[mcon]doom Pistol

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Comments

  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    <!--QuoteBegin-Kitki+Jul 20 2004, 01:47 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Kitki @ Jul 20 2004, 01:47 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> [...]

    Can someone post a pic? I don't have HLMV or NS right now.. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    from the 1st page.... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->

    <img src='http://thrill2kill.com/ns/marine/models/doompistol/preview.jpg' border='0' alt='user posted image' />
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    Well i would be happy to finish it but milkshape is quite the wrong program to do sprite models, it makes the animation "bounce" a bit between keyframes, whichs looks bad :o
  • DEATH_BRINGERDEATH_BRINGER Join Date: 2004-07-09 Member: 29821Members
    i want the doom2 super shotgun
  • RatonetwothreetwooneRatonetwothreetwoone Join Date: 2004-03-23 Member: 27504Members
    edited July 2004
    hmm ive got a picture of all the doom shotty "frames" if someone wants to make em in to something...

    bewm... guess theyre yours if noone has em already
  • Al_KaholicAl_Kaholic Join Date: 2004-01-31 Member: 25821Members, Constellation
    Indeed.

    *Dreams of Revenant Fades, Lost Soul Skulks, and Cyberdeamon Onoses...and if Babblers still existed, Pain Elemental Gorges <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->*

    Just a quick question about the eventual release of the shotgun: you'll be including the weapon sounds, right?
  • InvaznInvazn Join Date: 2004-03-04 Member: 27142Members
    I love doom. I also love all the fps i save.
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    <!--QuoteBegin-Rat12321+Jul 20 2004, 10:02 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Rat12321 @ Jul 20 2004, 10:02 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> hmm ive got a picture of all the doom shotty "frames" if someone wants to make em in to something...

    bewm... guess theyre yours if noone has em already <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    you sir dont know how to rip doom sprites
  • RatonetwothreetwooneRatonetwothreetwoone Join Date: 2004-03-23 Member: 27504Members
    pfff, your doom sprites can kiss mines ****'s
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    yours look like they were ripped from a low quality screenshot though <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • RatonetwothreetwooneRatonetwothreetwoone Join Date: 2004-03-23 Member: 27504Members
    they were <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    but that IS what they look like on snes
  • XxSoldieRxXXxSoldieRxX Join Date: 2003-12-16 Member: 24442Members
    any of you guys have jdoom? it's good stuff if you're still a big player of doom (like myself)

    but er yeah, an hmg with plasma rifle would own, especially since the gunfire noise from that gun sounds so damn awesome
  • KitkiKitki Join Date: 2004-04-04 Member: 27722Members
    <!--QuoteBegin-CaptainPanaka+Jul 20 2004, 07:09 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CaptainPanaka @ Jul 20 2004, 07:09 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Kitki+Jul 20 2004, 01:47 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Kitki @ Jul 20 2004, 01:47 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> [...]

    Can someone post a pic? I don't have HLMV or NS right now.. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    from the 1st page.... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    It wasn't there when I was on the 1st page.

    Heh.. Doesn't anyone here have Doom for PC anymore?
  • InvaznInvazn Join Date: 2004-03-04 Member: 27142Members
    I'd like p&w models. I use brig's beretta p&w for the doom pistol right now.
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    <!--QuoteBegin-XxSoldieRxX+Jul 21 2004, 02:39 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (XxSoldieRxX @ Jul 21 2004, 02:39 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> any of you guys have jdoom? it's good stuff if you're still a big player of doom (like myself)

    but er yeah, an hmg with plasma rifle would own, especially since the gunfire noise from that gun sounds so damn awesome <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I prefer skulltag, jdoom is too unstable for me. Although i like the extra eyecandy, it just dont match up to skulltag's netcode. Zdoom is good for scripted maps, like <a href='http://www.rampagedoom.com' target='_blank'>DRE</a> which make it a really good engine. Doom Legacy is ok for coop and deathmatch since it has a great netcode, but it has too many bugs and lags after 4 players.
  • God_KillerGod_Killer Join Date: 2004-02-16 Member: 26592Members
    OMG, that doom tc looks really cool and fun...I hope we can download soon....
  • StarStarGrizzlyStarStarGrizzly Join Date: 2004-02-06 Member: 26139Members
    <!--QuoteBegin-Invazn+Jul 21 2004, 02:46 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Invazn @ Jul 21 2004, 02:46 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I'd like p&w models. I use brig's beretta p&w for the doom pistol right now. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    You want a 2d p&w models??? That would be odd... <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    <!--QuoteBegin-[QcBs]God Killer+Jul 23 2004, 02:50 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> ([QcBs]God Killer @ Jul 23 2004, 02:50 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> OMG, that doom tc looks really cool and fun...I hope we can download soon.... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    what do you mean its been done for weeks...

    And yes, it is fun, so many scripted events and good music <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> 75mb :o
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin-DR_FUZZY+Jul 23 2004, 06:52 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DR_FUZZY @ Jul 23 2004, 06:52 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-[QcBs+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> ([QcBs)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->God Killer,Jul 23 2004, 02:50 PM] OMG, that doom tc looks really cool and fun...I hope we can download soon.... <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    what do you mean its been done for weeks...

    And yes, it is fun, so many scripted events and good music <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> 75mb :o <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Where would I find this?
  • NEO_PhyteNEO_Phyte We need shirtgons&#33; Join Date: 2003-12-16 Member: 24453Members, Constellation
    yeah, i found a minor problem with this model if you are looking down
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    <!--QuoteBegin-NEO_Phyte+Jul 24 2004, 12:10 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (NEO_Phyte @ Jul 24 2004, 12:10 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> yeah, i found a minor problem with this model if you are looking down <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    yeas, it's because of the way Hl moves your model's origin position.. maybe just dont look that far down ¬_¬. or there's something to stop it, i dont kow the command, if there is... but i think there is (bobcycle maybe?)
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