[mrel] Sid's Avro15

BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
edited April 2004 in NS Customization
<div class="IPBDescription">lmg ver.</div> <span style='font-size:14pt;line-height:100%'><a href='http://www.bai.elixant.com/Avro15.zip' target='_blank'>**Avro 15 V 2.5 Final release.**</a></span>

<u>Revision log:</u>
v 2.5 - Reorgined Light Armour view. <i>-Chubbieboi</i>
-----------
v 2.2 - Fixxed IDLE/IDLE2 animation
-----------
v 2.0 - Added v_mg_ha.mdl
-Added new sound
-----------
v 1.2 - resized world model

<span style='color:red'>Read the text file included</span>, for information on modification rights(which is none), credits, and <span style='color:red'>for the password for the inner zip</span>. If anyone disregards the modification rights, all forms of the file will be stripped from the internet.

That said;

<u>What's included:</u>

v_mg.mdl
p_mg.mdl
w_mg.mdl

mg-1.wav
sids_cliprel.wav
sids_clipin.wav

<u>What's to come:</u>

n/a

<img src='http://www.bai.elixant.com/v_sidsha.jpg' border='0' alt='user posted image' />
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Comments

  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    that is like secks in the bot <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • ClashenClashen Join Date: 2003-08-22 Member: 20087Members
    awesome! I love the animations.
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    yes im going to try and get mikachu to skin more of my stuff, his skins are sechsy
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    <!--QuoteBegin-Clashen+Apr 12 2004, 07:32 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Clashen @ Apr 12 2004, 07:32 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> awesome! I love the animations. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    ty! i forgot to put in the txt that i animated it... oh man that took at least 30 minutes on the reload ani alone... i tried my best to make it look realistic.
  • PhycoPhyco Omnipotent Join Date: 2003-12-24 Member: 24730Members
    nice im gonna dl

    btw funny how they havent blocked sex and everything else

    is douche blocked?
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    rawr.... nice one <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    edited April 2004
    tested ingame! model could be pushed a tad back, because if you look all the way down, you can see the bottom of the arm. Im not fixing it though, it's minor. updated w_ model too, it was too small, now it's not.
  • StarStarGrizzlyStarStarGrizzly Join Date: 2004-02-06 Member: 26139Members
    It looks really good 45.4/10 <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> ill be using for a while
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin-BAshh+Apr 12 2004, 06:33 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BAshh @ Apr 12 2004, 06:33 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Clashen+Apr 12 2004, 07:32 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Clashen @ Apr 12 2004, 07:32 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> awesome! I love the animations. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    ty! i forgot to put in the txt that i animated it... oh man that took at least 30 minutes on the reload ani alone... i tried my best to make it look realistic. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    And you did a damn fine job of it.
  • GodhandGodhand Join Date: 2003-08-02 Member: 18737Members
    ya know... i really want to like it... i jsut cant.

    its a great modeling job, but i just dont liek the gun design at all =\
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    i love p90 style guns. and it fits the high ROF of the LMG
  • GodhandGodhand Join Date: 2003-08-02 Member: 18737Members
    edited April 2004
    so does the famas... (i dont like that either lol)

    Bullpup style is the sexiest though

    ---edit

    i think id like this more, if i couldnt see the back of the gun
    -
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    nien. Oh and can someone reanimate the playermodel so he holds it right? i dont feel like it lol
  • ShloomShloom Join Date: 2002-07-25 Member: 997Members
    Looks pretty nice I'll probably use it once a HA version comes along.




    BTW, why is it you don't want poeple modifying that model in any way?
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    because I'm not a fan of hacked models. I don't wish my model to be a part of one, whether or not it looks good.
  • ShloomShloom Join Date: 2002-07-25 Member: 997Members
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    AVRO 15 ver 2.0 released. check first post for redownload
  • CMF_FatalCMF_Fatal Join Date: 2003-12-27 Member: 24792Members
    umm, 2.0 is messed up pretty bad...the idle and idle2 are VERY messed up, he is holding his hands straight out not even on the gun... other than that... great modl.
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    My appologies. Fixxed the idle animation. Redownload for the last time please <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • ChubbieboiChubbieboi Join Date: 2002-12-23 Member: 11408Members
    <!--QuoteBegin-BAshh+Apr 12 2004, 08:46 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BAshh @ Apr 12 2004, 08:46 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> tested ingame! model could be pushed a tad back, because if you look all the way down, you can see the bottom of the arm. Im not fixing it though, it's minor. updated w_ model too, it was too small, now it's not. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    reorigined so that u cant see the back arm <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • GodhandGodhand Join Date: 2003-08-02 Member: 18737Members
    awesome... dl for that?
  • SidSid Corwid of the Free Join Date: 2003-01-28 Member: 12903Members, Constellation
    WOW!

    This is going to be my LMG for as long as I live. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • SidSid Corwid of the Free Join Date: 2003-01-28 Member: 12903Members, Constellation
    Hey! I got an idea on how the hv models could hold the LMG!

    Erm, it's as simple as holding the weapon with a single hand. (Thats if we get any heavies done. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> )

    -Heavy arms are "Stronger" than LAs, therefore they could lift things more easier.
    -LEss work for the modeler by just adding a single ha hand tot he weapon. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->

    Anyways, just a thought.
    -Sid
  • NzNexusNzNexus Join Date: 2004-02-16 Member: 26605Banned
    This lmg was super-cool if it had laser on it. <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo-->
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    <!--QuoteBegin-Sid+Apr 13 2004, 08:15 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Sid @ Apr 13 2004, 08:15 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Hey! I got an idea on how the hv models could hold the LMG!

    Erm, it's as simple as holding the weapon with a single hand. (Thats if we get any heavies done. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> )

    -Heavy arms are "Stronger" than LAs, therefore they could lift things more easier.
    -LEss work for the modeler by just adding a single ha hand tot he weapon. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->

    Anyways, just a thought.
    -Sid <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    hey sid you should download it... HA_ has already been done, and yes it is held by one hand <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->

    Chubbie, if you want, PM me the reorgined LA ver, and i'll exchange it in the zip file.
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
  • GodhandGodhand Join Date: 2003-08-02 Member: 18737Members
    big thanks to chubbie... im officially using this model now ^^
  • BigBullBigBull Join Date: 2003-04-02 Member: 15123Members
    <a href='http://ww.nsarmslab.com/details/Avro15lmg.zip' target='_blank'>NSA Mirror</a>

    I need to be rewarded >_<
  • GodhandGodhand Join Date: 2003-08-02 Member: 18737Members
    *gives bull a hearty pat on the back, and a roll of brawny paper towels*
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