[anim] Ready For Business.
PromoCL
Join Date: 2004-03-31 Member: 27620Members
<div class="IPBDescription">I guess im ready :P</div> Having reaccquainted myself with Milkshape and its workings, I think im ready to try animating someone elses works. Preferably with a skeleton pre-built, but if there isnt one I guess I could puzzle out how to make one myself. I really dont have alot of experience there, but im willing to try anyway.
Comments
ahem.
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My aim is IMIdeagleIMI add me plz kthx <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
u two already got releases i need a few
my aim is phyco7625
my msn is phyco7625@hotmail.com
<a href='http://www.thrill2kill.com/ns/maps/models/drop/drop_t2k.zip' target='_blank'>Download Model, Credits, and... stuff</a>
you'll need to decompile the model, but i assume you know know to do that...
and of course, we need a teaser image.
<img src='http://thrill2kill.com/ns/maps/models/drop/preview.jpg' border='0' alt='user posted image' />
thanks ahead of time.
jus lookin out for the stuff that goes on my site <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Fix the animations on the Fallout HA plz
also... this SC HA still JUST needs some animations:
<img src='http://mitglied.lycos.de/estaran/pics/scmarine-teaser.jpg' border='0' alt='user posted image' />
GG for lazy ^^
if i decompile the regular turret and recompile it, why does the spin animation screw up? the real problem is that i want to use that animation with my turret (same bones), but recompiling that .smd just doesn't work.
ahem.
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My aim is IMIdeagleIMI add me plz kthx <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
NEVER HES MINE I CALLED DIBS ON HIM IN HIS LAST THREAD!!! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
<a href='http://www.xteve.com/upload/new_drop.zip' target='_blank'>Redone w_drop</a>
there is a pair of drumsticks that i made, it has a mesh all i need is the anims.
I was looking for maybe as an idle, the rine could be twirling them, and for the attack or whatever, you are drumming. they are akimbo, so the drumming would be normal, both going towards the center, other than that you can use your imagination <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
it jumps slightly when it loops the animation