're not willing to do that, don't buy this game, it'll only serve as an expensive coaster. There are also a few game-crashing bugs. After defeating one of the massive bosses, you have about a 50% chance that the game will crash to desktop, which is frustrating to say the least.
Overall, great game, but definitely could've used a bit of a polish before release.
First, the gameplay. Most important part. This game plays out like Serious Sam meets Quake, and that's friggen awesome. The rush you get from blasting away 100+ zombie nazis weilding bayonetted rifles with a minigun/rocket launcher (yes, they're the same gun) is indescribable. Let alone some of the other nasties. There aren't exactly a limited number of them either, there are more then 50 different minions of hell for you to slaughter en masse, and while there aren't massive differences between a lot of them, they all look distinct, and this helps keep the game feeling fresh.
The game is divided into five chapters, each having a massive boss at the end. And when i say massive, I mean defecate-in-your-pants-and-cry massive. The boss arenas are beautiful, with temples crumbling under the weight of the monsters, ceilings being shaken down from above you, gigantic stone pillars being reduced to rubble with a swipe of a hand, or the shockwave from a stomp. I haven't made it to the last boss yet, but I'm sure he'll be just as impressive.
On to graphics, the second big part of the equation. This game is second only to Far Cry in terms of visuals. Nearly everything can be destroyed, so firefights are full of flying shrapnel from walls, splinters of wood, firecrackers, glass shard, everything. The hordes of nasties that run after you are each incredibly detailed for this type of game, and I've found myself running dangerously close to the monsters just to gaze at their minute details. The physics are awesome, but I don't know how they can even be described without visual aid.
Now the downsides. It took me more than an hour to get this game to even run. The copy protection is like the fort knox of gaming. You can't even have registry files hidden in your computer from Alcohol 120% or any other cd emulation software. Even the uninstall programs dont pick up all the registry files, but Painkiller does. You'll need to go through your registry and manually delete each registry file to get this thing to work. The game also requires certain drivers for your CD-ROM, and these might not be the latest ones. If you're not willing to do that, don't buy this game, it'll only serve as an expensive coaster. There are also a few game-crashing bugs. After defeating one of the massive bosses, you have about a 50% chance that the game will crash to desktop, which is frustrating to say the least.
Overall, great game, but definitely could've used a bit of a polish before release.
Comments
i think companies that make emulation software should sue... it's essentially forcing you to cease use of another company's product !
Looks like i'm not getting Painkiller, then, as Daemon's tools is a very useful NON PIRATING tool...
I hate the nazi copy protection companies are making these days.
<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> i had daemon tools and i was still able to install d2
I was playing Painkiller, and a horde of demons was advancing up a set of stairs to me. I ran up to an explosive barrel, pushed it down the stairs, then shot it as it slammed into the demons. Gibs and bodies flying everywhere.
I remember some guy taking cover behind an explosive barrel and I didn't immediately feel like blowing it up, but he stepped back so I couldn't get a shot. Barrel it is!
Actually my favorite is running in with the ammoless weapon (whatever it's called)
and having a really close quarters fight. It's great when they line up. *spin blade, send it flying, nothing but gibs left*
Really shortsighted tbh. I assume macrovision will remove the feature entirely soon or they risk losing alot of potential custom.
Still... Having to put your CD in just to play a game is a total pain in the rear for people who actually buy the game =/
Still... Having to put your CD in just to play a game is a total pain in the rear for people who actually buy the game =/ <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Yeah... I use as many no-cd cracks as possible. Also, co cd cracks are completely legal along with cd backups if you own the game. Check out www.[link removed].com <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
<i>Moderators:</i> <b><span style='font-size:21pt;line-height:100%'><span style='color:red'>NOT</span></span></b><b><span style='font-size:21pt;line-height:100%'>WAREZ</span></b>
Uh, that's not copy right protection, that's the power of a dvd drive my friend. Had the same problem and it worked like a charm when switching the drive out with an ordinary one. Also I dont think costed 60 dolla
I was in Cathedral, and one of the wierd bone-headed Sorcerers with bladed staffs came at me down the spiral stairs through the arch...I blew him back through the arch, then he slammed head first into the wall leaving a badass looking smear on it. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
daemon tools, alcohol 120, etc can be used for legal purposes ...
Wrong. That <i>is</i> copy protection causing it to not work in his cd drive and your dvd drive.
I'm only on the 3rd level but this game is seriously awesome, I too enjoy starting up the Pain weapon, spinning its wee blades into a whirling frenzy and charging into a group of badguys. I'm just getting the hang of cunning kills, like pulling stone columns onto a group of badguys and collapsing buildings onto others.
Truly beautiful.
*goes back to playing*
I'm currently stuck on the Old Monastery, from a bug I think, but I can't be too sure.