No Ns Retail!

NurotNurot Join Date: 2003-12-04 Member: 23932Members, Constellation
<!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo--> NS retail has been scrapped?!?!?!?! I neve thought I'd see the day, this is a dark hour indeed.
"raiN: Many of us have heard about your plan to make NS a retail game. Could you tell us a little about this?

Flayra: This has been scrapped so we can get started on the next game. As much as I love working on NS, 5 years is an eternity in game technology (that's how old the HL engine is at this point)."

Comments

  • ThansalThansal The New Scum Join Date: 2002-08-22 Member: 1215Members, Constellation
    thats b/c NS2 (or what ever Flay is working on atm) is going to take its place.

    This DOES NOT say that he is giving up on NS, he just has no plans on releasing it as a product to be purchased <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • AlcapwnAlcapwn &quot;War is the science of destruction&quot; - John Abbot Join Date: 2003-06-21 Member: 17590Members
    take that christmas hat off of your avatar thansal =p

    Anyways...what are you talking about? Link? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
  • NurotNurot Join Date: 2003-12-04 Member: 23932Members, Constellation
    edited April 2004
    Thats sad in my opinion, because if it was retail it'd always be around like doom, an instant classic no matter what the age, instead its already outdated and ancient and like all other "dead" mods I can already picture a day when NS1 is no longer available for dl on the net, and no one playing it cause they've all moved on to NS2. Oh and here's the link.
    <a href='http://www.ampednews.com/?page=articles&id=344' target='_blank'>Amped Gaming</a>
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    edited April 2004
    <!--QuoteBegin-Matthew L. Barre+Apr 12 2004, 02:03 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Matthew L. Barre @ Apr 12 2004, 02:03 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Thats sad in my opinion, because if it was retail it'd always be around like doom, an instant classic no matter what the age, instead its already outdated and ancient and like all other "dead" mods I can already picture a day when NS1 is no longer available for dl on the net, and no one playing it cause they've all moved on to NS2. Oh and here's the link.
    <a href='http://www.ampednews.com/?page=articles&id=344' target='_blank'>Amped Gaming</a> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    The fact is, you can't release NS retail. It's not financially viable, to be honest.

    CS retail was entirely viable due to it's immense player base, not so sure about DOD, but it definately had a larger player base than NS pre-3.0. Because of this large, pretty much guarenteed market, releasing the game was a good idea so to speak.

    But then again, take a look at CS:CZ. Look at the reviews. All of them bring up the fact that the HL engine looks and performs poorly, and is far too outdated. This has been the case for at least a year or two. If NS was to be released retail, as it is on the HL engine, it would not only have to break into a market that doesn't know it's history, but also push past the fact that it's technologically inferior to most games released in the past few years.

    So in conclusion, to release NS as a retail game, with a good chance of making a profit, it would have to move engines. The general idea we can gather is that this is what Flayra wants to do with NS, then we will see an NS Retail in the form of "NS2".



    *EDIT: Just because NS, as it is on the HL engine, won't see a retail release, doesn't mean that the whole concept and universe of NS won't be seen in another game.
  • SoulSkorpionSoulSkorpion Join Date: 2002-04-12 Member: 423Members
    First I've heard of NS even nearly being released retail. My understanding was that if Valve were to approach them and ask if they wanted to go retail they wouldn't turn 'em down, but that there was never any intention to pursue it.
  • NuketheplaceNuketheplace Join Date: 2002-09-02 Member: 1266Members
    Wait did I miss something. When did this intervew happen? Any information would be nice.
  • XiileXiile Join Date: 2003-02-22 Member: 13818Members
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->No Ns Retail!<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    So?
  • MantridMantrid Lockpick Join Date: 2003-12-07 Member: 24109Members
    Thats a really old interview, considering the Half-Life engine is now <i>Nine</i> years old...
  • MouseMouse The Lighter Side of Pessimism Join Date: 2002-03-02 Member: 263Members, NS1 Playtester, Forum Moderators, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
    1998 - 2004 = 6 years
  • XiileXiile Join Date: 2003-02-22 Member: 13818Members
    <!--QuoteBegin-Mouse+Apr 12 2004, 01:09 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mouse @ Apr 12 2004, 01:09 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> 1998 - 2004 = 6 years <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Quake was released in '96, so the engine was origionally built probably in 95.

    ...probably. >.>
  • PetcoPetco Join Date: 2003-07-27 Member: 18478Members, Constellation
    <!--QuoteBegin-Nuketheplace+Apr 11 2004, 06:52 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nuketheplace @ Apr 11 2004, 06:52 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Wait did I miss something. When did this intervew happen? Any information would be nice. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Well maybe somewhere in april or somewhere in 2004
  • XiileXiile Join Date: 2003-02-22 Member: 13818Members
    <!--QuoteBegin-Petco+Apr 12 2004, 01:48 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Petco @ Apr 12 2004, 01:48 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin-Nuketheplace+Apr 11 2004, 06:52 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nuketheplace @ Apr 11 2004, 06:52 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Wait did I miss something.  When did this intervew happen?  Any information would be nice. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Well maybe somewhere in april or somewhere in 2004<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    <!--QuoteBegin-Amped+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Amped)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><i>  Article 
      NS:Developer Chat: Flayra 
      <b>Saturday, April 10, 2004 - 12:07 pm</b> - By: raiN  Comments (9)   


      Flayra, the head developer of Natural Selection, recently game me the chance to sit down and interview him. Here is what he had to say about some of the questions to which you have been dying to know the answers to.





    --------------------------------------------------------------------------------

    raiN: First off, thank you for taking the time out of your busy schedule to do this interview. Would you mine giving us a little information about yourself?

    </i><!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
  • DOOManiacDOOManiac Worst. Critic. Ever. Join Date: 2002-04-17 Member: 462Members, NS1 Playtester
    <!--QuoteBegin-Mouse+Apr 12 2004, 12:09 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mouse @ Apr 12 2004, 12:09 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> 1998 - 2004 = 6 years <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    HL came out in November though, so it won't be 6 years old till Nov 2004...
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